Player Matchup

Ymir
Ymir
Cabl3
Ymir
Level 124
God Stats
11W - 10L
1,684 SR
Queue Stats
528W - 451L
1,664 Elo+
Solo
Vulcan
Vulcan
Jackson8739
Vulcan
Level 122
God Stats
24W - 11L
1,712 SR
Queue Stats
432W - 431L
1,595 Elo+
Solo
Pele
Pele
ManLikeMedina
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,638 Elo+
Party 2
Hercules
Hercules
Mhirko
Hercules
Level 67
God Stats
5W - 2L
1,720 SR
Queue Stats
21W - 12L
1,924 Elo+
Solo
Danzaburou
Danzaburou
Torzions
Danzaburou
Level 105
God Stats
32W - 25L
1,595 SR
Queue Stats
537W - 525L
1,671 Elo+
Party 2
Team Averages
Level 101
1,642 SR
1,698 Elo+

VS

Team Averages
Level 142
1,430 SR
1,621 Elo+
Chronos
Chronos
DoujinOverlord
Chronos
Level 160
God Stats
10W - 10L
1,628 SR
Queue Stats
408W - 376L
1,614 Elo+
Party 1
Da Ji
Da Ji
Quistoric
Da Ji
Level 159
God Stats
0W - 2L
1,299 SR
Queue Stats
111W - 112L
1,636 Elo+
Solo
Zeus
Zeus
ZuckDisZock
Zeus
Level 89
God Stats
4W - 4L
1,361 SR
Queue Stats
163W - 150L
1,596 Elo+
Solo
Sobek
Sobek
happesushi
Sobek
Level 152
God Stats
1W - 7L
1,286 SR
Queue Stats
118W - 104L
1,610 Elo+
Solo
Anhur
Anhur
shortabe
Anhur
Level 152
God Stats
4W - 11L
1,573 SR
Queue Stats
98W - 90L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cabl3
Ymir
16
4 / 2 / 11
11,737
587
6,560
15,236
16,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
16
5 / 2 / 5
10,898
545
14,153
9,739
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 4 / 10
10,694
535
10,080
16,667
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
Mhirko
Hercules
20
5 / 0 / 10
13,036
652
12,504
16,133
14,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Torzions
Danzaburou
20
11 / 1 / 5
15,366
768
17,294
9,391
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,897
445
5,319
12,890
4,729
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
Quistoric
Da Ji
16
3 / 4 / 2
9,898
495
7,736
16,893
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 5 / 3
8,896
445
10,751
11,221
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
14
2 / 6 / 5
9,463
473
4,968
21,262
18,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
shortabe
Anhur
16
1 / 6 / 2
9,247
462
4,129
16,030
4,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
26
Kills
9
9
Deaths
26
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cabl3
Ymir
4
2
11
4.75
L
0
5
2
0.2
W
Vulcan
5
2
5
3.75
W
1
4
10
1.5
W
Hercules
Mhirko
Hercules
5
0
10
10
L
Da Ji
Quistoric
Da Ji
3
4
2
1
W
Danzaburou
Torzions
Danzaburou
11
1
5
13.5
L
3
5
3
0.9
L
Sobek
2
6
5
0.75
L
Anhur
shortabe
Anhur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,591
Damage
32,903
67,166
Taken
78,296
44,229
Mitigated
38,654
25,105
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cabl3
Ymir
6,560
1,314
0
5,368
15,236
16,366
1,182
5,231
10,005
31,136
0
L
5,319
1,343
0
2,072
12,890
4,729
0
980
11,910
55,868
0
W
Vulcan
14,153
4,606
0
1,990
9,739
3,872
2,031
4,336
5,403
78,396
0
W
10,080
2,292
0
4,270
16,667
6,284
149
3,912
12,755
0
74,614
W
Hercules
Mhirko
Hercules
12,504
4,928
0
9,486
16,133
14,074
383
6,849
7,878
0
81,049
L
Da Ji
Quistoric
Da Ji
7,736
2,174
0
5,088
16,893
6,583
0
2,065
14,828
0
71,200
W
Danzaburou
Torzions
Danzaburou
17,294
8,497
0
3,991
9,391
3,633
8,150
1,464
7,927
0
141,627
L
10,751
834
0
1,733
11,221
3,939
0
5,414
5,807
70,529
0
L
Sobek
4,968
555
0
3,860
21,262
18,856
0
9,447
11,815
21,558
0
L
Anhur
shortabe
Anhur
4,129
1,174
0
281
16,030
4,547
1,372
2,807
13,223
0
64,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,731
Gold Earned
46,401
641
Minions Killed
543
0
Camps Cleared
0
2,013,905
Distance Traveled
1,814,672
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,737
587
41
2
0
370,525
8
L
Chronos
8,897
445
125
6
0
379,464
8
W
Vulcan
10,898
545
115
6
0
396,505
6
W
Pele
10,694
535
104
5
0
427,899
3
W
Hercules
13,036
652
161
8
0
422,036
5
L
Da Ji
9,898
495
131
7
0
412,018
3
W
Danzaburou
15,366
768
220
11
0
396,940
7
L
Zeus
8,896
445
122
6
0
285,757
2
L
Sobek
9,463
473
32
2
0
374,135
4
L
Anhur
9,247
462
133
7
0
363,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role