Player Matchup

Cerberus
Cerberus
JefKostas
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Late-lammas213
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,211 Elo+
Solo
Ares
Ares
OGbanneker8
Ares
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 21L
1,213 Elo+
Solo
Cupid
Cupid
RedDyeNumberFive
Cupid
Level 20
God Stats
33W - 23L
1,661 SR
Queue Stats
44W - 37L
1,667 Elo+
Solo
Loki
Loki
Valentin2002Qf
Loki
Level 24
God Stats
29W - 33L
1,358 SR
Queue Stats
137W - 136L
1,329 Elo+
Solo
Team Averages
Level 14
1,504 SR
1,384 Elo+

VS

Team Averages
Level 17
1,336 SR
1,303 Elo+
Loki
Loki
 
Loki
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bedder87
Neith
Level 14
God Stats
9W - 7L
1,384 SR
Queue Stats
220W - 248L
1,189 Elo+
Solo
Sol
Sol
K Boogie4128
Sol
Level 15
God Stats
1W - 2L
1,230 SR
Queue Stats
12W - 14L
1,379 Elo+
Solo
Sylvanus
Sylvanus
KCHardaway
Sylvanus
Level 10
God Stats
1W - 2L
1,288 SR
Queue Stats
7W - 12L
998 Elo+
Solo
Scylla
Scylla
Vijgien
Scylla
Level 24
God Stats
1W - 0L
1,281 SR
Queue Stats
4W - 2L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JefKostas
Cerberus
16
1 / 11 / 5
10,246
931
4,015
23,424
9,575
16
2 / 11 / 4
10,599
964
14,545
17,944
6,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 11 / 2
10,406
946
5,477
23,211
23,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 2 / 2
9,992
908
2,804
7,471
4,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 10 / 3
12,225
1,111
13,026
17,983
6,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 1 / 11
10,546
959
9,471
7,234
3,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Bedder87
Neith
19
4 / 3 / 26
11,785
1,071
13,319
7,677
5,084
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
22 / 3 / 13
14,985
1,362
30,895
9,693
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
KCHardaway
Sylvanus
20
7 / 1 / 27
14,659
1,333
10,047
11,996
14,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Vijgien
Scylla
19
8 / 4 / 26
12,822
1,166
17,052
9,634
4,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
148
12
Kills
45
45
Deaths
12
16
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
11
9.5
W
Neith
Bedder87
Neith
4
3
26
5.67
L
Cerberus
JefKostas
Cerberus
1
11
5
0.32
W
22
3
13
9.5
W
Sylvanus
KCHardaway
Sylvanus
7
1
27
20.5
L
2
11
4
0.36
L
3
11
2
0.36
L
1
2
2
1
L
5
10
3
0.65
W
Scylla
Vijgien
Scylla
8
4
26
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,867
Damage
80,784
90,033
Taken
46,234
50,587
Mitigated
31,269
3,846
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,471
4,068
0
0
7,234
3,143
0
962
6,272
0
18,959
W
Neith
Bedder87
Neith
13,319
8,721
0
1,322
7,677
5,084
0
1,468
6,209
55
27,755
L
Cerberus
JefKostas
Cerberus
4,015
181
0
1,777
23,424
9,575
0
12,150
11,258
25,606
0
W
30,895
16,364
0
1,283
9,693
3,945
0
1,397
8,296
51,338
0
W
Sylvanus
KCHardaway
Sylvanus
10,047
5,294
2,877
5,222
11,996
14,907
0
3,582
8,414
29,356
0
L
14,545
7,687
0
1,414
17,944
6,431
0
11,403
6,495
0
28,848
L
5,477
869
0
0
23,211
23,506
0
15,245
7,912
24,149
0
L
2,804
1,684
645
10
7,471
4,522
0
6,857
590
0
16,529
L
13,026
5,513
0
0
17,983
6,553
0
12,254
5,729
0
39,635
W
Scylla
Vijgien
Scylla
17,052
4,982
138
657
9,634
4,190
0
2,083
7,551
30,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,468
Gold Earned
64,797
210
Minions Killed
179
8
Camps Cleared
1
814,960
Distance Traveled
779,373
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,546
959
10
1
0
156,417
0
W
Neith
11,785
1,071
32
3
1
152,626
1
L
Cerberus
10,246
931
73
7
0
129,908
1
W
Sol
14,985
1,362
64
6
0
149,007
0
W
Sylvanus
14,659
1,333
42
4
0
162,524
0
L
Medusa
10,599
964
27
2
3
198,780
1
L
Ares
10,406
946
24
2
0
129,775
2
L
Cupid
9,992
908
31
3
0
136,933
0
L
Loki
12,225
1,111
55
5
5
219,564
1
W
Scylla
12,822
1,166
31
3
0
158,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role