Player Matchup

Gilgamesh
Gilgamesh
Lnmsxxhedead
Gilgamesh
Level 119
God Stats
45W - 50L
1,446 SR
Queue Stats
462W - 642L
1,281 Elo+
Solo
Anubis
Anubis
LukewarmRook690
Anubis
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,320 Elo+
Solo
Yemoja
Yemoja
RaftAnkle
Yemoja
Level 28
God Stats
0W - 5L
1,361 SR
Queue Stats
27W - 26L
1,368 Elo+
Solo
Team Averages
Level 53
1,436 SR
1,323 Elo+

VS

Team Averages
Level 97
1,451 SR
1,335 Elo+
Chaac
Chaac
XADiemperdidi
Chaac
Level 141
God Stats
1W - 2L
1,478 SR
Queue Stats
15W - 17L
1,468 Elo+
Solo
Chang'e
Chang'e
Xbladex500
Chang'e
Level 81
God Stats
21W - 27L
1,561 SR
Queue Stats
121W - 181L
1,325 Elo+
Solo
Ullr
Ullr
joalarso1
Ullr
Level 69
God Stats
3W - 7L
1,313 SR
Queue Stats
15W - 27L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lnmsxxhedead
Gilgamesh
17
10 / 6 / 7
14,187
676
24,830
20,551
12,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 9 / 8
12,551
598
13,078
23,105
11,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
RaftAnkle
Yemoja
18
3 / 1 / 12
12,657
603
10,235
8,958
10,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 8
14,636
697
20,554
26,766
32,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Xbladex500
Chang'e
18
5 / 9 / 10
13,779
656
10,486
21,021
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
16
3 / 6 / 6
12,870
613
5,293
12,970
4,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
18
Kills
15
16
Deaths
18
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Lnmsxxhedead
Gilgamesh
10
6
7
2.25
L
5
9
8
1
L
Yemoja
RaftAnkle
Yemoja
3
1
12
9
W
7
3
8
3.67
W
Chang'e
Xbladex500
Chang'e
5
9
10
1.11
W
Ullr
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,143
Damage
36,333
52,614
Taken
60,757
33,932
Mitigated
44,096
19,093
Healing
22,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Lnmsxxhedead
Gilgamesh
24,830
5,023
196
3,786
20,551
12,057
148
5,499
14,778
0
72,085
L
13,078
1,964
0
4,214
23,105
11,784
387
4,297
18,270
31,908
0
L
Yemoja
RaftAnkle
Yemoja
10,235
1,675
8,683
2,214
8,958
10,091
634
690
7,908
42,209
0
W
20,554
1,662
582
8,291
26,766
32,777
586
9,036
17,730
0
65,079
W
Chang'e
Xbladex500
Chang'e
10,486
669
5,003
8,272
21,021
6,990
1,097
8,606
12,415
43,525
0
W
Ullr
5,293
2,382
0
7
12,970
4,329
1,226
5,671
7,299
0
32,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,395
Gold Earned
41,285
163
Minions Killed
196
0
Camps Cleared
0
1,046,521
Distance Traveled
956,002
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,187
676
66
3
0
390,746
4
L
Anubis
12,551
598
41
2
0
299,188
1
L
Yemoja
12,657
603
56
3
0
356,587
0
W
Chaac
14,636
697
74
4
0
364,008
5
W
Chang'e
13,779
656
63
3
0
312,175
4
W
Ullr
12,870
613
59
3
0
279,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role