Player Matchup

Erlang Shen
Erlang Shen
CONDITORmortis
Erlang Shen
Level 65
God Stats
10W - 19L
1,388 SR
Queue Stats
539W - 516L
1,522 Elo+
Solo
Neith
Neith
MindYourOwn
Neith
Level 160
God Stats
10W - 18L
1,278 SR
Queue Stats
1,011W - 1,041L
1,477 Elo+
Solo
Raijin
Raijin
Zebcha
Raijin
Level 101
God Stats
0W - 1L
1,281 SR
Queue Stats
42W - 47L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
locito309
Sun Wukong
Level 80
God Stats
2W - 4L
1,500 SR
Queue Stats
148W - 162L
1,439 Elo+
Solo
Ares
Ares
mathias0405
Ares
Level 107
God Stats
4W - 3L
1,771 SR
Queue Stats
150W - 150L
1,507 Elo+
Solo
Team Averages
Level 103
1,444 SR
1,491 Elo+

VS

Team Averages
Level 119
1,572 SR
1,508 Elo+
Tyr
Tyr
NikkaftBarrel
Tyr
Level 120
God Stats
5W - 1L
1,764 SR
Queue Stats
63W - 67L
1,480 Elo+
Solo
Fafnir
Fafnir
TheDonnellansru
Fafnir
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 47L
1,640 Elo+
Solo
Merlin
Merlin
getlet
Merlin
Level 105
God Stats
3W - 1L
1,597 SR
Queue Stats
126W - 121L
1,471 Elo+
Solo
Jormungandr
Jormungandr
ottos1
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
waldotelli
Sun Wukong
Level 133
God Stats
3W - 3L
1,500 SR
Queue Stats
240W - 244L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CONDITORmortis
Erlang Shen
18
4 / 6 / 10
10,775
770
17,879
22,031
18,802
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
9 / 4 / 12
11,738
838
23,517
15,720
7,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Zebcha
Raijin
16
4 / 10 / 10
10,776
770
12,775
13,036
5,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
locito309
Sun Wukong
15
1 / 6 / 14
9,469
676
12,836
30,129
18,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 3 / 14
10,858
776
14,238
18,664
23,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 14
11,247
803
12,826
21,012
23,800
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
4 / 4 / 21
11,425
816
12,128
20,763
28,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
getlet
Merlin
19
7 / 4 / 15
11,587
828
30,231
16,287
8,613
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
ottos1
Jormungandr
17
4 / 4 / 18
10,361
740
15,876
23,048
25,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
waldotelli
Sun Wukong
18
6 / 5 / 16
11,669
834
16,727
20,554
23,772
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
113
23
Kills
29
29
Deaths
23
60
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CONDITORmortis
Erlang Shen
4
6
10
1.5
L
9
4
12
3.75
W
8
6
14
2.5
W
4
4
21
3.63
L
Raijin
Zebcha
Raijin
4
10
10
0.9
W
Merlin
getlet
Merlin
7
4
15
3.63
L
Sun Wukong
locito309
Sun Wukong
1
6
14
1.33
L
5
3
14
4
W
Jormungandr
ottos1
Jormungandr
4
4
18
3.25
W
Sun Wukong
waldotelli
Sun Wukong
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,245
Damage
87,788
99,580
Taken
101,664
73,330
Mitigated
110,254
37,107
Healing
28,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CONDITORmortis
Erlang Shen
17,879
6,444
2,746
5,216
22,031
18,802
831
10,987
11,044
0
27,060
L
23,517
9,829
3,683
6,308
15,720
7,425
1,802
9,732
5,988
0
44,143
W
12,826
3,258
2,100
3,020
21,012
23,800
203
6,072
14,940
0
20,021
W
12,128
4,653
1,170
5,881
20,763
28,281
1,465
6,913
13,850
18,536
0
L
Raijin
Zebcha
Raijin
12,775
930
814
746
13,036
5,014
0
8,722
4,314
25,825
0
W
Merlin
getlet
Merlin
30,231
1,064
1,410
4,435
16,287
8,613
2,317
3,992
12,295
52,897
0
L
Sun Wukong
locito309
Sun Wukong
12,836
4,013
2,304
9,601
30,129
18,497
760
19,238
10,891
0
23,726
L
14,238
1,441
3,422
2,267
18,664
23,592
322
11,589
7,075
19,594
0
W
Jormungandr
ottos1
Jormungandr
15,876
3,392
1,717
2,919
23,048
25,788
208
6,236
16,812
34,282
0
W
Sun Wukong
waldotelli
Sun Wukong
16,727
1,877
2,278
3,385
20,554
23,772
644
3,800
16,754
4,226
29,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,616
Gold Earned
56,289
130
Minions Killed
137
0
Camps Cleared
0
1,198,849
Distance Traveled
1,282,824
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,775
770
24
2
0
248,768
2
L
Neith
11,738
838
49
4
0
219,676
0
W
Tyr
11,247
803
17
1
0
277,831
0
W
Fafnir
11,425
816
15
1
0
247,176
0
L
Raijin
10,776
770
29
2
0
201,217
0
W
Merlin
11,587
828
51
4
0
243,202
2
L
Sun Wukong
9,469
676
19
1
0
264,090
1
L
Ares
10,858
776
9
1
0
265,098
0
W
Jormungandr
10,361
740
24
2
0
235,848
0
W
Sun Wukong
11,669
834
30
2
0
278,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role