Player Matchup

Ra
Ra
FilthyCowSiege
Ra
Level 120
God Stats
8W - 2L
1,721 SR
Queue Stats
139W - 102L
1,692 Elo+
Party 1
Izanami
Izanami
Fuuuuuuuuut
Izanami
Level 49
God Stats
2W - 0L
1,649 SR
Queue Stats
70W - 64L
1,546 Elo+
Party 1
Horus
Horus
Okapiajohnstoni
Horus
Level 119
God Stats
7W - 3L
1,607 SR
Queue Stats
109W - 91L
1,583 Elo+
Party 1
Gilgamesh
Gilgamesh
ajjoely
Gilgamesh
Level 118
God Stats
5W - 3L
1,664 SR
Queue Stats
179W - 157L
1,548 Elo+
Party 1
Khepri
Khepri
eljwilliams
Khepri
Level 61
God Stats
7W - 12L
1,438 SR
Queue Stats
61W - 49L
1,590 Elo+
Party 1
Team Averages
Level 93
1,616 SR
1,592 Elo+

VS

Team Averages
Level 105
1,609 SR
1,567 Elo+
Bastet
Bastet
Maximus19961124
Bastet
Level 102
God Stats
33W - 50L
1,439 SR
Queue Stats
438W - 444L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
VMXDESTROY
Gilgamesh
Level 157
God Stats
1W - 2L
1,760 SR
Queue Stats
157W - 144L
1,625 Elo+
Party 3
Jing Wei
Jing Wei
VMXLOKILLO88
Jing Wei
Level 154
God Stats
1W - 1L
1,811 SR
Queue Stats
200W - 174L
1,632 Elo+
Party 3
Yemoja
Yemoja
ismabajista
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,670 Elo+
Party 3
Agni
Agni
prosyxy
Agni
Level 107
God Stats
24W - 18L
1,535 SR
Queue Stats
504W - 499L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 14
15,476
595
23,243
18,469
9,183
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Fuuuuuuuuut
Izanami
20
8 / 4 / 13
16,171
622
25,256
19,048
8,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 5 / 8
14,228
547
14,199
21,478
14,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
ajjoely
Gilgamesh
20
12 / 3 / 4
18,830
724
22,416
30,422
23,165
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
17
2 / 5 / 18
13,137
505
6,769
24,192
26,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 11
11,545
444
13,199
23,214
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
VMXDESTROY
Gilgamesh
20
5 / 5 / 6
13,184
507
23,527
31,099
34,082
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
VMXLOKILLO88
Jing Wei
18
3 / 6 / 2
11,754
452
13,369
25,523
8,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
14
1 / 9 / 6
10,141
390
6,072
16,787
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
prosyxy
Agni
19
7 / 8 / 5
12,454
479
19,250
24,314
7,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
37
Kills
21
21
Deaths
37
57
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
4
14
3.25
W
Izanami
Fuuuuuuuuut
Izanami
8
4
13
3.63
L
5
9
11
1.17
W
9
5
8
2.6
L
Gilgamesh
VMXDESTROY
Gilgamesh
5
5
6
1.6
L
Jing Wei
VMXLOKILLO88
Jing Wei
3
6
2
0.67
W
Gilgamesh
ajjoely
Gilgamesh
12
3
4
4.67
W
Khepri
2
5
18
2.2
L
Yemoja
1
9
6
0.44
L
Agni
prosyxy
Agni
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,883
Damage
75,417
113,609
Taken
120,937
81,087
Mitigated
71,800
42,008
Healing
25,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,243
2,261
5,603
7,300
18,469
9,183
3,729
6,581
11,798
128,217
0
W
Izanami
Fuuuuuuuuut
Izanami
25,256
19,390
0
5,778
19,048
8,447
4,116
3,577
15,411
0
152,811
L
13,199
2,918
0
1,364
23,214
6,429
381
7,658
15,328
0
54,782
W
14,199
6,777
1,879
5,281
21,478
14,135
20
5,419
15,969
0
85,655
L
Gilgamesh
VMXDESTROY
Gilgamesh
23,527
5,880
0
3,705
31,099
34,082
392
7,981
22,929
5,044
92,219
L
Jing Wei
VMXLOKILLO88
Jing Wei
13,369
11,490
0
8,053
25,523
8,909
1,309
3,270
22,250
0
96,511
W
Gilgamesh
ajjoely
Gilgamesh
22,416
7,369
0
8,763
30,422
23,165
3,165
6,348
23,474
8,504
111,557
W
Khepri
6,769
599
0
7,404
24,192
26,157
141
10,395
13,663
26,950
0
L
Yemoja
6,072
1,737
3,337
2,312
16,787
14,582
0
5,407
11,346
18,806
0
L
Agni
prosyxy
Agni
19,250
1,769
182
6,958
24,314
7,798
509
9,056
14,947
96,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,842
Gold Earned
59,078
713
Minions Killed
566
0
Camps Cleared
0
2,487,350
Distance Traveled
2,331,720
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,476
595
174
7
0
500,570
5
W
Izanami
16,171
622
233
9
0
469,156
7
L
Bastet
11,545
444
67
3
0
493,379
0
W
Horus
14,228
547
104
4
0
510,990
2
L
Gilgamesh
13,184
507
166
6
0
455,366
3
L
Jing Wei
11,754
452
148
6
0
471,632
0
W
Gilgamesh
18,830
724
173
7
0
503,133
6
W
Khepri
13,137
505
29
1
0
503,501
7
L
Yemoja
10,141
390
29
1
0
470,314
1
L
Agni
12,454
479
156
6
0
441,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role