Player Matchup

Neith
Neith
ANGEL526
Neith
Level 28
God Stats
131W - 117L
1,570 SR
Queue Stats
323W - 350L
1,408 Elo+
Solo
Yemoja
Yemoja
Kilunded
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sol
Sol
King roger6968
Sol
Level 11
God Stats
30W - 26L
1,400 SR
Queue Stats
93W - 114L
1,281 Elo+
Solo
Nox
Nox
Rayven998
Nox
Level 8
God Stats
6W - 17L
1,241 SR
Queue Stats
19W - 50L
1,153 Elo+
Party 1
Hachiman
Hachiman
Zillazig
Hachiman
Level 7
God Stats
10W - 17L
1,416 SR
Queue Stats
21W - 39L
1,287 Elo+
Party 1
Team Averages
Level 12
1,425 SR
1,326 Elo+

VS

Team Averages
Level 20
1,501 SR
1,347 Elo+
Danzaburou
Danzaburou
Bill2131
Danzaburou
Level 20
God Stats
30W - 35L
1,428 SR
Queue Stats
229W - 269L
1,288 Elo+
Solo
Nemesis
Nemesis
FLIP33
Nemesis
Level 23
God Stats
24W - 18L
1,518 SR
Queue Stats
28W - 31L
1,297 Elo+
Solo
Ymir
Ymir
Schkqlurmmph
Ymir
Level 18
God Stats
9W - 10L
1,311 SR
Queue Stats
44W - 57L
1,317 Elo+
Solo
Bastet
Bastet
Shaitan04
Bastet
Level 22
God Stats
2W - 0L
1,701 SR
Queue Stats
40W - 43L
1,398 Elo+
Solo
Pele
Pele
ZanzibarJones
Pele
Level 18
God Stats
3W - 1L
1,551 SR
Queue Stats
46W - 36L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ANGEL526
Neith
14
1 / 4 / 0
9,076
908
12,156
13,032
4,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Kilunded
Yemoja
14
0 / 10 / 1
8,800
880
10,382
24,177
25,083
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 1 / 0
8,727
873
10,522
4,583
1,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 9 / 0
8,449
845
1,876
11,389
5,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Zillazig
Hachiman
15
0 / 11 / 1
8,899
890
8,850
17,710
8,685
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

20

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bill2131
Danzaburou
17
5 / 1 / 18
10,754
1,075
15,115
8,099
3,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
FLIP33
Nemesis
18
8 / 0 / 17
11,646
1,165
11,849
8,681
4,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 0 / 22
11,128
1,113
7,145
11,587
12,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
Shaitan04
Bastet
18
4 / 0 / 20
10,759
1,076
14,475
11,355
4,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
18 / 0 / 11
12,585
1,259
17,929
10,399
5,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
123
1
Kills
35
35
Deaths
1
2
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Neith
ANGEL526
Neith
1
4
0
0.25
W
Danzaburou
Bill2131
Danzaburou
5
1
18
14
W
Nemesis
FLIP33
Nemesis
8
0
17
16.5
L
Yemoja
Kilunded
Yemoja
0
10
1
0.05
L
0
1
0
0
L
0
9
0
0
W
0
0
22
11
W
Bastet
Shaitan04
Bastet
4
0
20
14
W
18
0
11
23.5
L
Hachiman
Zillazig
Hachiman
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,786
Damage
66,513
70,891
Taken
50,121
44,637
Mitigated
30,415
2,203
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ANGEL526
Neith
12,156
4,082
0
1,003
13,032
4,324
0
669
12,363
0
34,859
W
Danzaburou
Bill2131
Danzaburou
15,115
7,613
0
1,500
8,099
3,742
0
4,008
4,091
0
31,839
W
Nemesis
FLIP33
Nemesis
11,849
8,650
0
3,444
8,681
4,079
0
3,783
4,898
12
31,029
L
Yemoja
Kilunded
Yemoja
10,382
2,145
468
0
24,177
25,083
0
3,273
20,904
20,125
0
L
10,522
1,456
0
702
4,583
1,279
0
886
3,697
21,523
0
L
1,876
511
0
30
11,389
5,266
0
852
10,537
3,789
0
W
7,145
1,339
0
0
11,587
12,037
0
5,676
5,911
18,811
0
W
Bastet
Shaitan04
Bastet
14,475
5,237
0
0
11,355
4,948
0
4,681
6,674
0
27,785
W
17,929
6,982
0
1,156
10,399
5,609
0
4,632
5,767
0
34,755
L
Hachiman
Zillazig
Hachiman
8,850
4,237
0
0
17,710
8,685
0
1,477
16,233
12
21,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,951
Gold Earned
56,872
140
Minions Killed
181
1
Camps Cleared
8
720,083
Distance Traveled
1,041,886
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,076
908
45
5
0
155,544
0
W
Danzaburou
10,754
1,075
43
4
0
181,709
0
W
Nemesis
11,646
1,165
31
3
6
203,017
0
L
Yemoja
8,800
880
27
3
1
135,433
0
L
Sol
8,727
873
41
4
0
193,544
2
L
Nox
8,449
845
8
1
0
93,795
1
W
Ymir
11,128
1,113
37
4
0
181,083
0
W
Bastet
10,759
1,076
26
3
1
246,058
0
W
Pele
12,585
1,259
44
4
1
230,019
0
L
Hachiman
8,899
890
19
2
0
141,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role