Player Matchup

Zeus
Zeus
OleJohnnyC
Zeus
Level 48
God Stats
1W - 1L
1,322 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
SofaSpud
Ymir
Level 106
God Stats
36W - 31L
1,754 SR
Queue Stats
101W - 108L
1,501 Elo+
Solo
Arachne
Arachne
Speedydude21
Arachne
Level 132
God Stats
3W - 1L
1,662 SR
Queue Stats
5W - 3L
1,740 Elo+
Party 1
Team Averages
Level 95
1,580 SR
1,580 Elo+

VS

Team Averages
Level 48
1,516 SR
1,484 Elo+
Ganesha
Ganesha
BigSneakyGoosey
Ganesha
Level 106
God Stats
5W - 3L
1,561 SR
Queue Stats
36W - 26L
1,462 Elo+
Party 2
Fenrir
Fenrir
demichad
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 2
Ra
Ra
nream
Ra
Level 23
God Stats
1W - 1L
1,486 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 14
10,463
805
12,596
4,522
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
14
3 / 0 / 17
9,937
764
6,631
6,591
5,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Speedydude21
Arachne
15
15 / 3 / 8
11,109
855
17,103
12,626
4,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
9,073
698
4,930
18,439
18,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
demichad
Fenrir
10
0 / 10 / 2
7,322
563
5,043
13,932
6,357
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
12
2 / 9 / 2
9,123
702
4,758
10,915
4,819
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
27
Kills
4
4
Deaths
27
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
9
1
14
16
W
Ymir
3
0
17
11.5
W
Arachne
Speedydude21
Arachne
15
3
8
6.33
L
Fenrir
demichad
Fenrir
0
10
2
0.1
L
Ra
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,330
Damage
14,731
23,739
Taken
43,286
11,956
Mitigated
29,669
3,580
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,930
814
467
1,319
18,439
18,493
0
8,470
9,969
26,862
0
W
12,596
1,116
0
0
4,522
1,390
408
2,007
2,515
35,978
0
W
Ymir
6,631
1,141
0
0
6,591
5,894
325
2,389
4,202
32,263
0
W
Arachne
Speedydude21
Arachne
17,103
11,763
0
3,580
12,626
4,672
1,561
5,292
7,334
0
40,174
L
Fenrir
demichad
Fenrir
5,043
1,260
517
1,547
13,932
6,357
0
5,902
8,030
0
18,682
L
Ra
4,758
485
737
2,229
10,915
4,819
0
4,855
6,060
24,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
25,518
121
Minions Killed
104
0
Camps Cleared
0
648,108
Distance Traveled
580,230
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,073
698
1
0
0
205,303
2
W
Zeus
10,463
805
42
3
0
199,314
3
W
Ymir
9,937
764
38
3
0
215,925
2
W
Arachne
11,109
855
41
3
0
232,869
1
L
Fenrir
7,322
563
51
4
0
197,393
2
L
Ra
9,123
702
52
4
0
177,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role