Player Matchup

Neith
Neith
J3wBacca40
Neith
Level 67
God Stats
26W - 28L
1,533 SR
Queue Stats
340W - 346L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
LIQUIDxOCELOT94
Baron Samedi
Level 87
God Stats
29W - 27L
1,520 SR
Queue Stats
400W - 405L
1,454 Elo+
Party 2
Chaac
Chaac
iSvtth
Chaac
Level 87
God Stats
27W - 22L
1,565 SR
Queue Stats
133W - 138L
1,413 Elo+
Solo
Team Averages
Level 80
1,539 SR
1,437 Elo+

VS

Team Averages
Level 75
1,632 SR
1,509 Elo+
Anubis
Anubis
Breadwinner7220
Anubis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,468 Elo+
Solo
Achilles
Achilles
SCREEEEECH8573
Achilles
Level 9
God Stats
16W - 16L
1,776 SR
Queue Stats
210W - 154L
1,450 Elo+
Party 1
Chaac
Chaac
SCREEEEEEAAM
Chaac
Level 120
God Stats
5W - 4L
1,619 SR
Queue Stats
828W - 810L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 9 / 12
12,439
732
12,576
13,994
5,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
LIQUIDxOCELOT94
Baron Samedi
16
9 / 5 / 12
12,438
732
15,581
17,160
8,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
iSvtth
Chaac
18
9 / 5 / 13
13,500
794
18,979
22,770
12,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 6
12,699
747
10,913
14,418
5,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
3 / 11 / 9
11,446
673
12,806
22,146
19,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
11 / 5 / 4
12,500
735
17,602
20,169
16,546
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
24
Kills
19
19
Deaths
24
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
8
6
1
W
Neith
6
9
12
1.33
W
Baron Samedi
LIQUIDxOCELOT94
Baron Samedi
9
5
12
3
L
Achilles
3
11
9
0.68
L
11
5
4
2.6
W
Chaac
iSvtth
Chaac
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,136
Damage
41,321
53,924
Taken
56,733
26,518
Mitigated
42,085
16,145
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,913
244
0
2,614
14,418
5,839
129
4,903
9,515
45,053
0
W
Neith
12,576
5,197
0
2,180
13,994
5,430
1,355
901
12,943
0
37,254
W
Baron Samedi
LIQUIDxOCELOT94
Baron Samedi
15,581
410
1,716
3,357
17,160
8,331
307
3,333
13,439
39,809
0
L
Achilles
12,806
2,231
0
1,399
22,146
19,700
108
5,658
16,488
0
30,433
L
17,602
5,336
0
7,352
20,169
16,546
686
5,020
15,149
0
48,376
W
Chaac
iSvtth
Chaac
18,979
6,379
0
8,892
22,770
12,757
1,232
5,825
16,629
0
59,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,377
Gold Earned
36,645
175
Minions Killed
159
0
Camps Cleared
0
856,932
Distance Traveled
787,964
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,699
747
67
4
0
236,206
5
W
Neith
12,439
732
33
2
0
255,608
2
W
Baron Samedi
12,438
732
69
4
0
286,994
0
L
Achilles
11,446
673
18
1
0
263,513
0
L
Chaac
12,500
735
74
4
0
288,245
0
W
Chaac
13,500
794
73
4
0
314,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role