Player Matchup

Set
Set
Alucard_575
Set
Level 5
God Stats
0W - 2L
1,294 SR
Queue Stats
5W - 2L
1,821 Elo+
Party 2
Janus
Janus
BlueMoonFace
Janus
Level 20
God Stats
10W - 18L
1,645 SR
Queue Stats
86W - 105L
1,553 Elo+
Solo
Bellona
Bellona
ISACOPAI
Bellona
Level 9
God Stats
0W - 2L
1,261 SR
Queue Stats
12W - 17L
1,434 Elo+
Party 2
Aphrodite
Aphrodite
Kefurx
Aphrodite
Level 7
God Stats
1W - 1L
1,856 SR
Queue Stats
4W - 1L
1,845 Elo+
Party 1
Izanami
Izanami
ZuraxDarktomtom
Izanami
Level 29
God Stats
0W - 1L
1,853 SR
Queue Stats
4W - 1L
1,845 Elo+
Party 1
Team Averages
Level 14
1,582 SR
1,699 Elo+

VS

Team Averages
Level 13
1,543 SR
1,523 Elo+
Gilgamesh
Gilgamesh
BaronVonShoes
Gilgamesh
Level 15
God Stats
45W - 57L
1,375 SR
Queue Stats
179W - 184L
1,442 Elo+
Solo
Chernobog
Chernobog
HeyMuffin
Chernobog
Level 5
God Stats
8W - 12L
1,371 SR
Queue Stats
9W - 14L
1,391 Elo+
Solo
Anubis
Anubis
SmeetSmiteSmote
Anubis
Level 16
God Stats
10W - 5L
1,835 SR
Queue Stats
25W - 18L
1,691 Elo+
Party 3
Apollo
Apollo
Xkoben
Apollo
Level 7
God Stats
3W - 3L
1,493 SR
Queue Stats
67W - 69L
1,470 Elo+
Solo
Ymir
Ymir
YeettheYote
Ymir
Level 22
God Stats
17W - 13L
1,643 SR
Queue Stats
49W - 38L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 3
11,631
447
8,080
22,289
14,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 10 / 2
10,386
399
10,776
16,649
4,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
ISACOPAI
Bellona
19
3 / 7 / 4
11,999
462
9,339
25,486
14,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Kefurx
Aphrodite
14
0 / 10 / 2
10,281
395
6,335
16,500
10,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 7 / 0
12,110
466
17,862
19,525
5,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaronVonShoes
Gilgamesh
17
1 / 3 / 16
11,565
445
6,776
16,900
16,251
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
HeyMuffin
Chernobog
19
3 / 6 / 14
13,348
513
7,280
15,596
7,290
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
22 / 1 / 8
15,807
608
36,442
29,345
20,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Xkoben
Apollo
17
7 / 4 / 7
12,496
481
11,777
18,541
7,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 0 / 10
15,682
603
14,910
26,898
36,593
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
100
12
Kills
45
45
Deaths
14
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
4
11
3
0.5
W
Gilgamesh
BaronVonShoes
Gilgamesh
1
3
16
3
L
2
10
2
0.3
W
Chernobog
HeyMuffin
Chernobog
3
6
14
1.67
L
Bellona
ISACOPAI
Bellona
3
7
4
0.71
L
Aphrodite
Kefurx
Aphrodite
0
10
2
0.1
W
22
1
8
26
W
Apollo
Xkoben
Apollo
7
4
7
2.63
W
12
0
10
17
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,392
Damage
77,185
100,449
Taken
107,280
48,613
Mitigated
88,369
19,596
Healing
42,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,080
3,425
0
3,907
22,289
14,354
0
8,602
13,382
0
64,571
W
Gilgamesh
BaronVonShoes
Gilgamesh
6,776
1,454
0
2,965
16,900
16,251
1,669
4,815
12,033
0
47,529
L
10,776
861
0
1,134
16,649
4,004
0
10,112
6,537
58,200
0
W
Chernobog
HeyMuffin
Chernobog
7,280
5,362
0
1,979
15,596
7,290
2,057
1,840
13,716
0
73,556
L
Bellona
ISACOPAI
Bellona
9,339
2,857
0
5,131
25,486
14,264
29
8,025
17,461
0
53,950
L
Aphrodite
Kefurx
Aphrodite
6,335
1,049
2,910
2,715
16,500
10,399
0
13,574
2,825
18,123
0
W
36,442
1,700
1,020
26,103
29,345
20,463
1,266
7,927
20,992
159,497
0
W
Apollo
Xkoben
Apollo
11,777
7,101
0
5,605
18,541
7,772
3,592
2,587
15,858
0
71,801
W
14,910
3,903
0
4,719
26,898
36,593
756
4,010
22,844
85,517
0
L
17,862
12,231
0
3,799
19,525
5,592
1,023
11,299
7,980
0
106,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,407
Gold Earned
68,898
470
Minions Killed
605
0
Camps Cleared
0
2,133,970
Distance Traveled
2,169,933
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,631
447
97
4
0
448,055
5
W
Gilgamesh
11,565
445
75
3
0
448,214
5
L
Janus
10,386
399
91
4
0
399,081
9
W
Chernobog
13,348
513
139
5
0
394,894
1
L
Bellona
11,999
462
89
3
0
455,787
1
L
Aphrodite
10,281
395
20
1
0
434,801
10
W
Anubis
15,807
608
184
7
0
444,618
8
W
Apollo
12,496
481
101
4
0
442,314
3
W
Ymir
15,682
603
106
4
0
439,893
4
L
Izanami
12,110
466
173
7
0
396,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role