Player Matchup

Ravana
Ravana
Bluerayn
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,636 Elo+
Party 2
Hachiman
Hachiman
Etaphorem
Hachiman
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 14L
1,258 Elo+
Solo
Vulcan
Vulcan
Ghostwolfenzo
Vulcan
Level 28
God Stats
1W - 0L
1,235 SR
Queue Stats
10W - 6L
1,484 Elo+
Party 2
Guan Yu
Guan Yu
frikazoed
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
megwi
Pele
Level 6
God Stats
2W - 2L
1,422 SR
Queue Stats
4W - 3L
1,397 Elo+
Party 2
Team Averages
Level 10
1,431 SR
1,455 Elo+

VS

Team Averages
Level 14
1,548 SR
1,324 Elo+
Hachiman
Hachiman
PavelZd
Hachiman
Level 21
God Stats
0W - 1L
1,691 SR
Queue Stats
1W - 4L
1,374 Elo+
Party 1
Bakasura
Bakasura
Serebrenkiy
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,234 Elo+
Solo
Nemesis
Nemesis
Skyler234
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,214 Elo+
Party 1
Artio
Artio
Wïccαŋ
Artio
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
15W - 19L
1,311 Elo+
Solo
Rama
Rama
akaENVY
Rama
Level 27
God Stats
4W - 7L
1,548 SR
Queue Stats
93W - 96L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bluerayn
Ravana
16
7 / 1 / 1
9,836
656
6,974
7,800
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Etaphorem
Hachiman
14
7 / 1 / 10
9,249
617
10,411
8,318
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
12 / 0 / 3
10,473
698
13,288
6,067
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
frikazoed
Guan Yu
10
3 / 5 / 7
7,546
503
4,413
7,876
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
megwi
Pele
12
2 / 4 / 9
7,753
517
2,316
7,611
1,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PavelZd
Hachiman
10
2 / 7 / 3
6,397
426
5,901
10,862
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Serebrenkiy
Bakasura
9
0 / 8 / 5
6,086
406
2,338
10,333
2,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Skyler234
Nemesis
10
1 / 7 / 3
6,199
413
1,466
10,208
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Artio
Wïccαŋ
Artio
10
5 / 6 / 1
7,286
486
4,334
14,071
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
akaENVY
Rama
8
2 / 4 / 0
6,044
403
4,004
5,346
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
31
Kills
10
11
Deaths
32
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
Bluerayn
Ravana
7
1
1
7.5
W
Hachiman
Etaphorem
Hachiman
7
1
10
12
W
12
0
3
13.5
L
Hachiman
PavelZd
Hachiman
2
7
3
0.5
L
Bakasura
Serebrenkiy
Bakasura
0
8
5
0.31
L
Nemesis
Skyler234
Nemesis
1
7
3
0.36
L
Artio
Wïccαŋ
Artio
5
6
1
0.92
L
Rama
akaENVY
Rama
2
4
0
0.5
W
Guan Yu
frikazoed
Guan Yu
3
5
7
1.3
W
Pele
megwi
Pele
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,402
Damage
18,043
37,672
Taken
50,820
14,553
Mitigated
17,639
12,517
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Bluerayn
Ravana
6,974
2,439
0
1,734
7,800
4,218
3,143
0
7,775
0
51,840
W
Hachiman
Etaphorem
Hachiman
10,411
5,925
0
5,220
8,318
2,375
2,596
1,961
6,357
0
51,519
W
13,288
6,373
0
2,270
6,067
2,443
3,443
24
5,988
73,706
0
L
Hachiman
PavelZd
Hachiman
5,901
3,711
0
152
10,862
3,022
521
2,503
8,279
0
29,059
L
Bakasura
Serebrenkiy
Bakasura
2,338
1,518
0
265
10,333
2,416
0
2,679
7,596
0
18,257
L
Nemesis
Skyler234
Nemesis
1,466
446
0
688
10,208
3,464
0
3,073
7,035
0
16,063
L
Artio
Wïccαŋ
Artio
4,334
654
93
2,684
14,071
7,411
0
3,529
10,446
15,415
0
L
Rama
akaENVY
Rama
4,004
3,337
0
0
5,346
1,326
0
1,108
4,176
0
23,173
W
Guan Yu
frikazoed
Guan Yu
4,413
820
545
1,585
7,876
3,581
892
1,134
6,569
0
19,728
W
Pele
megwi
Pele
2,316
461
0
1,163
7,611
1,936
2,146
1,215
6,285
0
27,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,857
Gold Earned
32,012
409
Minions Killed
176
0
Camps Cleared
0
1,418,460
Distance Traveled
1,251,290
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,836
656
103
7
0
306,106
2
W
Hachiman
9,249
617
85
6
0
241,244
0
W
Vulcan
10,473
698
132
9
0
304,972
0
L
Hachiman
6,397
426
43
3
0
236,665
0
L
Bakasura
6,086
406
41
3
0
276,324
0
L
Nemesis
6,199
413
36
2
0
298,295
0
L
Artio
7,286
486
11
1
0
306,698
0
L
Rama
6,044
403
45
3
0
133,308
0
W
Guan Yu
7,546
503
36
2
0
268,969
2
W
Pele
7,753
517
53
4
0
297,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role