Player Matchup

Sol
Sol
LeonM2
Sol
Level 15
God Stats
7W - 6L
1,508 SR
Queue Stats
19W - 17L
1,535 Elo+
Party 2
Cerberus
Cerberus
Teamanator
Cerberus
Level 29
God Stats
2W - 2L
1,483 SR
Queue Stats
25W - 27L
1,484 Elo+
Party 2
Neith
Neith
shadowbabe889
Neith
Level 27
God Stats
6W - 7L
1,461 SR
Queue Stats
25W - 32L
1,386 Elo+
Solo
Team Averages
Level 24
1,484 SR
1,468 Elo+

VS

Team Averages
Level 44
1,551 SR
1,376 Elo+
Ares
Ares
GravErik
Ares
Level 105
God Stats
1W - 2L
1,710 SR
Queue Stats
84W - 98L
1,430 Elo+
Party 1
Ah Puch
Ah Puch
SunnyVain_207
Ah Puch
Level 17
God Stats
7W - 14L
1,222 SR
Queue Stats
313W - 400L
1,245 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UlitkaMarc
Ah Muzen Cab
Level 9
God Stats
1W - 2L
1,721 SR
Queue Stats
33W - 39L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
LeonM2
Sol
14
9 / 5 / 10
11,031
735
16,263
14,270
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Teamanator
Cerberus
15
9 / 3 / 8
10,940
729
12,333
19,876
16,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 4 / 13
9,894
660
9,650
13,976
5,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
6 / 5 / 5
11,514
768
15,231
20,586
18,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
13
2 / 6 / 7
10,294
686
9,945
11,334
3,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
UlitkaMarc
Ah Muzen Cab
13
4 / 9 / 6
10,335
689
10,614
16,480
5,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
20
Kills
12
12
Deaths
20
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
6
5
5
1.7
W
Sol
LeonM2
Sol
9
5
10
2.8
L
Ah Puch
2
6
7
0.92
W
Cerberus
Teamanator
Cerberus
9
3
8
4.33
L
Ah Muzen Cab
UlitkaMarc
Ah Muzen Cab
4
9
6
0.78
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,246
Damage
35,790
48,122
Taken
48,400
27,914
Mitigated
27,514
16,336
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
15,231
547
0
4,906
20,586
18,825
59
9,909
10,234
32,441
0
W
Sol
LeonM2
Sol
16,263
4,310
177
4,683
14,270
5,600
1,867
9,600
4,488
35,480
0
L
Ah Puch
9,945
560
0
339
11,334
3,367
0
7,869
3,191
27,869
0
W
Cerberus
Teamanator
Cerberus
12,333
875
0
6,652
19,876
16,879
345
5,642
14,085
30,077
0
L
Ah Muzen Cab
UlitkaMarc
Ah Muzen Cab
10,614
4,779
423
5,625
16,480
5,322
808
9,689
6,379
0
32,582
W
9,650
4,461
0
4,824
13,976
5,435
1,004
9,423
4,373
0
36,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,865
Gold Earned
32,143
191
Minions Killed
104
0
Camps Cleared
0
759,494
Distance Traveled
680,031
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,514
768
25
2
0
243,602
1
W
Sol
11,031
735
58
4
0
225,851
0
L
Ah Puch
10,294
686
34
2
0
221,940
0
W
Cerberus
10,940
729
52
3
0
291,682
4
L
Ah Muzen Cab
10,335
689
45
3
0
214,489
0
W
Neith
9,894
660
81
5
0
241,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role