Player Matchup

Odin
Odin
AurioI
Odin
Level 10
God Stats
1W - 3L
1,329 SR
Queue Stats
3W - 7L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Donrulez
Morgan Le Fay
Level 15
God Stats
0W - 4L
1,588 SR
Queue Stats
4W - 9L
1,378 Elo+
Solo
Thoth
Thoth
MrKristy
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,641 Elo+
Solo
Yemoja
Yemoja
PashaIbrahim
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,524 Elo+
Party 3
Hel
Hel
WispersOfKira
Hel
Level 18
God Stats
9W - 12L
1,294 SR
Queue Stats
77W - 95L
1,413 Elo+
Party 3
Team Averages
Level 13
1,442 SR
1,475 Elo+

VS

Team Averages
Level 15
1,554 SR
1,515 Elo+
Cabrakan
Cabrakan
ChrisKindaBROWN
Cabrakan
Level 17
God Stats
3W - 2L
1,585 SR
Queue Stats
3W - 2L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
CutieCat1999
Danzaburou
Level 26
God Stats
3W - 2L
1,585 SR
Queue Stats
3W - 2L
1,562 Elo+
Party 2
Fenrir
Fenrir
Morsi96
Fenrir
Level 17
God Stats
6W - 6L
1,599 SR
Queue Stats
38W - 36L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
matywoody
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,330 Elo+
Party 1
Ah Puch
Ah Puch
smrt18
Ah Puch
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AurioI
Odin
20
3 / 9 / 6
14,025
877
19,038
43,198
35,697
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Donrulez
Morgan Le Fay
19
5 / 5 / 4
14,693
918
30,136
17,656
9,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
MrKristy
Thoth
19
0 / 5 / 4
12,790
799
13,813
15,042
10,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
20
0 / 7 / 6
14,914
932
16,132
34,481
49,843
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
2 / 0 / 5
13,608
851
9,472
6,377
3,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

4

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
1 / 4 / 17
13,816
864
14,118
27,319
46,766
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
CutieCat1999
Danzaburou
20
8 / 0 / 13
15,457
966
30,274
20,970
9,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Morsi96
Fenrir
20
12 / 2 / 10
16,691
1,043
30,412
19,721
14,945
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
matywoody
Sun Wukong
20
0 / 3 / 14
13,629
852
8,236
19,297
16,777
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
smrt18
Ah Puch
20
5 / 1 / 15
15,792
987
26,754
9,178
4,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
95
10
Kills
26
26
Deaths
10
25
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Odin
AurioI
Odin
3
9
6
0.67
W
Cabrakan
1
4
17
2.38
W
Danzaburou
CutieCat1999
Danzaburou
8
0
13
14.5
L
Morgan Le Fay
Donrulez
Morgan Le Fay
5
5
4
1.4
W
Fenrir
Morsi96
Fenrir
12
2
10
8.5
L
Thoth
MrKristy
Thoth
0
5
4
0.4
L
Yemoja
0
7
6
0.43
L
2
0
5
4.5
W
Sun Wukong
matywoody
Sun Wukong
0
3
14
2.33
W
Ah Puch
smrt18
Ah Puch
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,591
Damage
109,794
116,754
Taken
96,485
108,977
Mitigated
92,692
21,338
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
AurioI
Odin
19,038
6,091
0
0
43,198
35,697
0
13,920
29,278
0
36,821
W
Cabrakan
14,118
718
1,686
1,756
27,319
46,766
0
21,115
6,204
24,888
0
W
Danzaburou
CutieCat1999
Danzaburou
30,274
15,808
0
7,909
20,970
9,498
0
18,035
2,935
0
57,743
L
Morgan Le Fay
Donrulez
Morgan Le Fay
30,136
3,131
448
2,197
17,656
9,239
0
3,446
14,210
59,667
0
W
Fenrir
Morsi96
Fenrir
30,412
10,687
0
3,274
19,721
14,945
0
9,286
10,435
0
49,371
L
Thoth
MrKristy
Thoth
13,813
1,377
0
141
15,042
10,290
0
5,863
9,179
36,498
0
L
Yemoja
16,132
1,592
1,667
1,393
34,481
49,843
0
15,029
19,452
66,175
0
L
9,472
840
11,875
3,617
6,377
3,908
0
2,614
3,763
22,133
0
W
Sun Wukong
matywoody
Sun Wukong
8,236
1,561
0
2,648
19,297
16,777
0
13,193
6,104
0
32,598
W
Ah Puch
smrt18
Ah Puch
26,754
1,305
0
1,801
9,178
4,706
0
7,924
1,254
80,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,030
Gold Earned
75,385
328
Minions Killed
334
5
Camps Cleared
10
1,458,793
Distance Traveled
1,435,127
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
14,025
877
53
3
0
306,341
0
W
Cabrakan
13,816
864
23
1
1
287,532
0
W
Danzaburou
15,457
966
94
6
0
284,914
0
L
Morgan Le Fay
14,693
918
77
5
0
333,933
0
W
Fenrir
16,691
1,043
30
2
5
301,376
0
L
Thoth
12,790
799
57
4
0
242,479
1
L
Yemoja
14,914
932
99
6
3
265,272
3
L
Hel
13,608
851
42
3
2
310,768
3
W
Sun Wukong
13,629
852
69
4
1
257,622
1
W
Ah Puch
15,792
987
118
7
3
303,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role