Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gromfort
Fenrir
Level 7
God Stats
7W - 17L
1,439 SR
Queue Stats
43W - 65L
1,434 Elo+
Solo
Sol
Sol
xXxKrithappenxXx
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ведунья
Nu Wa
Level 30
God Stats
58W - 82L
1,728 SR
Queue Stats
120W - 191L
1,374 Elo+
Solo
Neith
Neith
Сoлёная
Neith
Level 9
God Stats
10W - 11L
1,418 SR
Queue Stats
21W - 26L
1,290 Elo+
Solo
Team Averages
Level 17
1,517 SR
1,420 Elo+

VS

Team Averages
Level 41
1,405 SR
1,363 Elo+
Apollo
Apollo
Danthes
Apollo
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 58L
1,380 Elo+
Party 1
Set
Set
FeNRiRrRr35
Set
Level 8
God Stats
31W - 35L
1,312 SR
Queue Stats
133W - 147L
1,301 Elo+
Party 1
Merlin
Merlin
Heecion
Merlin
Level 14
God Stats
3W - 5L
1,510 SR
Queue Stats
56W - 43L
1,407 Elo+
Party 1
Sobek
Sobek
Rythein2k
Sobek
Level 11
God Stats
2W - 2L
1,489 SR
Queue Stats
118W - 143L
1,347 Elo+
Party 1
Ra
Ra
YOHALE
Ra
Level 25
God Stats
2W - 4L
1,215 SR
Queue Stats
41W - 54L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 7 / 11
9,451
1,181
10,811
15,937
10,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Gromfort
Fenrir
15
6 / 5 / 3
9,464
1,183
7,052
10,662
5,273
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 6 / 7
10,034
1,254
14,687
12,124
4,174
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 4 / 8
9,118
1,140
7,733
7,385
2,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 0
6,760
845
0
0
0
Team 1 Tickets

220

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Danthes
Apollo
16
8 / 3 / 10
10,655
1,332
12,770
9,596
3,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 5 / 16
8,901
1,113
6,599
8,898
3,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Heecion
Merlin
16
6 / 1 / 13
10,096
1,262
10,899
5,500
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Rythein2k
Sobek
15
2 / 5 / 12
8,804
1,101
3,593
11,145
7,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
15
4 / 2 / 10
9,366
1,171
8,862
7,947
2,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
16
Kills
22
22
Deaths
16
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
7
11
1.07
W
Apollo
Danthes
Apollo
8
3
10
4.33
W
2
5
16
2
L
Fenrir
Gromfort
Fenrir
6
5
3
1.5
W
Merlin
Heecion
Merlin
6
1
13
12.5
W
Sobek
Rythein2k
Sobek
2
5
12
1.6
W
Ra
4
2
10
4.5
L
5
6
7
1.42
L
3
4
8
1.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,283
Damage
42,723
46,108
Taken
43,086
22,241
Mitigated
19,368
4,499
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,811
2,987
0
297
15,937
10,270
0
7,326
8,611
33,972
0
W
Apollo
Danthes
Apollo
12,770
8,975
0
2,424
9,596
3,601
0
7,182
2,414
0
27,597
W
6,599
2,438
0
500
8,898
3,650
0
7,360
1,538
0
9,945
L
Fenrir
Gromfort
Fenrir
7,052
1,469
0
245
10,662
5,273
0
4,782
5,880
0
16,058
W
Merlin
Heecion
Merlin
10,899
1,164
0
0
5,500
1,923
0
4,400
1,100
32,282
0
W
Sobek
Rythein2k
Sobek
3,593
311
0
1,331
11,145
7,260
0
8,749
2,396
10,162
0
W
Ra
8,862
1,223
1,869
2,160
7,947
2,934
0
5,540
2,407
36,822
0
L
14,687
3,721
0
3,261
12,124
4,174
0
6,072
6,052
34,198
0
L
7,733
1,626
0
696
7,385
2,524
0
5,174
2,211
23,106
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,827
Gold Earned
47,822
142
Minions Killed
171
5
Camps Cleared
6
600,776
Distance Traveled
815,995
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,451
1,181
53
7
0
148,233
0
W
Apollo
10,655
1,332
37
5
4
154,289
0
W
Set
8,901
1,113
10
1
1
163,227
0
L
Fenrir
9,464
1,183
8
1
0
163,963
3
W
Merlin
10,096
1,262
41
5
0
159,935
0
W
Sobek
8,804
1,101
13
2
0
169,626
0
W
Ra
9,366
1,171
70
9
1
168,918
0
L
Sol
10,034
1,254
47
6
4
149,679
0
L
Nu Wa
9,118
1,140
34
4
1
138,901
0
L
Neith
6,760
845
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role