Player Matchup

Arachne
Arachne
Aidan030
Arachne
Level 48
God Stats
2W - 2L
1,739 SR
Queue Stats
22W - 31L
1,281 Elo+
Solo
Gilgamesh
Gilgamesh
DeviantPanda_
Gilgamesh
Level 117
God Stats
4W - 4L
1,447 SR
Queue Stats
330W - 365L
1,377 Elo+
Solo
Apollo
Apollo
RealestBosanac
Apollo
Level 102
God Stats
9W - 8L
1,595 SR
Queue Stats
403W - 410L
1,412 Elo+
Solo
Bacchus
Bacchus
VertigoLFC
Bacchus
Level 90
God Stats
2W - 2L
1,512 SR
Queue Stats
46W - 45L
1,418 Elo+
Solo
Tiamat
Tiamat
friskymudbone
Tiamat
Level 125
God Stats
0W - 4L
1,278 SR
Queue Stats
499W - 490L
1,426 Elo+
Solo
Team Averages
Level 96
1,514 SR
1,383 Elo+

VS

Team Averages
Level 75
1,416 SR
1,372 Elo+
Hades
Hades
LucidAnxrchy
Hades
Level 64
God Stats
1W - 3L
1,343 SR
Queue Stats
254W - 283L
1,376 Elo+
Party 2
Fenrir
Fenrir
R6_Trippy
Fenrir
Level 124
God Stats
5W - 2L
1,282 SR
Queue Stats
224W - 202L
1,406 Elo+
Party 1
Cu Chulainn
Cu Chulainn
R6_pussboi
Cu Chulainn
Level 46
God Stats
6W - 3L
1,500 SR
Queue Stats
24W - 30L
1,310 Elo+
Party 1
Zeus
Zeus
Sum1 Vs WRLD
Zeus
Level 58
God Stats
2W - 1L
1,784 SR
Queue Stats
254W - 258L
1,401 Elo+
Party 2
Anhur
Anhur
ilandVersace
Anhur
Level 82
God Stats
11W - 12L
1,172 SR
Queue Stats
188W - 204L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aidan030
Arachne
16
3 / 8 / 4
10,147
406
7,041
17,165
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
DeviantPanda_
Gilgamesh
20
5 / 3 / 1
14,557
582
16,856
21,953
15,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
5 / 4 / 10
13,046
522
10,643
16,631
6,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
VertigoLFC
Bacchus
7
1 / 1 / 2
8,946
358
593
1,560
411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

20
5 / 3 / 3
13,483
539
15,314
18,018
14,338
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
12,491
500
2,885
14,785
10,479
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
R6_Trippy
Fenrir
20
11 / 4 / 3
14,149
566
15,918
22,120
16,472
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
R6_pussboi
Cu Chulainn
17
1 / 5 / 2
11,313
453
7,861
19,292
19,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 2 / 6
13,079
523
15,309
13,382
5,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 4 / 7
12,051
482
6,693
12,373
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
19
Kills
19
19
Deaths
20
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aidan030
Arachne
3
8
4
0.63
L
Gilgamesh
DeviantPanda_
Gilgamesh
5
3
1
1.83
W
2
5
3
0.7
W
Fenrir
R6_Trippy
Fenrir
11
4
3
3.13
W
Cu Chulainn
R6_pussboi
Cu Chulainn
1
5
2
0.4
L
5
4
10
2.5
W
3
2
6
3
L
Bacchus
VertigoLFC
Bacchus
1
1
2
2
L
5
3
3
2.17
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,447
Damage
48,666
75,327
Taken
81,952
43,552
Mitigated
56,862
21,709
Healing
17,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aidan030
Arachne
7,041
4,625
0
2,942
17,165
7,468
0
5,145
11,690
0
43,349
L
Gilgamesh
DeviantPanda_
Gilgamesh
16,856
4,907
0
3,596
21,953
15,244
743
6,794
14,389
3,166
91,000
W
2,885
187
153
1,594
14,785
10,479
185
2,358
12,427
30,448
0
W
Fenrir
R6_Trippy
Fenrir
15,918
5,542
0
6,531
22,120
16,472
0
5,187
16,933
0
103,325
W
Cu Chulainn
R6_pussboi
Cu Chulainn
7,861
1,000
0
3,098
19,292
19,784
677
1,528
17,764
10,444
46,593
L
10,643
5,735
0
7,550
16,631
6,091
455
2,681
13,872
0
100,700
W
15,309
679
0
2,382
13,382
5,696
78
7,278
6,104
87,881
0
L
Bacchus
VertigoLFC
Bacchus
593
36
0
370
1,560
411
0
205
1,355
2,281
0
L
15,314
1,104
213
7,038
18,018
14,338
355
6,148
11,494
97,248
0
W
6,693
2,886
0
3,418
12,373
4,431
2,325
389
11,984
0
69,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,179
Gold Earned
63,083
532
Minions Killed
587
0
Camps Cleared
0
1,918,085
Distance Traveled
2,240,332
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,147
406
67
3
0
493,039
0
L
Gilgamesh
14,557
582
169
7
0
436,412
1
W
Hades
12,491
500
41
2
0
421,881
3
W
Fenrir
14,149
566
126
5
0
486,828
4
W
Cu Chulainn
11,313
453
107
4
0
419,194
1
L
Apollo
13,046
522
140
6
0
495,520
0
W
Zeus
13,079
523
172
7
0
458,358
3
L
Bacchus
8,946
358
2
0
0
42,732
0
L
Tiamat
13,483
539
154
6
0
450,382
5
W
Anhur
12,051
482
141
6
0
454,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role