Player Matchup

Yemoja
Yemoja
ByJohn uwu
Yemoja
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 147L
1,453 Elo+
Solo
Kukulkan
Kukulkan
GR4V3L0RD-_-
Kukulkan
Level 66
God Stats
28W - 14L
1,594 SR
Queue Stats
86W - 81L
1,468 Elo+
Party 1
Neith
Neith
lSLASHTRACKl
Neith
Level 7
God Stats
6W - 9L
1,361 SR
Queue Stats
10W - 15L
1,337 Elo+
Party 1
Fenrir
Fenrir
sco52
Fenrir
Level 29
God Stats
12W - 13L
1,609 SR
Queue Stats
188W - 209L
1,477 Elo+
Solo
Thor
Thor
x_ReMiiXeD
Thor
Level 16
God Stats
5W - 0L
1,901 SR
Queue Stats
21W - 10L
1,635 Elo+
Solo
Team Averages
Level 29
1,593 SR
1,474 Elo+

VS

Team Averages
Level 21
1,595 SR
1,480 Elo+
Rama
Rama
General Skarnak
Rama
Level 26
God Stats
4W - 6L
1,648 SR
Queue Stats
103W - 115L
1,440 Elo+
Solo
Artemis
Artemis
Meowillyn
Artemis
Level 20
God Stats
2W - 2L
1,594 SR
Queue Stats
3W - 3L
1,541 Elo+
Solo
Odin
Odin
Roadburner82
Odin
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Camazotz
Camazotz
Samunlimited
Camazotz
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 152L
1,311 Elo+
Solo
Sol
Sol
xX_Arukado_Xx
Sol
Level 32
God Stats
13W - 8L
1,731 SR
Queue Stats
239W - 180L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ByJohn uwu
Yemoja
20
2 / 1 / 22
14,101
1,085
8,535
12,236
12,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
GR4V3L0RD-_-
Kukulkan
20
7 / 2 / 18
13,105
1,008
23,882
10,715
4,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
1 / 4 / 15
11,788
907
12,730
14,541
8,211
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
sco52
Fenrir
20
15 / 1 / 14
15,796
1,215
18,817
15,835
8,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
12 / 4 / 15
14,194
1,092
18,734
11,376
5,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
9,680
745
0
76
31
Artemis
Meowillyn
Artemis
18
0 / 8 / 4
11,536
887
14,809
19,649
8,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 9 / 3
10,781
829
2,246
16,127
16,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Camazotz
Samunlimited
Camazotz
16
0 / 5 / 1
10,324
794
317
16,205
6,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 15 / 0
16,638
1,280
37,569
36,207
15,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
20
37
Kills
12
12
Deaths
37
84
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ByJohn uwu
Yemoja
2
1
22
13
W
Kukulkan
GR4V3L0RD-_-
Kukulkan
7
2
18
8
L
0
0
0
0
L
Artemis
Meowillyn
Artemis
0
8
4
0.25
L
0
9
3
0.17
L
Camazotz
Samunlimited
Camazotz
0
5
1
0.1
W
1
4
15
2.13
W
Fenrir
sco52
Fenrir
15
1
14
22
L
12
15
0
0.8
W
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,698
Damage
54,941
64,703
Taken
88,264
39,212
Mitigated
46,103
20,578
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ByJohn uwu
Yemoja
8,535
2,937
6,078
4,044
12,236
12,195
0
6,671
5,565
21,861
0
W
Kukulkan
GR4V3L0RD-_-
Kukulkan
23,882
2,131
363
845
10,715
4,808
0
8,521
2,194
44,481
0
L
0
0
0
0
76
31
0
76
0
0
0
L
Artemis
Meowillyn
Artemis
14,809
7,334
243
659
19,649
8,683
0
5,651
13,998
0
36,059
L
2,246
678
0
0
16,127
16,103
0
5,484
10,643
0
5,787
L
Camazotz
Samunlimited
Camazotz
317
119
0
596
16,205
6,125
0
8,217
7,754
0
1,817
W
12,730
6,915
0
4,485
14,541
8,211
0
7,833
6,708
0
29,397
W
Fenrir
sco52
Fenrir
18,817
7,091
814
3,949
15,835
8,361
0
8,008
7,827
0
38,115
L
37,569
9,577
0
4,904
36,207
15,161
0
12,989
23,218
97,574
0
W
18,734
4,920
0
0
11,376
5,637
0
6,536
4,840
0
48,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,984
Gold Earned
58,959
234
Minions Killed
195
13
Camps Cleared
5
1,122,889
Distance Traveled
679,687
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,101
1,085
25
2
1
216,166
0
W
Kukulkan
13,105
1,008
66
5
2
248,815
0
L
Rama
9,680
745
0
0
0
0
0
L
Artemis
11,536
887
41
3
2
156,820
0
L
Odin
10,781
829
8
1
1
135,721
0
L
Camazotz
10,324
794
4
0
2
164,494
0
W
Neith
11,788
907
40
3
0
178,184
1
W
Fenrir
15,796
1,215
33
3
9
272,760
0
L
Sol
16,638
1,280
142
11
0
222,652
0
W
Thor
14,194
1,092
70
5
1
206,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role