Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Yamush
Gilgamesh
Level 125
God Stats
6W - 4L
1,460 SR
Queue Stats
102W - 80L
1,670 Elo+
Solo
Team Averages
Level 131
1,487 SR
1,557 Elo+

VS

Team Averages
Level 142
1,624 SR
1,640 Elo+
Merlin
Merlin
JonkinsThePimp
Merlin
Level 157
God Stats
41W - 42L
1,593 SR
Queue Stats
149W - 140L
1,727 Elo+
Solo
Chaac
Chaac
ZootedKoaLa
Chaac
Level 127
God Stats
5W - 5L
1,493 SR
Queue Stats
88W - 83L
1,564 Elo+
Party 1
Rama
Rama
oidV
Rama
Level 142
God Stats
4W - 0L
1,785 SR
Queue Stats
162W - 118L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 5 / 4
9,053
696
5,138
7,743
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 2 / 5
8,564
659
10,551
9,184
3,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Yamush
Gilgamesh
12
2 / 3 / 6
8,621
663
8,185
10,401
7,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
9,351
719
9,615
7,582
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 8
8,769
675
7,591
13,020
11,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Rama
oidV
Rama
14
6 / 2 / 2
9,571
736
5,237
8,011
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
8
Kills
10
10
Deaths
9
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
4
1.2
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
5
2.25
W
3
2
6
3
L
Gilgamesh
Yamush
Gilgamesh
2
3
6
1.67
W
1
5
8
1
W
Rama
oidV
Rama
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,874
Damage
22,443
27,328
Taken
28,613
13,782
Mitigated
17,546
4,191
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,138
223
0
1,030
7,743
3,604
430
1,918
5,825
24,530
0
L
Ah Muzen Cab
 
Ah Muzen Cab
10,551
2,503
0
1,707
9,184
3,175
1,031
3,933
5,251
0
49,635
W
9,615
559
0
915
7,582
2,346
659
973
6,519
31,082
0
L
Gilgamesh
Yamush
Gilgamesh
8,185
1,760
0
1,454
10,401
7,003
405
3,764
6,637
0
20,984
W
7,591
162
0
4,351
13,020
11,989
306
2,546
10,084
0
24,489
W
Rama
oidV
Rama
5,237
3,833
0
2,911
8,011
3,211
1,860
1,619
6,332
0
37,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,238
Gold Earned
27,691
152
Minions Killed
164
0
Camps Cleared
0
685,521
Distance Traveled
666,710
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,053
696
42
3
0
199,348
3
L
Ah Muzen Cab
8,564
659
85
7
0
249,456
0
W
Merlin
9,351
719
46
4
0
218,173
2
L
Gilgamesh
8,621
663
25
2
0
236,717
1
W
Chaac
8,769
675
33
3
0
236,514
1
W
Rama
9,571
736
85
7
0
212,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role