Player Matchup

Thor
Thor
Asta724
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Solo
Achilles
Achilles
LandonLeDodu
Achilles
Level 20
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 32L
1,557 Elo+
Party 1
Medusa
Medusa
Suceurdequeue24
Medusa
Level 14
God Stats
1W - 2L
1,411 SR
Queue Stats
22W - 11L
1,656 Elo+
Party 1
Scylla
Scylla
Thefrenchbreton
Scylla
Level 21
God Stats
1W - 2L
1,803 SR
Queue Stats
27W - 20L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
dionisio94
Sylvanus
Level 29
God Stats
0W - 3L
1,185 SR
Queue Stats
36W - 44L
1,549 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,601 Elo+

VS

Team Averages
Level 24
1,496 SR
1,567 Elo+
Cabrakan
Cabrakan
Elriwyn
Cabrakan
Level 17
God Stats
3W - 1L
1,775 SR
Queue Stats
24W - 17L
1,495 Elo+
Party 2
Chang'e
Chang'e
Judicas
Chang'e
Level 29
God Stats
26W - 8L
1,638 SR
Queue Stats
98W - 66L
1,663 Elo+
Party 2
Set
Set
RayGawaY
Set
Level 29
God Stats
3W - 4L
1,225 SR
Queue Stats
379W - 384L
1,543 Elo+
Solo
Danzaburou
Danzaburou
fmoww
Danzaburou
Level 17
God Stats
46W - 37L
1,605 SR
Queue Stats
70W - 72L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
pablosky1186
Sun Wukong
Level 26
God Stats
1W - 1L
1,239 SR
Queue Stats
72W - 59L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Asta724
Thor
4
1 / 2 / 0
4,587
353
253
2,504
589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
LandonLeDodu
Achilles
11
0 / 2 / 0
5,820
448
4,159
10,076
6,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 5 / 2
6,403
493
6,537
9,202
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
6,550
504
1,126
5,772
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
dionisio94
Sylvanus
9
1 / 5 / 3
6,247
481
5,068
11,672
5,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Elriwyn
Cabrakan
10
1 / 2 / 7
6,744
519
3,950
7,739
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
Judicas
Chang'e
14
4 / 0 / 3
8,405
647
3,358
5,574
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 5
7,543
580
3,087
7,355
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
fmoww
Danzaburou
12
5 / 2 / 6
7,667
590
9,311
8,531
2,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
pablosky1186
Sun Wukong
13
2 / 0 / 0
7,877
606
5,459
7,013
4,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
15
15
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
Asta724
Thor
1
2
0
0.5
W
Cabrakan
Elriwyn
Cabrakan
1
2
7
2.25
W
Chang'e
Judicas
Chang'e
4
0
3
5.5
L
Achilles
LandonLeDodu
Achilles
0
2
0
0
W
3
0
5
5.5
L
2
5
2
0.6
L
0
1
0
0
L
Sylvanus
dionisio94
Sylvanus
1
5
3
0.5
W
Danzaburou
fmoww
Danzaburou
5
2
6
4
W
Sun Wukong
pablosky1186
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,143
Damage
25,165
39,226
Taken
36,212
17,042
Mitigated
15,531
11,141
Healing
14,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Asta724
Thor
253
118
0
616
2,504
589
0
398
2,100
0
6,108
W
Cabrakan
Elriwyn
Cabrakan
3,950
352
0
2,921
7,739
4,002
0
1,916
5,823
11,293
0
W
Chang'e
Judicas
Chang'e
3,358
86
1,137
2,683
5,574
1,719
0
915
4,535
49,960
0
L
Achilles
LandonLeDodu
Achilles
4,159
879
0
3,413
10,076
6,567
0
0
9,506
0
23,391
W
3,087
1,316
0
1,128
7,355
2,384
0
985
6,322
0
51,576
L
6,537
3,119
0
1,613
9,202
3,133
0
2,890
6,264
0
36,714
L
1,126
0
0
2,030
5,772
1,614
0
1,623
4,035
35,743
0
L
Sylvanus
dionisio94
Sylvanus
5,068
915
1,250
2,219
11,672
5,139
0
2,119
9,443
19,999
0
W
Danzaburou
fmoww
Danzaburou
9,311
4,469
0
3,615
8,531
2,901
407
2,236
6,295
0
43,433
W
Sun Wukong
pablosky1186
Sun Wukong
5,459
1,340
0
3,477
7,013
4,525
286
0
6,383
0
40,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
38,236
276
Minions Killed
388
0
Camps Cleared
0
908,024
Distance Traveled
1,244,721
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,587
353
23
2
0
66,089
1
W
Cabrakan
6,744
519
20
2
0
249,513
3
W
Chang'e
8,405
647
112
9
0
274,430
5
L
Achilles
5,820
448
57
4
0
210,254
4
W
Set
7,543
580
89
7
0
285,879
5
L
Medusa
6,403
493
64
5
0
191,991
1
L
Scylla
6,550
504
99
8
0
233,209
2
L
Sylvanus
6,247
481
33
3
0
206,481
2
W
Danzaburou
7,667
590
68
5
0
218,080
4
W
Sun Wukong
7,877
606
99
8
0
216,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role