Player Matchup

Heimdallr
Heimdallr
BUTLERZOO2
Heimdallr
Level 66
God Stats
346W - 405L
1,486 SR
Queue Stats
537W - 677L
1,415 Elo+
Party 3
Danzaburou
Danzaburou
ChivalrousBadger
Danzaburou
Level 17
God Stats
9W - 6L
1,483 SR
Queue Stats
12W - 13L
1,403 Elo+
Party 4
Anubis
Anubis
Chokhonelidze
Anubis
Level 63
God Stats
85W - 104L
1,417 SR
Queue Stats
289W - 383L
1,404 Elo+
Solo
Thanatos
Thanatos
KyKyLKG
Thanatos
Level 29
God Stats
3W - 6L
1,319 SR
Queue Stats
116W - 114L
1,434 Elo+
Party 3
Ymir
Ymir
Seawrong
Ymir
Level 107
God Stats
3W - 0L
1,534 SR
Queue Stats
158W - 183L
1,440 Elo+
Party 4
Team Averages
Level 56
1,448 SR
1,419 Elo+

VS

Team Averages
Level 61
1,403 SR
1,423 Elo+
Khepri
Khepri
CoolGuy45
Khepri
Level 33
God Stats
54W - 39L
1,499 SR
Queue Stats
161W - 175L
1,495 Elo+
Party 2
Ah Puch
Ah Puch
GODZMODE10
Ah Puch
Level 89
God Stats
23W - 48L
1,278 SR
Queue Stats
556W - 698L
1,349 Elo+
Solo
Artio
Artio
N3K4Ballista
Artio
Level 14
God Stats
0W - 2L
1,307 SR
Queue Stats
8W - 13L
1,456 Elo+
Party 1
Izanami
Izanami
TurpRaid
Izanami
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,378 Elo+
Party 1
Hun Batz
Hun Batz
yourebadatsmite
Hun Batz
Level 69
God Stats
18W - 25L
1,433 SR
Queue Stats
209W - 239L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BUTLERZOO2
Heimdallr
15
2 / 2 / 3
10,456
581
4,737
9,889
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
ChivalrousBadger
Danzaburou
15
0 / 2 / 1
10,299
572
2,760
8,236
3,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 1 / 1
11,262
626
10,616
10,903
7,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
KyKyLKG
Thanatos
18
6 / 1 / 0
11,605
645
3,456
9,527
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
14
1 / 0 / 4
10,719
596
3,042
12,543
8,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CoolGuy45
Khepri
3
0 / 0 / 2
5,215
290
181
824
222
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Puch
GODZMODE10
Ah Puch
16
3 / 8 / 0
8,867
493
8,188
15,458
3,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 0 / 1
5,942
330
0
282
74
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Izanami
TurpRaid
Izanami
3
0 / 1 / 1
5,097
283
318
1,089
100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hun Batz
14
1 / 6 / 1
8,035
446
5,499
15,456
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
15
Kills
4
6
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BUTLERZOO2
Heimdallr
2
2
3
1.75
W
Danzaburou
ChivalrousBadger
Danzaburou
0
2
1
0.25
W
6
1
1
6.5
L
Khepri
CoolGuy45
Khepri
0
0
2
1
L
Ah Puch
GODZMODE10
Ah Puch
3
8
0
0.38
W
Thanatos
KyKyLKG
Thanatos
6
1
0
6
L
0
0
1
0.5
W
Ymir
1
0
4
3
L
Izanami
TurpRaid
Izanami
0
1
1
0.5
L
Hun Batz
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,611
Damage
14,186
51,098
Taken
33,109
27,327
Mitigated
8,051
20,983
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BUTLERZOO2
Heimdallr
4,737
1,715
0
3,683
9,889
4,060
5,715
4,551
5,338
0
51,470
W
Danzaburou
ChivalrousBadger
Danzaburou
2,760
883
153
1,028
8,236
3,069
3,686
106
8,130
0
64,156
W
10,616
533
0
5,246
10,903
7,163
2,629
3,037
7,866
71,542
0
L
Khepri
CoolGuy45
Khepri
181
126
0
72
824
222
0
144
680
746
0
L
Ah Puch
GODZMODE10
Ah Puch
8,188
217
0
3,890
15,458
3,625
588
5,708
9,750
57,441
0
W
Thanatos
KyKyLKG
Thanatos
3,456
695
0
8,993
9,527
4,876
1,562
325
9,202
0
79,917
L
0
0
0
0
282
74
0
0
282
713
0
W
Ymir
3,042
378
0
1,880
12,543
8,159
1,752
350
12,193
42,125
0
L
Izanami
TurpRaid
Izanami
318
193
0
9
1,089
100
0
285
804
0
1,280
L
Hun Batz
5,499
645
0
1,575
15,456
4,030
0
7,476
7,935
0
35,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,341
Gold Earned
33,156
595
Minions Killed
186
0
Camps Cleared
0
1,466,135
Distance Traveled
697,052
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,456
581
120
7
0
249,032
0
W
Danzaburou
10,299
572
118
7
0
271,339
1
W
Anubis
11,262
626
134
7
0
284,707
1
L
Khepri
5,215
290
4
0
0
38,838
0
L
Ah Puch
8,867
493
101
6
0
314,410
0
W
Thanatos
11,605
645
153
9
0
350,656
2
L
Artio
5,942
330
1
0
0
27,499
0
W
Ymir
10,719
596
70
4
0
310,401
1
L
Izanami
5,097
283
6
0
0
19,684
0
L
Hun Batz
8,035
446
74
4
0
296,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role