Player Matchup

Merlin
Merlin
 
Merlin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Azara07
Thanatos
Level 51
God Stats
2W - 12L
1,162 SR
Queue Stats
147W - 171L
1,361 Elo+
Solo
Yemoja
Yemoja
Guilherme_Vertin
Yemoja
Level 86
God Stats
43W - 30L
1,608 SR
Queue Stats
106W - 120L
1,434 Elo+
Party 1
Neith
Neith
Kaizuu
Neith
Level 82
God Stats
11W - 14L
1,523 SR
Queue Stats
99W - 114L
1,433 Elo+
Party 1
Chaac
Chaac
Mabelolo17
Chaac
Level 54
God Stats
2W - 3L
1,659 SR
Queue Stats
36W - 50L
1,465 Elo+
Solo
Team Averages
Level 74
1,491 SR
1,439 Elo+

VS

Team Averages
Level 103
1,538 SR
1,490 Elo+
Scylla
Scylla
 
Scylla
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jean_Silva_17
Kumbhakarna
Level 82
God Stats
11W - 7L
1,638 SR
Queue Stats
321W - 363L
1,421 Elo+
Solo
Cernunnos
Cernunnos
edinxito988
Cernunnos
Level 129
God Stats
1W - 3L
1,811 SR
Queue Stats
122W - 112L
1,576 Elo+
Solo
Hun Batz
Hun Batz
fw-Leonzinho
Hun Batz
Level 65
God Stats
6W - 4L
1,201 SR
Queue Stats
418W - 438L
1,429 Elo+
Solo
Bellona
Bellona
lucianoRJplay
Bellona
Level 106
God Stats
156W - 138L
1,543 SR
Queue Stats
550W - 591L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 1 / 0
7,546
580
4,218
4,666
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Azara07
Thanatos
14
4 / 2 / 1
7,648
588
3,679
8,365
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 0
6,665
513
1,634
4,648
1,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Kaizuu
Neith
11
0 / 4 / 0
6,380
491
8,257
9,051
2,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
3
0 / 1 / 0
4,332
333
492
1,739
821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 1 / 1
7,483
576
2,056
5,613
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Jean_Silva_17
Kumbhakarna
11
1 / 0 / 3
6,953
535
1,095
5,160
2,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
edinxito988
Cernunnos
14
5 / 3 / 0
8,689
668
8,856
10,721
3,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
fw-Leonzinho
Hun Batz
12
0 / 1 / 1
6,759
520
2,310
7,595
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
14
3 / 1 / 0
8,204
631
3,268
7,833
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
5
Kills
10
10
Deaths
6
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
W
Scylla
 
Scylla
1
1
1
1.5
L
Thanatos
Azara07
Thanatos
4
2
1
2.25
L
0
2
0
0
W
Kumbhakarna
Jean_Silva_17
Kumbhakarna
1
0
3
2.5
L
Neith
Kaizuu
Neith
0
4
0
0
L
Chaac
0
1
0
0
W
Cernunnos
edinxito988
Cernunnos
5
3
0
1.67
W
Hun Batz
fw-Leonzinho
Hun Batz
0
1
1
0.5
W
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,280
Damage
17,585
28,469
Taken
36,922
9,896
Mitigated
14,011
12,116
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,218
306
0
1,148
4,666
1,730
0
1,754
2,834
48,978
0
W
Scylla
 
Scylla
2,056
132
0
2,028
5,613
1,562
785
2,381
2,822
45,099
0
L
Thanatos
Azara07
Thanatos
3,679
596
0
7,201
8,365
3,224
0
521
7,794
0
49,729
L
1,634
259
457
1,221
4,648
1,711
216
225
4,423
24,449
0
W
Kumbhakarna
Jean_Silva_17
Kumbhakarna
1,095
168
0
2,483
5,160
2,204
0
226
4,934
9,966
0
L
Neith
Kaizuu
Neith
8,257
2,595
0
1,304
9,051
2,410
0
523
8,528
0
38,387
L
Chaac
492
145
0
785
1,739
821
0
0
1,739
0
5,468
W
Cernunnos
edinxito988
Cernunnos
8,856
4,262
0
3,748
10,721
3,671
2,425
100
10,621
0
59,172
W
Hun Batz
fw-Leonzinho
Hun Batz
2,310
894
0
4,229
7,595
2,343
103
1,242
6,151
0
42,869
W
Bellona
3,268
1,455
0
4,051
7,833
4,231
528
1,291
6,422
0
49,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,571
Gold Earned
38,088
346
Minions Killed
454
0
Camps Cleared
0
1,053,511
Distance Traveled
1,338,849
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,546
580
106
8
0
251,630
4
W
Scylla
7,483
576
116
9
0
232,345
0
L
Thanatos
7,648
588
94
7
0
278,137
0
L
Yemoja
6,665
513
55
4
0
263,521
1
W
Kumbhakarna
6,953
535
22
2
0
299,734
2
L
Neith
6,380
491
78
6
0
213,569
2
L
Chaac
4,332
333
13
1
0
46,654
0
W
Cernunnos
8,689
668
110
8
0
240,070
2
W
Hun Batz
6,759
520
86
7
0
292,355
6
W
Bellona
8,204
631
120
9
0
274,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role