Player Matchup

Da Ji
Da Ji
Camxo9
Da Ji
Level 102
God Stats
1W - 4L
1,438 SR
Queue Stats
351W - 351L
1,540 Elo+
Party 2
Bacchus
Bacchus
DELOW2COOL88
Bacchus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 22L
1,532 Elo+
Party 2
Janus
Janus
FenixNobody787
Janus
Level 28
God Stats
0W - 4L
1,174 SR
Queue Stats
20W - 19L
1,486 Elo+
Solo
Team Averages
Level 46
1,371 SR
1,519 Elo+

VS

Team Averages
Level 44
1,594 SR
1,527 Elo+
Izanami
Izanami
ProdigalSon7
Izanami
Level 56
God Stats
13W - 3L
1,680 SR
Queue Stats
73W - 62L
1,614 Elo+
Party 1
Chaac
Chaac
SaturnD
Chaac
Level 27
God Stats
35W - 17L
1,638 SR
Queue Stats
46W - 42L
1,581 Elo+
Party 1
Discordia
Discordia
justintheboss
Discordia
Level 49
God Stats
29W - 35L
1,463 SR
Queue Stats
71W - 120L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Camxo9
Da Ji
20
7 / 8 / 1
16,509
635
16,914
25,274
22,741
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
DELOW2COOL88
Bacchus
19
1 / 6 / 9
16,000
615
10,063
32,668
57,615
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 6 / 5
16,197
623
29,159
17,847
7,783
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ProdigalSon7
Izanami
20
3 / 7 / 15
17,040
655
29,780
27,167
10,450
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
SaturnD
Chaac
20
11 / 3 / 7
17,255
664
19,454
26,713
24,255
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
justintheboss
Discordia
19
6 / 4 / 10
16,158
621
12,074
12,935
4,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
14
Kills
20
20
Deaths
14
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Camxo9
Da Ji
7
8
1
0.94
L
Bacchus
DELOW2COOL88
Bacchus
1
6
9
0.92
L
6
6
5
1.42
W
Izanami
ProdigalSon7
Izanami
3
7
15
1.5
W
Chaac
SaturnD
Chaac
11
3
7
4.83
W
Discordia
justintheboss
Discordia
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,136
Damage
61,308
75,789
Taken
66,815
88,139
Mitigated
39,469
5,995
Healing
24,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Camxo9
Da Ji
16,914
3,263
0
120
25,274
22,741
478
4,171
21,103
0
45,501
L
Bacchus
DELOW2COOL88
Bacchus
10,063
592
0
3,909
32,668
57,615
136
4,723
27,945
41,460
0
L
29,159
653
0
1,966
17,847
7,783
375
3,180
14,667
104,343
0
W
Izanami
ProdigalSon7
Izanami
29,780
24,377
0
7,978
27,167
10,450
3,511
17,109
9,610
0
151,323
W
Chaac
SaturnD
Chaac
19,454
3,395
0
12,879
26,713
24,255
189
14,365
11,975
0
64,239
W
Discordia
justintheboss
Discordia
12,074
148
279
3,136
12,935
4,764
0
6,653
6,008
39,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,706
Gold Earned
50,453
245
Minions Killed
317
0
Camps Cleared
0
1,362,687
Distance Traveled
1,301,814
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
16,509
635
70
3
0
431,462
5
L
Bacchus
16,000
615
37
1
0
473,839
0
L
Janus
16,197
623
138
5
0
457,386
4
W
Izanami
17,040
655
209
8
0
416,554
1
W
Chaac
17,255
664
69
3
0
488,498
3
W
Discordia
16,158
621
39
2
0
396,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role