Player Matchup

Geb
Geb
BanditRaid
Geb
Level 54
God Stats
73W - 41L
1,644 SR
Queue Stats
97W - 76L
1,580 Elo+
Party 1
Loki
Loki
Desistreamz3309
Loki
Level 147
God Stats
4W - 3L
1,524 SR
Queue Stats
427W - 399L
1,557 Elo+
Party 1
Anhur
Anhur
DreadedK1ngJ
Anhur
Level 108
God Stats
27W - 28L
1,521 SR
Queue Stats
236W - 206L
1,556 Elo+
Party 1
Tiamat
Tiamat
I Brown301 I
Tiamat
Level 155
God Stats
19W - 22L
1,679 SR
Queue Stats
464W - 436L
1,642 Elo+
Party 1
Scylla
Scylla
Sekto2
Scylla
Level 121
God Stats
12W - 5L
1,701 SR
Queue Stats
846W - 765L
1,550 Elo+
Solo
Team Averages
Level 117
1,614 SR
1,577 Elo+

VS

Team Averages
Level 100
1,384 SR
1,542 Elo+
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FD GOD 72
Hera
Level 122
God Stats
0W - 6L
1,230 SR
Queue Stats
521W - 498L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
PlzDntFiteMe
Danzaburou
Level 66
God Stats
0W - 1L
1,263 SR
Queue Stats
20W - 34L
1,689 Elo+
Solo
Pele
Pele
RancidLard420
Pele
Level 102
God Stats
7W - 10L
1,555 SR
Queue Stats
48W - 58L
1,533 Elo+
Solo
Ymir
Ymir
Zomjax47
Ymir
Level 61
God Stats
9W - 6L
1,372 SR
Queue Stats
227W - 216L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,838
487
2,531
6,339
2,839
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 2
6,139
512
3,150
5,795
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 2 / 0
6,311
526
3,253
6,351
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
14
3 / 0 / 0
7,970
664
7,705
7,552
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
Sekto2
Scylla
11
0 / 3 / 1
5,979
498
3,369
5,708
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 2 / 0
6,927
577
4,035
11,093
6,319
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
12
5 / 1 / 2
7,379
615
7,496
4,595
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PlzDntFiteMe
Danzaburou
9
0 / 2 / 2
5,342
445
1,730
5,299
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 1 / 1
7,681
640
3,707
6,499
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
9
0 / 1 / 3
6,063
505
1,318
6,554
2,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
8
8
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
W
0
1
3
1.5
W
2
2
2
1.5
W
2
2
0
1
L
Hera
5
1
2
6
W
Tiamat
3
0
0
3
L
Danzaburou
PlzDntFiteMe
Danzaburou
0
2
2
0.5
L
3
1
1
3.5
W
Scylla
Sekto2
Scylla
0
3
1
0.17
L
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,008
Damage
18,286
31,745
Taken
34,040
12,225
Mitigated
12,842
10,022
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,035
420
0
6,250
11,093
6,319
0
7,523
3,570
43,183
0
W
2,531
244
0
1,859
6,339
2,839
224
2,074
4,265
11,554
0
W
3,150
1,038
0
254
5,795
1,821
0
2,735
3,060
0
28,894
W
3,253
2,512
0
2,239
6,351
1,707
663
825
5,526
0
43,621
L
Hera
7,496
1,586
0
1,916
4,595
1,421
482
2,042
2,349
48,632
0
W
Tiamat
7,705
2,448
0
4,614
7,552
4,120
116
4,035
3,517
52,321
0
L
Danzaburou
PlzDntFiteMe
Danzaburou
1,730
764
0
1,132
5,299
978
196
482
4,817
0
17,282
L
3,707
734
0
3,992
6,499
2,080
240
749
5,718
0
52,885
W
Scylla
Sekto2
Scylla
3,369
402
0
1,056
5,708
1,738
0
3,180
2,528
36,650
0
L
Ymir
1,318
291
0
1,148
6,554
2,044
0
2,501
3,981
12,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
33,392
382
Minions Killed
405
0
Camps Cleared
0
1,184,497
Distance Traveled
1,233,619
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,927
577
126
11
0
236,681
0
W
Geb
5,838
487
31
3
0
264,781
0
W
Loki
6,139
512
68
6
0
270,513
4
W
Anhur
6,311
526
80
7
0
208,332
7
L
Hera
7,379
615
100
8
0
252,629
1
W
Tiamat
7,970
664
131
11
0
222,849
2
L
Danzaburou
5,342
445
39
3
0
231,648
0
L
Pele
7,681
640
121
10
0
268,163
2
W
Scylla
5,979
498
72
6
0
218,022
3
L
Ymir
6,063
505
19
2
0
244,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role