Player Matchup

Arachne
Arachne
DerSp1eLer
Arachne
Level 18
God Stats
0W - 2L
1,284 SR
Queue Stats
29W - 25L
1,365 Elo+
Party 2
Yemoja
Yemoja
DominikSportklub
Yemoja
Level 26
God Stats
6W - 5L
1,580 SR
Queue Stats
17W - 18L
1,340 Elo+
Party 2
Izanami
Izanami
EIeCtric_FreeZe
Izanami
Level 28
God Stats
2W - 3L
1,611 SR
Queue Stats
31W - 26L
1,376 Elo+
Party 2
Merlin
Merlin
RoaadToBronzee
Merlin
Level 29
God Stats
54W - 47L
1,488 SR
Queue Stats
97W - 83L
1,430 Elo+
Solo
Mulan
Mulan
yoboydavid_sp
Mulan
Level 24
God Stats
0W - 3L
1,248 SR
Queue Stats
75W - 81L
1,340 Elo+
Solo
Team Averages
Level 25
1,442 SR
1,370 Elo+

VS

Team Averages
Level 23
1,492 SR
1,391 Elo+
Danzaburou
Danzaburou
Chanti1512
Danzaburou
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 164L
1,367 Elo+
Party 1
Anubis
Anubis
Keryvel
Anubis
Level 16
God Stats
13W - 8L
1,743 SR
Queue Stats
254W - 268L
1,412 Elo+
Solo
Cerberus
Cerberus
OhNo_park-_-
Cerberus
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 26L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
penguin_liam
Nu Wa
Level 27
God Stats
12W - 12L
1,620 SR
Queue Stats
214W - 233L
1,418 Elo+
Solo
Da Ji
Da Ji
reaper_flexel
Da Ji
Level 18
God Stats
1W - 3L
1,096 SR
Queue Stats
26W - 30L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DerSp1eLer
Arachne
17
5 / 7 / 5
10,388
472
10,456
20,970
6,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
3 / 3 / 9
9,958
453
12,121
11,806
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 2 / 2
10,006
455
9,154
8,403
2,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 7 / 5
10,938
497
13,263
13,719
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

9
2 / 5 / 1
7,160
325
4,582
11,120
4,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chanti1512
Danzaburou
16
0 / 3 / 1
9,837
447
4,995
14,032
5,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Keryvel
Anubis
18
8 / 4 / 6
12,053
548
14,389
14,438
7,829
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
OhNo_park-_-
Cerberus
14
2 / 3 / 4
9,722
442
3,881
13,993
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 9 / 8
11,146
507
15,491
16,099
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 3 / 7
12,000
545
13,112
14,975
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
22
Kills
24
24
Deaths
22
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chanti1512
Danzaburou
0
3
1
0.17
L
Arachne
DerSp1eLer
Arachne
5
7
5
1.07
L
3
3
9
2.5
L
6
2
2
3.5
W
Anubis
Keryvel
Anubis
8
4
6
2.75
W
Cerberus
OhNo_park-_-
Cerberus
2
3
4
1.33
L
6
7
5
1.21
W
3
9
8
0.78
W
11
3
7
4.83
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,576
Damage
51,868
66,018
Taken
73,537
21,586
Mitigated
35,130
16,597
Healing
21,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chanti1512
Danzaburou
4,995
1,454
0
1,045
14,032
5,346
2,309
3,077
10,901
0
87,265
L
Arachne
DerSp1eLer
Arachne
10,456
6,536
0
6,993
20,970
6,511
380
7,988
12,982
0
47,161
L
12,121
888
471
3,020
11,806
5,198
80
6,617
5,189
32,356
0
L
9,154
6,234
0
0
8,403
2,088
419
5,314
3,089
0
55,631
W
Anubis
Keryvel
Anubis
14,389
492
123
7,110
14,438
7,829
1,309
6,343
7,755
77,860
0
W
Cerberus
OhNo_park-_-
Cerberus
3,881
84
0
5,039
13,993
10,041
808
5,178
8,643
20,088
0
L
13,263
438
123
2,493
13,719
3,234
0
7,649
6,070
67,739
0
W
15,491
4,483
537
4,180
16,099
5,566
3,965
6,002
9,627
61,976
0
W
13,112
2,970
0
3,161
14,975
6,348
633
3,926
10,807
0
56,134
L
4,582
864
0
3,497
11,120
4,555
0
6,193
4,927
0
17,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,450
Gold Earned
54,758
386
Minions Killed
499
0
Camps Cleared
0
1,614,141
Distance Traveled
1,773,113
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,837
447
126
6
0
347,253
3
L
Arachne
10,388
472
96
4
0
366,823
0
L
Yemoja
9,958
453
25
1
0
384,222
5
L
Izanami
10,006
455
129
6
0
337,427
2
W
Anubis
12,053
548
135
6
0
334,695
1
W
Cerberus
9,722
442
42
2
0
397,608
1
L
Merlin
10,938
497
109
5
0
335,535
0
W
Nu Wa
11,146
507
117
5
0
291,749
3
W
Da Ji
12,000
545
79
4
0
401,808
1
L
Mulan
7,160
325
27
1
0
190,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role