Player Matchup

Hercules
Hercules
Cyberhawk2001
Hercules
Level 15
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 1
Merlin
Merlin
Legion1412
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,289 Elo+
Solo
Fenrir
Fenrir
Unreadablename
Fenrir
Level 5
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 1
Team Averages
Level 40
1,502 SR
1,250 Elo+

VS

Team Averages
Level 50
1,609 SR
1,469 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MisterHjj
Cthulhu
Level 85
God Stats
3W - 1L
1,428 SR
Queue Stats
17W - 9L
1,562 Elo+
Solo
Ra
Ra
lchMagMeinNamen
Ra
Level 11
God Stats
3W - 0L
1,898 SR
Queue Stats
15W - 14L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cyberhawk2001
Hercules
15
4 / 13 / 4
11,411
634
13,863
23,207
18,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Legion1412
Merlin
16
1 / 8 / 5
11,330
629
15,134
15,034
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 11 / 2
12,441
691
10,412
18,942
7,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
16 / 1 / 13
15,158
842
18,168
24,106
26,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
MisterHjj
Cthulhu
18
8 / 3 / 17
14,369
798
18,899
23,632
30,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
8 / 7 / 9
12,674
704
11,115
14,960
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
11
Kills
32
32
Deaths
11
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
16
1
13
22.5
L
Hercules
Cyberhawk2001
Hercules
4
13
4
0.46
L
Merlin
Legion1412
Merlin
1
8
5
0.44
W
Cthulhu
MisterHjj
Cthulhu
8
3
17
5.5
L
6
11
2
0.64
W
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,409
Damage
48,182
57,183
Taken
62,698
32,484
Mitigated
62,737
6,794
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
18,168
5,574
0
5,360
24,106
26,611
339
5,278
18,828
0
57,083
L
Hercules
Cyberhawk2001
Hercules
13,863
4,714
0
3,581
23,207
18,720
0
12,534
10,223
0
36,484
L
Merlin
Legion1412
Merlin
15,134
536
0
2,578
15,034
5,968
0
9,341
5,573
73,283
0
W
Cthulhu
MisterHjj
Cthulhu
18,899
1,894
287
2,695
23,632
30,368
583
5,486
18,146
49,398
0
L
10,412
2,984
0
635
18,942
7,796
0
8,139
10,455
0
19,578
W
11,115
1,609
2,216
2,732
14,960
5,758
1,013
4,370
10,590
41,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,182
Gold Earned
42,201
132
Minions Killed
184
0
Camps Cleared
0
846,549
Distance Traveled
929,470
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,158
842
65
4
0
344,943
3
L
Hercules
11,411
634
39
2
0
250,210
2
L
Merlin
11,330
629
80
4
0
297,543
7
W
Cthulhu
14,369
798
64
4
0
310,401
5
L
Fenrir
12,441
691
13
1
0
298,796
0
W
Ra
12,674
704
55
3
0
274,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role