Player Matchup

Fenrir
Fenrir
DerpTaxzy
Fenrir
Level 133
God Stats
10W - 4L
1,630 SR
Queue Stats
845W - 813L
1,495 Elo+
Solo
Hun Batz
Hun Batz
GiantEnemyKrebs
Hun Batz
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 30L
1,633 Elo+
Party 3
Xing Tian
Xing Tian
LiquidOss
Xing Tian
Level 101
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
OneTakeCake
Merlin
Level 110
God Stats
3W - 0L
1,594 SR
Queue Stats
163W - 165L
1,497 Elo+
Solo
Vulcan
Vulcan
skyknight84
Vulcan
Level 95
God Stats
1W - 2L
1,803 SR
Queue Stats
105W - 99L
1,497 Elo+
Solo
Team Averages
Level 111
1,649 SR
1,524 Elo+

VS

Team Averages
Level 140
1,381 SR
1,521 Elo+
Artemis
Artemis
Bevinnnnn
Artemis
Level 153
God Stats
5W - 2L
1,578 SR
Queue Stats
196W - 188L
1,592 Elo+
Party 1
Heimdallr
Heimdallr
Ilfirinmeleth
Heimdallr
Level 108
God Stats
11W - 12L
1,371 SR
Queue Stats
314W - 289L
1,543 Elo+
Party 2
Hachiman
Hachiman
KINGxWEExWEE
Hachiman
Level 155
God Stats
0W - 2L
1,193 SR
Queue Stats
86W - 92L
1,459 Elo+
Party 1
Cabrakan
Cabrakan
Skwigelf
Cabrakan
Level 126
God Stats
3W - 2L
1,666 SR
Queue Stats
323W - 308L
1,531 Elo+
Party 2
Osiris
Osiris
TayzerFace
Osiris
Level 156
God Stats
1W - 5L
1,098 SR
Queue Stats
241W - 254L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DerpTaxzy
Fenrir
19
4 / 7 / 17
11,988
799
8,621
20,413
26,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
20
12 / 9 / 11
13,354
890
20,864
18,423
9,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
LiquidOss
Xing Tian
18
4 / 7 / 14
12,663
844
8,051
24,660
36,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
19
6 / 6 / 6
12,459
831
15,024
12,563
5,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
20
3 / 3 / 16
12,305
820
24,113
9,584
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bevinnnnn
Artemis
18
5 / 5 / 17
11,692
779
19,903
16,043
6,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Ilfirinmeleth
Heimdallr
19
8 / 7 / 15
12,012
801
14,789
16,682
7,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
KINGxWEExWEE
Hachiman
20
13 / 5 / 13
13,462
897
16,295
19,330
8,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Skwigelf
Cabrakan
19
5 / 8 / 15
13,079
872
14,971
22,354
19,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
TayzerFace
Osiris
16
1 / 5 / 12
10,150
677
7,809
14,137
18,009
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
104
29
Kills
32
32
Deaths
30
64
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bevinnnnn
Artemis
5
5
17
2.7
W
Fenrir
DerpTaxzy
Fenrir
4
7
17
1.79
W
Hun Batz
12
9
11
1.94
L
Heimdallr
Ilfirinmeleth
Heimdallr
8
7
15
2.21
L
Hachiman
KINGxWEExWEE
Hachiman
13
5
13
3.9
W
Xing Tian
LiquidOss
Xing Tian
4
7
14
1.57
W
Merlin
6
6
6
1.5
L
Cabrakan
Skwigelf
Cabrakan
5
8
15
1.56
L
Osiris
TayzerFace
Osiris
1
5
12
1.4
W
Vulcan
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,673
Damage
73,767
85,643
Taken
88,546
83,817
Mitigated
59,138
21,087
Healing
26,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bevinnnnn
Artemis
19,903
10,315
50
3,068
16,043
6,133
1,112
7,669
8,374
0
41,237
W
Fenrir
DerpTaxzy
Fenrir
8,621
1,629
2,534
4,679
20,413
26,667
504
4,282
16,128
0
13,523
W
Hun Batz
20,864
5,023
1,517
1,817
18,423
9,828
1,958
3,260
15,162
0
33,051
L
Heimdallr
Ilfirinmeleth
Heimdallr
14,789
6,096
2,310
3,511
16,682
7,413
239
8,523
8,159
0
38,393
L
Hachiman
KINGxWEExWEE
Hachiman
16,295
6,534
2,296
5,900
19,330
8,082
1,018
12,429
6,901
0
39,423
W
Xing Tian
LiquidOss
Xing Tian
8,051
480
1,784
1,023
24,660
36,988
116
2,093
21,898
13,252
0
W
Merlin
15,024
988
2,388
1,946
12,563
5,630
1,076
3,834
8,729
41,100
0
L
Cabrakan
Skwigelf
Cabrakan
14,971
1,406
1,254
4,592
22,354
19,501
705
10,379
11,975
23,467
0
L
Osiris
TayzerFace
Osiris
7,809
1,559
1,907
1,640
14,137
18,009
205
8,188
5,949
0
16,259
W
Vulcan
24,113
11,500
1,945
1,454
9,584
4,704
2,021
1,502
8,082
54,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,769
Gold Earned
60,395
153
Minions Killed
189
0
Camps Cleared
0
1,436,279
Distance Traveled
1,253,814
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,692
779
43
3
0
229,674
1
W
Fenrir
11,988
799
10
1
0
313,415
1
W
Hun Batz
13,354
890
18
1
0
283,204
4
L
Heimdallr
12,012
801
48
3
0
254,921
0
L
Hachiman
13,462
897
64
4
0
250,248
0
W
Xing Tian
12,663
844
3
0
0
268,986
0
W
Merlin
12,459
831
44
3
0
216,020
0
L
Cabrakan
13,079
872
22
1
0
258,497
2
L
Osiris
10,150
677
12
1
0
260,474
0
W
Vulcan
12,305
820
78
5
0
354,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role