Player Matchup

Ymir
Ymir
DarianIRL
Ymir
Level 8
God Stats
1W - 2L
1,704 SR
Queue Stats
7W - 9L
1,324 Elo+
Solo
Medusa
Medusa
Stitch10199
Medusa
Level 11
God Stats
1W - 5L
1,380 SR
Queue Stats
2W - 7L
1,187 Elo+
Solo
Sun Wukong
Sun Wukong
TDSbrave_rent6
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 73L
1,428 Elo+
Solo
Set
Set
double-spree8
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Solo
Scylla
Scylla
iTrashy
Scylla
Level 14
God Stats
5W - 5L
1,606 SR
Queue Stats
27W - 27L
1,595 Elo+
Solo
Team Averages
Level 12
1,538 SR
1,343 Elo+

VS

Team Averages
Level 15
1,590 SR
1,472 Elo+
Loki
Loki
Flaco1891
Loki
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Gaintflambo
Scylla
Level 23
God Stats
13W - 12L
1,500 SR
Queue Stats
85W - 75L
1,211 Elo+
Solo
Sol
Sol
juanrodrgs
Sol
Level 19
God Stats
11W - 4L
1,713 SR
Queue Stats
40W - 34L
1,559 Elo+
Solo
Fenrir
Fenrir
x_xmadsx_x
Fenrir
Level 27
God Stats
2W - 0L
1,737 SR
Queue Stats
103W - 91L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
zoom12308
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 7 / 4
11,983
479
9,056
19,602
15,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
12
1 / 16 / 5
9,035
361
5,822
18,617
5,412
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TDSbrave_rent6
Sun Wukong
18
3 / 6 / 2
12,064
483
8,370
24,268
21,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 14 / 1
7,362
294
596
13,432
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
iTrashy
Scylla
20
10 / 0 / 4
14,898
596
28,227
12,528
4,641
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
4 / 4 / 7
11,767
471
6,642
19,278
12,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
17
7 / 6 / 6
12,287
491
16,483
15,385
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 2 / 3
15,838
634
24,420
26,703
10,302
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
x_xmadsx_x
Fenrir
20
11 / 4 / 2
15,061
602
18,677
21,897
10,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
zoom12308
Baron Samedi
4
0 / 1 / 2
7,669
307
184
550
144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
17
Kills
40
43
Deaths
17
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
7
4
0.71
W
Loki
4
4
7
1.88
W
Scylla
7
6
6
1.67
L
Medusa
1
16
5
0.22
L
Sun Wukong
TDSbrave_rent6
Sun Wukong
3
6
2
0.67
L
0
14
1
0.04
L
Scylla
iTrashy
Scylla
10
0
4
12
W
18
2
3
9.75
W
Fenrir
x_xmadsx_x
Fenrir
11
4
2
3
W
Baron Samedi
zoom12308
Baron Samedi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,071
Damage
66,406
88,447
Taken
83,813
52,724
Mitigated
39,381
9,495
Healing
36,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,056
472
0
1,894
19,602
15,882
305
13,310
6,292
38,759
0
W
Loki
6,642
916
352
4,187
19,278
12,656
264
8,102
11,176
518
46,937
W
Scylla
16,483
4,028
0
4,392
15,385
5,362
410
7,328
8,057
70,814
0
L
Medusa
5,822
2,936
0
0
18,617
5,412
1,033
9,041
9,576
0
26,015
L
Sun Wukong
TDSbrave_rent6
Sun Wukong
8,370
2,808
291
3,644
24,268
21,256
540
8,188
16,080
0
59,138
L
596
431
0
327
13,432
5,533
0
5,817
7,615
0
9,406
L
Scylla
iTrashy
Scylla
28,227
969
0
3,339
12,528
4,641
408
5,487
7,041
124,438
0
W
24,420
8,938
0
17,052
26,703
10,302
6,315
14,119
12,584
139,468
0
W
Fenrir
x_xmadsx_x
Fenrir
18,677
5,628
0
10,148
21,897
10,917
3,168
7,443
14,454
0
117,146
W
Baron Samedi
zoom12308
Baron Samedi
184
184
0
0
550
144
0
291
259
372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,342
Gold Earned
62,622
425
Minions Killed
562
0
Camps Cleared
0
2,140,308
Distance Traveled
1,817,424
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,983
479
55
2
0
462,231
9
W
Loki
11,767
471
71
3
0
487,346
1
W
Scylla
12,287
491
93
4
0
358,466
0
L
Medusa
9,035
361
37
1
0
402,304
1
L
Sun Wukong
12,064
483
118
5
0
432,636
5
L
Set
7,362
294
13
1
0
348,076
0
L
Scylla
14,898
596
202
8
0
495,061
3
W
Sol
15,838
634
202
8
0
460,938
2
W
Fenrir
15,061
602
193
8
0
478,920
3
W
Baron Samedi
7,669
307
3
0
0
31,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role