Player Matchup

Sol
Sol
Masters
BrutalStrave
Sol
Masters
Level 139
God Stats
39W - 24L
1,825 SR
Queue Stats
789W - 717L
2,913 MMR
Solo
Ganesha
Ganesha
Diamond III
iRaphaton
Ganesha
Diamond III
Level 146
God Stats
20W - 15L
1,748 SR
Queue Stats
110W - 97L
2,338 MMR
Solo
Susano
Susano
Platinum I
of1nx
Susano
Platinum I
Level 128
God Stats
11W - 9L
1,685 SR
Queue Stats
109W - 103L
2,034 MMR
Party 1
Hera
Hera
Platinum II
tortiis
Hera
Platinum II
Level 148
God Stats
2W - 1L
1,607 SR
Queue Stats
42W - 25L
2,105 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond III
wwamk
Tsukuyomi
Diamond III
Level 140
God Stats
27W - 18L
1,702 SR
Queue Stats
378W - 358L
2,273 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,713 SR
2,333 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,616 SR
2,316 MMR
Medusa
Medusa
Diamond II
Alex-_-SG00
Medusa
Diamond II
Level 141
God Stats
7W - 2L
1,829 SR
Queue Stats
441W - 437L
2,430 MMR
Party 2
Loki
Loki
Masters
AvSmiteEnjoyer
Loki
Masters
Level 95
God Stats
29W - 23L
1,729 SR
Queue Stats
369W - 316L
2,691 MMR
Solo
Ares
Ares
Platinum I
CapTaiN_BIauBaeR
Ares
Platinum I
Level 135
God Stats
9W - 15L
1,571 SR
Queue Stats
402W - 387L
2,067 MMR
Solo
Nu Wa
Nu Wa
Diamond III
Panita_13
Nu Wa
Diamond III
Level 148
God Stats
27W - 21L
1,707 SR
Queue Stats
411W - 403L
2,253 MMR
Party 2
Osiris
Osiris
Diamond IV
Spilner_93
Osiris
Diamond IV
Level 63
God Stats
2W - 5L
1,245 SR
Queue Stats
203W - 182L
2,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 2
13,747
625
12,419
13,574
5,147
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
iRaphaton
Ganesha
17
0 / 2 / 11
12,297
559
4,263
18,367
19,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Susano
of1nx
Susano
20
7 / 5 / 6
13,069
594
14,629
18,403
7,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
tortiis
Hera
18
2 / 4 / 3
11,932
542
8,450
11,510
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
wwamk
Tsukuyomi
20
9 / 4 / 3
14,126
642
22,464
21,228
20,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PersephoneAthenaNemesisGilgameshTiamat

VS

Bans
SetChironAphroditeSun WukongThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 1 / 4
13,620
619
10,296
12,951
5,998
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 5 / 6
11,977
544
13,981
19,402
8,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 4
10,058
457
7,841
18,898
15,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
Panita_13
Nu Wa
17
2 / 5 / 5
10,971
499
12,906
10,787
4,280
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Spilner_93
Osiris
17
2 / 5 / 2
11,081
504
9,404
20,943
21,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
21
Kills
19
19
Deaths
21
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
1
4
7
L
9
5
6
2.4
W
3
4
2
1
L
1
5
4
0.6
L
Nu Wa
Panita_13
Nu Wa
2
5
5
0.9
L
Osiris
Spilner_93
Osiris
2
5
2
0.6
W
Ganesha
iRaphaton
Ganesha
0
2
11
2.75
W
Susano
of1nx
Susano
7
5
6
2
W
Hera
tortiis
Hera
2
4
3
0.88
W
Tsukuyomi
wwamk
Tsukuyomi
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,225
Damage
54,428
83,082
Taken
82,981
56,907
Mitigated
55,992
23,346
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,296
4,782
0
626
12,951
5,998
944
6,181
6,730
0
119,995
L
13,981
4,543
0
480
19,402
8,176
0
4,114
15,236
0
97,110
W
12,419
3,870
0
7,089
13,574
5,147
2,920
4,316
9,258
123,683
0
L
7,841
70
0
1,000
18,898
15,707
0
5,948
12,880
28,917
0
L
Nu Wa
Panita_13
Nu Wa
12,906
1,135
0
995
10,787
4,280
338
4,986
5,705
84,169
0
L
Osiris
Spilner_93
Osiris
9,404
3,481
0
7,842
20,943
21,831
358
3,517
17,298
0
65,758
W
Ganesha
iRaphaton
Ganesha
4,263
597
0
3,179
18,367
19,178
650
5,621
12,746
38,175
0
W
Susano
of1nx
Susano
14,629
5,876
0
4,020
18,403
7,830
2,935
5,635
12,768
0
95,599
W
Hera
tortiis
Hera
8,450
2,197
0
1,891
11,510
4,492
1,977
3,114
8,396
76,726
0
W
Tsukuyomi
wwamk
Tsukuyomi
22,464
6,541
0
7,167
21,228
20,260
1,543
4,344
16,884
0
78,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,171
Gold Earned
57,707
706
Minions Killed
686
0
Camps Cleared
0
2,189,516
Distance Traveled
2,031,439
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,620
619
226
10
0
446,761
4
L
Loki
11,977
544
130
6
0
406,370
0
W
Sol
13,747
625
225
10
0
391,906
5
L
Ares
10,058
457
29
1
0
384,052
7
L
Nu Wa
10,971
499
149
7
0
345,585
4
L
Osiris
11,081
504
152
7
0
448,671
5
W
Ganesha
12,297
559
28
1
0
460,924
7
W
Susano
13,069
594
146
7
0
467,470
9
W
Hera
11,932
542
180
8
0
420,643
8
W
Tsukuyomi
14,126
642
127
6
0
448,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role