Player Matchup

Cthulhu
Cthulhu
AlkoHolger
Cthulhu
Level 8
God Stats
9W - 1L
1,870 SR
Queue Stats
10W - 3L
1,648 Elo+
Party 1
Nemesis
Nemesis
Kingsais
Nemesis
Level 27
God Stats
11W - 8L
1,637 SR
Queue Stats
51W - 50L
1,482 Elo+
Party 3
Merlin
Merlin
RaginKing
Merlin
Level 28
God Stats
6W - 6L
1,872 SR
Queue Stats
51W - 51L
1,501 Elo+
Party 3
Izanami
Izanami
anxietycowboy
Izanami
Level 15
God Stats
3W - 6L
1,415 SR
Queue Stats
19W - 18L
1,456 Elo+
Party 1
Chaac
Chaac
bockerm8
Chaac
Level 5
God Stats
2W - 1L
1,494 SR
Queue Stats
2W - 1L
1,268 Elo+
Party 1
Team Averages
Level 17
1,658 SR
1,471 Elo+

VS

Team Averages
Level 22
1,549 SR
1,486 Elo+
Loki
Loki
AsitakaElessar
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Rainkyu
Ganesha
Level 26
God Stats
2W - 2L
1,789 SR
Queue Stats
53W - 54L
1,542 Elo+
Party 2
Heimdallr
Heimdallr
Renessmay
Heimdallr
Level 26
God Stats
4W - 3L
1,649 SR
Queue Stats
56W - 63L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
nazerty
Kukulkan
Level 5
God Stats
6W - 12L
1,391 SR
Queue Stats
155W - 146L
1,464 Elo+
Solo
Arachne
Arachne
xyzJcob
Arachne
Level 25
God Stats
19W - 20L
1,414 SR
Queue Stats
120W - 136L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlkoHolger
Cthulhu
16
5 / 2 / 6
9,804
467
10,638
12,591
10,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Kingsais
Nemesis
18
9 / 2 / 5
11,151
531
11,054
14,768
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
RaginKing
Merlin
19
13 / 3 / 1
12,134
578
17,187
12,274
4,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
16
4 / 4 / 7
10,005
476
8,872
13,002
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
bockerm8
Chaac
16
4 / 1 / 0
10,594
504
8,376
12,424
16,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
8,178
389
3,619
10,016
2,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Rainkyu
Ganesha
16
2 / 5 / 6
10,622
506
9,979
14,520
12,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Renessmay
Heimdallr
16
5 / 9 / 2
10,063
479
12,444
18,851
7,553
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
nazerty
Kukulkan
16
2 / 9 / 0
10,508
500
10,130
12,949
4,180
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
xyzJcob
Arachne
17
3 / 4 / 0
10,418
496
8,443
17,925
7,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
35
Kills
12
12
Deaths
36
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlkoHolger
Cthulhu
5
2
6
4
L
0
9
3
0.17
W
Nemesis
Kingsais
Nemesis
9
2
5
5.75
W
Merlin
RaginKing
Merlin
13
3
1
4.5
L
Ganesha
Rainkyu
Ganesha
2
5
6
1
L
Heimdallr
Renessmay
Heimdallr
5
9
2
0.67
W
Izanami
4
4
7
1.88
W
Chaac
bockerm8
Chaac
4
1
0
4
L
Kukulkan
nazerty
Kukulkan
2
9
0
0.22
L
Arachne
xyzJcob
Arachne
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,127
Damage
44,615
65,059
Taken
74,261
41,386
Mitigated
34,672
22,216
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlkoHolger
Cthulhu
10,638
575
197
1,404
12,591
10,742
413
3,908
8,683
43,246
0
L
3,619
986
0
482
10,016
2,817
0
2,992
6,844
0
19,801
W
Nemesis
Kingsais
Nemesis
11,054
6,569
520
4,270
14,768
5,959
522
4,752
9,920
0
86,970
W
Merlin
RaginKing
Merlin
17,187
1,133
0
5,083
12,274
4,837
2,954
5,559
6,422
76,571
0
L
Ganesha
Rainkyu
Ganesha
9,979
1,028
0
1,425
14,520
12,897
94
4,974
9,301
37,248
0
L
Heimdallr
Renessmay
Heimdallr
12,444
4,934
0
4,064
18,851
7,553
58
9,485
8,946
0
51,308
W
Izanami
8,872
5,838
0
3,758
13,002
3,781
765
3,428
9,574
0
59,224
W
Chaac
bockerm8
Chaac
8,376
1,732
0
6,984
12,424
16,067
1,257
1,980
10,351
0
58,809
L
Kukulkan
nazerty
Kukulkan
10,130
2,224
0
826
12,949
4,180
0
7,428
5,521
51,769
0
L
Arachne
xyzJcob
Arachne
8,443
5,902
147
7,589
17,925
7,225
584
2,191
15,107
0
70,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,688
Gold Earned
49,789
525
Minions Killed
419
0
Camps Cleared
0
2,149,329
Distance Traveled
1,779,306
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,804
467
55
3
0
500,553
4
L
Loki
8,178
389
33
2
0
320,907
0
W
Nemesis
11,151
531
113
5
0
445,835
0
W
Merlin
12,134
578
134
6
0
384,982
7
L
Ganesha
10,622
506
35
2
0
396,400
2
L
Heimdallr
10,063
479
104
5
0
326,784
2
W
Izanami
10,005
476
109
5
0
366,887
2
W
Chaac
10,594
504
114
5
0
451,072
0
L
Kukulkan
10,508
500
115
5
0
340,497
0
L
Arachne
10,418
496
132
6
0
394,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role