Player Matchup

Athena
Athena
 
Athena
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Muthen88
Kukulkan
Level 44
God Stats
6W - 5L
1,436 SR
Queue Stats
44W - 49L
1,425 Elo+
Party 1
Chaac
Chaac
iRaiKeRz
Chaac
Level 118
God Stats
5W - 3L
1,784 SR
Queue Stats
216W - 200L
1,447 Elo+
Party 2
Fenrir
Fenrir
iToxStone
Fenrir
Level 101
God Stats
5W - 3L
1,721 SR
Queue Stats
161W - 170L
1,430 Elo+
Party 2
Neith
Neith
kredewin
Neith
Level 95
God Stats
23W - 14L
1,623 SR
Queue Stats
89W - 92L
1,504 Elo+
Party 1
Team Averages
Level 94
1,613 SR
1,461 Elo+

VS

Team Averages
Level 96
1,452 SR
1,441 Elo+
Hou Yi
Hou Yi
AtomRageHnter
Hou Yi
Level 121
God Stats
19W - 20L
1,508 SR
Queue Stats
927W - 876L
1,472 Elo+
Solo
Loki
Loki
Bosstality
Loki
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
124W - 118L
1,461 Elo+
Solo
Agni
Agni
GeneverSpirits
Agni
Level 49
God Stats
26W - 43L
1,385 SR
Queue Stats
194W - 246L
1,376 Elo+
Solo
Athena
Athena
N7 SumTing Wong
Athena
Level 83
God Stats
0W - 2L
1,304 SR
Queue Stats
204W - 176L
1,454 Elo+
Solo
Anubis
Anubis
TheDeemanDuncan
Anubis
Level 143
God Stats
31W - 17L
1,565 SR
Queue Stats
545W - 541L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
1 / 2 / 14
11,414
544
6,063
23,287
18,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Muthen88
Kukulkan
14
0 / 5 / 4
8,772
418
3,626
8,764
3,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
iRaiKeRz
Chaac
17
5 / 4 / 2
10,767
513
14,030
19,638
20,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
iToxStone
Fenrir
18
9 / 4 / 7
11,437
545
14,067
16,253
7,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
kredewin
Neith
20
12 / 1 / 3
13,179
628
13,695
13,632
5,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 2
11,040
526
14,968
17,067
6,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 7 / 2
9,932
473
13,675
17,520
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 6 / 5
8,954
426
10,459
13,007
4,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

7
0 / 5 / 2
6,704
319
3,997
8,427
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 4 / 5
10,944
521
13,484
14,603
8,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
27
Kills
16
16
Deaths
27
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
14
4
L
6
5
2
1.4
L
5
7
2
0.86
L
1
6
5
0.58
W
Kukulkan
Muthen88
Kukulkan
0
5
4
0.4
L
0
5
2
0.2
L
4
4
5
1.63
W
Chaac
iRaiKeRz
Chaac
5
4
2
1.5
W
Fenrir
iToxStone
Fenrir
9
4
7
3.13
W
Neith
kredewin
Neith
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,481
Damage
56,583
81,574
Taken
70,624
56,219
Mitigated
28,538
24,046
Healing
21,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,063
2,018
0
2,918
23,287
18,980
0
8,096
15,191
40,022
0
L
14,968
10,036
0
6,034
17,067
6,790
640
2,101
14,876
0
75,627
L
13,675
4,558
0
4,513
17,520
6,008
0
1,869
15,529
0
66,248
L
10,459
1,055
0
3,743
13,007
4,192
230
1,336
11,347
42,595
0
W
Kukulkan
Muthen88
Kukulkan
3,626
356
0
922
8,764
3,978
1,020
1,659
7,105
44,473
0
L
3,997
1,212
0
334
8,427
3,336
0
1,441
6,926
16,860
0
L
13,484
583
0
7,156
14,603
8,212
0
2,942
11,451
79,419
0
W
Chaac
iRaiKeRz
Chaac
14,030
2,538
0
5,808
19,638
20,325
1,120
9,524
10,114
0
59,967
W
Fenrir
iToxStone
Fenrir
14,067
3,259
0
6,799
16,253
7,356
0
6,062
10,191
0
73,689
W
Neith
kredewin
Neith
13,695
8,266
0
7,599
13,632
5,580
2,828
2,599
11,033
0
89,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,569
Gold Earned
47,574
507
Minions Killed
489
0
Camps Cleared
0
1,961,788
Distance Traveled
1,604,663
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,414
544
55
3
0
445,956
7
L
Hou Yi
11,040
526
125
6
0
322,654
5
L
Loki
9,932
473
112
5
0
353,381
0
L
Agni
8,954
426
81
4
0
362,957
0
W
Kukulkan
8,772
418
88
4
0
352,801
2
L
Athena
6,704
319
28
1
0
220,353
1
L
Anubis
10,944
521
143
7
0
345,318
9
W
Chaac
10,767
513
90
4
0
383,251
1
W
Fenrir
11,437
545
120
6
0
385,350
2
W
Neith
13,179
628
154
7
0
394,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role