Player Matchup

Medusa
Medusa
H3cx3L
Medusa
Level 56
God Stats
13W - 25L
1,385 SR
Queue Stats
342W - 395L
1,358 Elo+
Party 3
Set
Set
LeanderHUN
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Nu Wa
Nu Wa
Misanthropin_666
Nu Wa
Level 46
God Stats
5W - 2L
1,665 SR
Queue Stats
40W - 66L
1,430 Elo+
Party 3
Ra
Ra
Potatoaxel
Ra
Level 7
God Stats
2W - 2L
1,285 SR
Queue Stats
44W - 55L
1,435 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Uli2111
Cu Chulainn
Level 14
God Stats
13W - 19L
1,510 SR
Queue Stats
60W - 89L
1,408 Elo+
Party 3
Team Averages
Level 26
1,469 SR
1,383 Elo+

VS

Team Averages
Level 18
1,557 SR
1,475 Elo+
Morgan Le Fay
Morgan Le Fay
Melikan
Morgan Le Fay
Level 8
God Stats
5W - 6L
1,420 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Zeus
Zeus
S_hoto_Todoroki
Zeus
Level 15
God Stats
15W - 17L
1,758 SR
Queue Stats
119W - 105L
1,496 Elo+
Party 1
Thanatos
Thanatos
XxjuxX_no-honor
Thanatos
Level 48
God Stats
24W - 34L
1,417 SR
Queue Stats
269W - 254L
1,469 Elo+
Party 1
Neith
Neith
XxquX_no-honor
Neith
Level 8
God Stats
12W - 9L
1,770 SR
Queue Stats
19W - 20L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
soseji
Aphrodite
Level 13
God Stats
11W - 8L
1,417 SR
Queue Stats
15W - 12L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
H3cx3L
Medusa
18
8 / 8 / 6
11,721
510
18,793
21,413
7,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 9 / 4
9,757
424
4,559
18,180
6,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 2 / 4
12,549
546
17,968
14,738
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 3
10,738
467
7,704
11,023
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Uli2111
Cu Chulainn
15
2 / 6 / 1
9,429
410
2,220
15,918
6,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Melikan
Morgan Le Fay
16
1 / 4 / 1
10,048
437
8,791
10,081
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 2 / 4
14,404
626
23,241
12,878
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
20
12 / 4 / 4
13,620
592
12,598
23,152
9,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 4
10,220
444
9,656
15,978
5,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
soseji
Aphrodite
17
4 / 8 / 3
10,837
471
9,175
21,322
8,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
21
Kills
29
29
Deaths
23
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
H3cx3L
Medusa
8
8
6
1.38
L
3
9
4
0.56
W
Morgan Le Fay
Melikan
Morgan Le Fay
1
4
1
0.38
L
7
2
4
4.5
L
1
4
3
0.63
W
10
2
4
6
L
Cu Chulainn
Uli2111
Cu Chulainn
2
6
1
0.42
W
Thanatos
12
4
4
3.5
W
2
5
4
0.8
W
Aphrodite
soseji
Aphrodite
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,244
Damage
63,461
81,272
Taken
83,411
31,171
Mitigated
32,884
19,274
Healing
46,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
H3cx3L
Medusa
18,793
7,426
0
5,570
21,413
7,778
693
10,200
11,093
0
74,075
L
4,559
2,380
0
466
18,180
6,558
0
4,231
13,919
0
42,804
W
Morgan Le Fay
Melikan
Morgan Le Fay
8,791
559
0
1,087
10,081
3,827
1,572
4,106
5,959
62,619
0
L
17,968
4,625
616
4,113
14,738
5,347
482
10,028
4,590
81,027
0
L
7,704
1,173
1,791
4,532
11,023
4,643
1,075
7,378
3,195
65,451
0
W
23,241
947
315
6,338
12,878
5,698
3,673
6,961
5,553
118,055
0
L
Cu Chulainn
Uli2111
Cu Chulainn
2,220
702
0
2,186
15,918
6,845
916
8,380
7,268
3,027
32,717
W
Thanatos
12,598
4,848
346
20,344
23,152
9,512
517
5,731
17,239
0
97,542
W
9,656
2,913
195
3,177
15,978
5,268
3,868
3,121
12,805
0
52,080
W
Aphrodite
soseji
Aphrodite
9,175
1,661
4,356
9,843
21,322
8,579
1,416
5,256
15,974
63,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,194
Gold Earned
59,129
527
Minions Killed
647
0
Camps Cleared
0
1,935,711
Distance Traveled
1,965,926
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,721
510
99
4
0
398,291
2
L
Set
9,757
424
67
3
0
413,484
0
W
Morgan Le Fay
10,048
437
87
4
0
369,760
0
L
Nu Wa
12,549
546
139
6
0
396,881
6
L
Ra
10,738
467
157
7
0
365,982
6
W
Zeus
14,404
626
184
8
0
345,933
4
L
Cu Chulainn
9,429
410
65
3
0
361,073
4
W
Thanatos
13,620
592
166
7
0
451,952
2
W
Neith
10,220
444
96
4
0
412,374
5
W
Aphrodite
10,837
471
114
5
0
385,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role