Player Matchup

Jormungandr
Jormungandr
BigBurgerCuz
Jormungandr
Level 22
God Stats
0W - 2L
1,373 SR
Queue Stats
81W - 89L
1,481 Elo+
Solo
Neith
Neith
ELeMeNts-cRoKo
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,606 Elo+
Solo
Ares
Ares
FEARDIEGO334
Ares
Level 3
God Stats
1W - 2L
1,850 SR
Queue Stats
13W - 14L
1,745 Elo+
Solo
Artemis
Artemis
MechPlayGame
Artemis
Level 16
God Stats
19W - 16L
1,671 SR
Queue Stats
135W - 104L
1,684 Elo+
Solo
Arachne
Arachne
mekhij02
Arachne
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 93L
1,534 Elo+
Solo
Team Averages
Level 14
1,579 SR
1,610 Elo+

VS

Team Averages
Level 8
1,497 SR
1,651 Elo+
Vamana
Vamana
CaughtlN_4K
Vamana
Level 8
God Stats
2W - 1L
1,596 SR
Queue Stats
13W - 9L
1,626 Elo+
Solo
Arachne
Arachne
JJDOOM93
Arachne
Level 7
God Stats
13W - 13L
1,182 SR
Queue Stats
135W - 134L
1,480 Elo+
Solo
Janus
Janus
NemesioXd7553
Janus
Level 9
God Stats
3W - 1L
1,341 SR
Queue Stats
24W - 25L
1,618 Elo+
Solo
Anhur
Anhur
Sirrun3269
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,742 Elo+
Solo
Ymir
Ymir
bycbaxx
Ymir
Level 15
God Stats
5W - 1L
1,864 SR
Queue Stats
5W - 1L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigBurgerCuz
Jormungandr
12
2 / 2 / 0
7,091
591
8,382
7,296
4,881
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 4 / 1
6,268
522
3,355
7,489
2,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 5 / 2
5,148
429
763
6,914
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
MechPlayGame
Artemis
12
6 / 3 / 1
7,215
601
8,338
5,655
1,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
mekhij02
Arachne
2
0 / 1 / 0
3,948
329
452
1,269
363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 1 / 1
6,582
549
3,964
9,164
3,609
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
JJDOOM93
Arachne
12
6 / 1 / 3
7,277
606
3,554
8,209
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 1 / 4
7,818
652
7,761
4,011
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
11
0 / 3 / 2
6,337
528
1,970
8,237
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
bycbaxx
Ymir
8
2 / 3 / 5
5,514
460
2,533
6,684
2,853
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
15
15
Deaths
9
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BigBurgerCuz
Jormungandr
2
2
0
1
W
Vamana
1
1
1
1.5
L
1
4
1
0.38
L
0
5
2
0.2
W
Arachne
JJDOOM93
Arachne
6
1
3
7.5
L
Artemis
MechPlayGame
Artemis
6
3
1
2.17
W
6
1
4
8
W
Anhur
0
3
2
0.33
W
Ymir
bycbaxx
Ymir
2
3
5
1.5
L
Arachne
mekhij02
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,290
Damage
19,782
28,623
Taken
36,305
12,461
Mitigated
12,592
4,902
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BigBurgerCuz
Jormungandr
8,382
2,826
0
2,268
7,296
4,881
0
212
7,084
47,419
0
W
Vamana
3,964
2,039
0
3,677
9,164
3,609
0
7,270
1,894
0
39,992
L
3,355
925
0
870
7,489
2,077
0
3,489
3,728
0
28,323
L
763
107
0
887
6,914
3,746
0
3,356
3,355
8,477
0
W
Arachne
JJDOOM93
Arachne
3,554
2,183
0
2,395
8,209
2,850
620
841
7,368
0
40,863
L
Artemis
MechPlayGame
Artemis
8,338
4,044
0
672
5,655
1,394
1,126
2,090
3,483
0
34,245
W
7,761
262
0
406
4,011
1,075
108
286
3,725
44,877
0
W
Anhur
1,970
895
0
2,206
8,237
2,205
0
0
8,237
0
35,305
W
Ymir
bycbaxx
Ymir
2,533
361
0
720
6,684
2,853
0
748
5,936
16,114
0
L
Arachne
mekhij02
Arachne
452
272
0
205
1,269
363
0
566
679
0
3,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,670
Gold Earned
33,528
244
Minions Killed
381
0
Camps Cleared
0
813,493
Distance Traveled
1,118,497
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,091
591
96
8
0
191,685
2
W
Vamana
6,582
549
87
7
0
244,029
2
L
Neith
6,268
522
54
5
0
192,835
3
L
Ares
5,148
429
14
1
0
201,751
2
W
Arachne
7,277
606
78
7
0
244,127
0
L
Artemis
7,215
601
71
6
0
201,719
0
W
Janus
7,818
652
106
9
0
234,930
1
W
Anhur
6,337
528
78
7
0
199,030
2
W
Ymir
5,514
460
32
3
0
196,381
1
L
Arachne
3,948
329
9
1
0
25,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role