Player Matchup

Medusa
Medusa
GodEmporerStoll
Medusa
Level 8
God Stats
1W - 1L
1,309 SR
Queue Stats
6W - 3L
1,685 Elo+
Party 1
Agni
Agni
M0vingPictures
Agni
Level 8
God Stats
11W - 5L
1,500 SR
Queue Stats
215W - 101L
2,001 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrMoose824
Cu Chulainn
Level 13
God Stats
7W - 9L
1,500 SR
Queue Stats
102W - 110L
1,460 Elo+
Solo
Arachne
Arachne
lNeoNeol
Arachne
Level 122
God Stats
10W - 6L
1,753 SR
Queue Stats
375W - 304L
1,648 Elo+
Party 1
Janus
Janus
tablero-nebuloso
Janus
Level 28
God Stats
3W - 3L
1,363 SR
Queue Stats
85W - 79L
1,582 Elo+
Solo
Team Averages
Level 36
1,485 SR
1,675 Elo+

VS

Team Averages
Level 19
1,605 SR
1,607 Elo+
Morgan Le Fay
Morgan Le Fay
MonkeyMan7
Morgan Le Fay
Level 27
God Stats
1W - 4L
1,285 SR
Queue Stats
165W - 156L
1,627 Elo+
Solo
Xing Tian
Xing Tian
NekoKatgirrii
Xing Tian
Level 17
God Stats
1W - 2L
1,537 SR
Queue Stats
15W - 11L
1,634 Elo+
Solo
Neith
Neith
llllstalinllll
Neith
Level 19
God Stats
2W - 4L
1,527 SR
Queue Stats
31W - 32L
1,562 Elo+
Solo
Thor
Thor
yaaaaaaaaaa
Thor
Level 28
God Stats
4W - 3L
1,980 SR
Queue Stats
166W - 98L
1,695 Elo+
Solo
Guan Yu
Guan Yu
zain257
Guan Yu
Level 4
God Stats
3W - 3L
1,695 SR
Queue Stats
68W - 75L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
10,575
460
4,621
9,301
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
14 / 1 / 10
14,436
628
31,105
15,713
6,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MrMoose824
Cu Chulainn
15
3 / 4 / 4
10,443
454
5,460
14,723
8,651
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
lNeoNeol
Arachne
17
8 / 6 / 14
13,465
585
10,824
25,159
19,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 2 / 5
13,749
598
9,983
10,451
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MonkeyMan7
Morgan Le Fay
16
3 / 8 / 5
10,129
440
14,765
16,285
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
NekoKatgirrii
Xing Tian
11
4 / 4 / 6
8,660
377
4,888
12,612
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 6 / 8
10,541
458
12,991
17,171
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 3 / 6
11,786
512
9,883
16,741
6,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
zain257
Guan Yu
10
1 / 13 / 2
7,280
317
2,668
17,491
11,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
33
Kills
17
18
Deaths
34
38
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
5
5
0.7
W
14
1
10
19
L
Morgan Le Fay
MonkeyMan7
Morgan Le Fay
3
8
5
0.69
W
Cu Chulainn
MrMoose824
Cu Chulainn
3
4
4
1.25
L
Xing Tian
NekoKatgirrii
Xing Tian
4
4
6
1.75
W
Arachne
lNeoNeol
Arachne
8
6
14
2.5
L
5
6
8
1.5
W
7
2
5
4.75
L
4
3
6
2.33
L
Guan Yu
zain257
Guan Yu
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,993
Damage
45,195
75,347
Taken
80,300
41,534
Mitigated
39,146
24,371
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,621
2,176
0
1,506
9,301
2,765
1,198
1,897
7,404
0
52,951
W
31,105
4,015
0
6,607
15,713
6,774
2,184
6,654
9,059
119,212
0
L
Morgan Le Fay
MonkeyMan7
Morgan Le Fay
14,765
2,199
0
2,954
16,285
6,254
0
10,050
6,235
69,232
0
W
Cu Chulainn
MrMoose824
Cu Chulainn
5,460
1,092
0
2,225
14,723
8,651
2,272
4,864
9,859
7,134
27,339
L
Xing Tian
NekoKatgirrii
Xing Tian
4,888
604
0
2,487
12,612
8,503
300
6,340
6,272
10,872
0
W
Arachne
lNeoNeol
Arachne
10,824
7,255
1,080
7,051
25,159
19,476
855
4,472
20,687
0
52,902
L
12,991
5,687
0
4,503
17,171
6,233
1,498
10,471
6,700
0
69,740
W
9,983
567
320
5,582
10,451
3,868
216
1,766
8,685
117,004
0
L
9,883
1,475
0
280
16,741
6,695
0
6,905
9,836
0
92,209
L
Guan Yu
zain257
Guan Yu
2,668
954
673
2,534
17,491
11,461
0
8,196
9,295
0
19,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,668
Gold Earned
48,396
605
Minions Killed
443
0
Camps Cleared
0
2,056,010
Distance Traveled
1,871,541
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,575
460
97
4
0
359,776
3
W
Agni
14,436
628
179
8
0
447,399
11
L
Morgan Le Fay
10,129
440
108
5
0
372,740
0
W
Cu Chulainn
10,443
454
74
3
0
343,517
3
L
Xing Tian
8,660
377
20
1
0
407,591
1
W
Arachne
13,465
585
62
3
0
416,391
6
L
Neith
10,541
458
124
5
0
311,763
3
W
Janus
13,749
598
193
8
0
488,927
1
L
Thor
11,786
512
155
7
0
399,591
4
L
Guan Yu
7,280
317
36
2
0
379,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role