Player Matchup

Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold IV
ALMOSH2000
Heimdallr
Gold IV
Level 127
God Stats
2W - 3L
1,384 SR
Queue Stats
132W - 132L
1,383 MMR
Solo
Ymir
Ymir
Gold IV
CorazónValiente
Ymir
Gold IV
Level 140
God Stats
18W - 11L
1,626 SR
Queue Stats
608W - 608L
1,379 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Tmet2106
Zhong Kui
Gold II
Level 68
God Stats
15W - 3L
1,786 SR
Queue Stats
19W - 12L
1,701 MMR
Solo
Bakasura
Bakasura
Silver II
WhiteWolfMX
Bakasura
Silver II
Level 142
God Stats
1W - 0L
1,622 SR
Queue Stats
43W - 44L
1,395 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,584 SR
1,471 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,568 SR
1,693 MMR
Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond V
Fuhzzaye
Danzaburou
Diamond V
Level 136
God Stats
34W - 19L
1,726 SR
Queue Stats
199W - 196L
2,147 MMR
Solo
Loki
Loki
Silver I
JordanRocks
Loki
Silver I
Level 151
God Stats
6W - 4L
1,519 SR
Queue Stats
66W - 77L
1,242 MMR
Solo
Fenrir
Fenrir
Gold I
Roulouloup
Fenrir
Gold I
Level 128
God Stats
54W - 55L
1,595 SR
Queue Stats
692W - 677L
1,692 MMR
Solo
Nu Wa
Nu Wa
Platinum V
lovetothee
Nu Wa
Platinum V
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 9L
1,886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
8 / 4 / 4
11,167
620
15,030
11,058
5,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
ALMOSH2000
Heimdallr
15
2 / 6 / 3
9,585
533
6,303
10,959
3,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 6 / 7
9,070
504
8,165
19,501
14,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Tmet2106
Zhong Kui
16
2 / 2 / 4
10,155
564
8,030
11,758
9,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
WhiteWolfMX
Bakasura
16
1 / 4 / 5
9,688
538
4,142
14,314
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SobekTiamatPersephoneAthenaTsukuyomi

VS

Bans
GilgameshSetGebThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
4 / 4 / 9
9,425
524
9,437
17,619
15,026
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Fuhzzaye
Danzaburou
15
4 / 3 / 9
9,720
540
12,328
10,634
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

16
1 / 2 / 2
9,303
517
6,170
8,614
3,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Roulouloup
Fenrir
16
10 / 4 / 4
10,340
574
9,963
15,830
8,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
11
3 / 3 / 6
8,371
465
7,186
6,565
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
16
Kills
22
22
Deaths
16
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
4
4
2.5
L
Cabrakan
 
Cabrakan
4
4
9
2.13
W
Heimdallr
ALMOSH2000
Heimdallr
2
6
3
0.58
W
3
6
7
1.08
L
Danzaburou
Fuhzzaye
Danzaburou
4
3
9
2.83
L
1
2
2
1
L
Fenrir
Roulouloup
Fenrir
10
4
4
3
W
Zhong Kui
Tmet2106
Zhong Kui
2
2
4
2
W
Bakasura
WhiteWolfMX
Bakasura
1
4
5
0.88
L
Nu Wa
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,670
Damage
45,084
67,590
Taken
59,262
38,704
Mitigated
33,092
22,685
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,030
2,004
1,849
4,513
11,058
5,598
1,233
3,896
6,948
76,200
0
L
Cabrakan
 
Cabrakan
9,437
1,761
0
3,143
17,619
15,026
0
10,213
7,040
30,283
0
W
Heimdallr
ALMOSH2000
Heimdallr
6,303
2,164
0
1,779
10,959
3,857
1,522
3,175
7,726
0
53,304
W
8,165
1,978
0
3,099
19,501
14,210
228
5,769
13,552
20,792
0
L
Danzaburou
Fuhzzaye
Danzaburou
12,328
5,115
0
3,638
10,634
3,994
1,355
4,677
5,871
0
73,679
L
6,170
1,287
0
2,880
8,614
3,189
0
4,564
3,910
0
54,574
L
Fenrir
Roulouloup
Fenrir
9,963
2,165
0
4,957
15,830
8,726
87
7,228
7,983
0
63,220
W
Zhong Kui
Tmet2106
Zhong Kui
8,030
1,113
0
7,056
11,758
9,354
4,580
770
10,916
61,082
0
W
Bakasura
WhiteWolfMX
Bakasura
4,142
2,679
0
4,389
14,314
5,685
1,750
2,381
11,825
0
64,905
L
Nu Wa
7,186
2,292
0
2,094
6,565
2,157
678
3,926
2,299
31,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,665
Gold Earned
47,159
535
Minions Killed
426
0
Camps Cleared
0
1,657,420
Distance Traveled
1,657,975
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,167
620
153
9
0
325,582
2
L
Cabrakan
9,425
524
30
2
0
323,274
3
W
Heimdallr
9,585
533
98
5
0
333,954
6
W
Ymir
9,070
504
25
1
0
334,134
6
L
Danzaburou
9,720
540
128
7
0
365,713
5
L
Loki
9,303
517
110
6
0
370,634
9
L
Fenrir
10,340
574
102
6
0
374,522
0
W
Zhong Kui
10,155
564
124
7
0
284,297
5
W
Bakasura
9,688
538
135
8
0
379,453
5
L
Nu Wa
8,371
465
56
3
0
223,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role