Player Matchup

Ymir
Ymir
Jkay4387
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,560 Elo+
Solo
Medusa
Medusa
Luisfff
Medusa
Level 3
God Stats
2W - 5L
1,325 SR
Queue Stats
9W - 19L
1,259 Elo+
Party 2
Odin
Odin
LulaBestSup
Odin
Level 16
God Stats
16W - 16L
1,404 SR
Queue Stats
62W - 69L
1,510 Elo+
Party 2
Agni
Agni
SilvaZeno
Agni
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 32L
1,498 Elo+
Solo
Set
Set
culiadoring2
Set
Level 26
God Stats
30W - 23L
1,585 SR
Queue Stats
233W - 212L
1,516 Elo+
Solo
Team Averages
Level 13
1,463 SR
1,469 Elo+

VS

Team Averages
Level 14
1,528 SR
1,524 Elo+
Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Breizen
He Bo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
SucoDeRefriii
Cthulhu
Level 17
God Stats
7W - 5L
1,641 SR
Queue Stats
20W - 13L
1,553 Elo+
Solo
Neith
Neith
Thilemao
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 7 / 0
4,771
367
1,425
9,073
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Luisfff
Medusa
8
0 / 6 / 0
4,990
384
2,913
5,460
1,265
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 2
6,665
513
5,297
11,945
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
11
3 / 2 / 3
6,706
516
7,787
6,429
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
6,012
462
4,268
8,548
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 1 / 3
7,627
587
5,630
10,782
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
 
Anubis
10
2 / 2 / 1
6,483
499
7,334
8,311
4,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
Breizen
He Bo
10
6 / 1 / 2
6,549
504
4,374
5,213
1,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
9
3 / 1 / 7
6,140
472
6,549
9,609
4,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Neith
Thilemao
Neith
10
4 / 2 / 5
6,893
530
5,262
3,699
1,187
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
18
18
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
3
4.5
W
Anubis
 
Anubis
2
2
1
1.25
W
He Bo
Breizen
He Bo
6
1
2
7
L
Ymir
0
7
0
0
L
Medusa
Luisfff
Medusa
0
6
0
0
L
3
3
2
1.33
L
Agni
3
2
3
2.25
W
Cthulhu
3
1
7
6.5
W
Neith
Thilemao
Neith
4
2
5
3.25
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,690
Damage
29,149
41,455
Taken
37,614
14,809
Mitigated
16,390
11,234
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,630
4,441
0
4,141
10,782
4,554
10
753
9,969
0
46,764
W
Anubis
 
Anubis
7,334
373
0
3,232
8,311
4,125
509
1,156
6,765
29,530
0
W
He Bo
Breizen
He Bo
4,374
776
0
1,651
5,213
1,550
223
2,781
2,432
20,614
0
L
Ymir
1,425
353
0
1,450
9,073
3,368
0
2,852
6,038
6,564
0
L
Medusa
Luisfff
Medusa
2,913
1,726
0
250
5,460
1,265
150
2,426
2,642
0
14,914
L
5,297
1,871
0
3,814
11,945
3,264
0
4,989
6,356
0
30,743
L
Agni
7,787
422
82
2,860
6,429
1,922
0
2,996
3,288
36,409
0
W
Cthulhu
6,549
1,254
0
4,298
9,609
4,974
0
2,944
6,665
17,424
0
W
Neith
Thilemao
Neith
5,262
3,422
0
734
3,699
1,187
1,663
1,578
2,121
0
29,333
L
4,268
1,320
0
2,778
8,548
4,990
112
4,291
4,160
0
32,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
33,692
212
Minions Killed
296
0
Camps Cleared
0
1,141,038
Distance Traveled
1,188,315
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,627
587
110
8
0
275,611
0
W
Anubis
6,483
499
57
4
0
217,547
3
W
He Bo
6,549
504
32
2
0
228,602
5
L
Ymir
4,771
367
10
1
0
201,091
0
L
Medusa
4,990
384
25
2
0
210,124
0
L
Odin
6,665
513
52
4
0
241,176
0
L
Agni
6,706
516
64
5
0
249,198
1
W
Cthulhu
6,140
472
30
2
0
256,916
0
W
Neith
6,893
530
67
5
0
209,639
1
L
Set
6,012
462
61
5
0
239,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role