Player Matchup

Khepri
Khepri
 
Khepri
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
JesusSalvador
Thor
Level 158
God Stats
4W - 4L
1,544 SR
Queue Stats
288W - 256L
1,517 Elo+
Party 3
Izanami
Izanami
MiizZyy
Izanami
Level 143
God Stats
17W - 13L
1,499 SR
Queue Stats
253W - 231L
1,552 Elo+
Party 3
Team Averages
Level 122
1,509 SR
1,514 Elo+

VS

Team Averages
Level 57
1,605 SR
1,467 Elo+
Chronos
Chronos
Aymoon
Chronos
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 111L
1,480 Elo+
Party 2
Athena
Athena
CaioCJogos
Athena
Level 29
God Stats
2W - 1L
1,518 SR
Queue Stats
4W - 4L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
DarkLF01
Heimdallr
Level 77
God Stats
11W - 16L
1,478 SR
Queue Stats
438W - 398L
1,480 Elo+
Party 2
Nike
Nike
Gorbim
Nike
Level 84
God Stats
3W - 2L
1,769 SR
Queue Stats
221W - 198L
1,518 Elo+
Party 2
Nemesis
Nemesis
HualterZX10
Nemesis
Level 49
God Stats
1W - 1L
1,758 SR
Queue Stats
4W - 4L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 0 / 11
7,912
527
4,930
9,244
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
 
Nu Wa
13
3 / 1 / 3
7,909
527
8,050
6,117
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
14
4 / 1 / 0
7,810
521
3,995
7,811
4,623
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 5
7,290
486
6,027
9,531
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
MiizZyy
Izanami
14
8 / 1 / 2
8,682
579
11,287
6,765
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aymoon
Chronos
11
0 / 2 / 0
6,814
454
5,611
11,791
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
CaioCJogos
Athena
10
0 / 3 / 1
6,368
425
5,334
9,903
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
DarkLF01
Heimdallr
11
0 / 5 / 0
6,389
426
5,091
10,282
3,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
Gorbim
Nike
12
2 / 1 / 2
7,913
528
5,264
6,565
5,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
HualterZX10
Nemesis
13
3 / 6 / 0
7,684
512
4,809
9,993
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
5
5
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
11
5.5
W
Nu Wa
 
Nu Wa
3
1
3
4.5
W
Sun Wukong
 
Sun Wukong
4
1
0
4
L
Chronos
Aymoon
Chronos
0
2
0
0
L
Athena
CaioCJogos
Athena
0
3
1
0.17
L
Heimdallr
DarkLF01
Heimdallr
0
5
0
0
L
Nike
Gorbim
Nike
2
1
2
3
L
Nemesis
HualterZX10
Nemesis
3
6
0
0.5
W
2
2
5
2.25
W
Izanami
MiizZyy
Izanami
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,289
Damage
26,109
39,468
Taken
48,534
21,984
Mitigated
22,095
10,026
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,930
708
0
2,191
9,244
9,012
0
3,007
6,117
18,631
0
W
Nu Wa
 
Nu Wa
8,050
1,618
0
1,150
6,117
2,082
1,060
3,097
2,990
46,402
0
W
Sun Wukong
 
Sun Wukong
3,995
873
0
2,726
7,811
4,623
0
141
7,287
0
37,713
L
Chronos
Aymoon
Chronos
5,611
2,063
0
3,133
11,791
3,840
0
3,913
7,680
46,245
0
L
Athena
CaioCJogos
Athena
5,334
1,541
0
1,763
9,903
5,289
0
2,817
6,996
22,167
0
L
Heimdallr
DarkLF01
Heimdallr
5,091
1,530
0
1,390
10,282
3,208
0
2,420
7,782
0
41,535
L
Nike
Gorbim
Nike
5,264
962
0
1,320
6,565
5,224
164
1,045
5,440
0
35,995
L
Nemesis
HualterZX10
Nemesis
4,809
1,867
0
1,943
9,993
4,534
0
2,197
7,656
0
50,507
W
6,027
233
0
895
9,531
3,209
136
2,635
6,866
0
41,475
W
Izanami
MiizZyy
Izanami
11,287
7,653
0
3,064
6,765
3,058
0
2,065
4,700
0
69,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,603
Gold Earned
35,168
419
Minions Killed
413
0
Camps Cleared
0
1,485,345
Distance Traveled
1,328,689
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,912
527
26
2
0
349,263
2
W
Nu Wa
7,909
527
97
6
0
275,781
3
W
Sun Wukong
7,810
521
81
5
0
287,543
1
L
Chronos
6,814
454
99
7
0
258,680
4
L
Athena
6,368
425
41
3
0
308,611
5
L
Heimdallr
6,389
426
81
5
0
268,157
5
L
Nike
7,913
528
92
6
0
189,679
3
L
Nemesis
7,684
512
100
7
0
303,562
3
W
Thor
7,290
486
82
5
0
338,345
5
W
Izanami
8,682
579
133
9
0
234,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role