Player Matchup

Bellona
Bellona
Alexzombie117
Bellona
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,234 Elo+
Solo
Merlin
Merlin
BG_Typhon
Merlin
Level 137
God Stats
15W - 17L
1,522 SR
Queue Stats
317W - 287L
1,497 Elo+
Solo
Mercury
Mercury
Rob The Drummer
Mercury
Level 123
God Stats
3W - 5L
1,198 SR
Queue Stats
167W - 160L
1,481 Elo+
Party 1
Ymir
Ymir
TrueBlueTravi
Ymir
Level 115
God Stats
5W - 3L
1,532 SR
Queue Stats
154W - 161L
1,442 Elo+
Party 1
Neith
Neith
Yolokaliin
Neith
Level 88
God Stats
3W - 0L
1,874 SR
Queue Stats
4W - 5L
1,450 Elo+
Solo
Team Averages
Level 114
1,525 SR
1,421 Elo+

VS

Team Averages
Level 110
1,470 SR
1,454 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DC-Phill
Apollo
Level 129
God Stats
11W - 15L
1,410 SR
Queue Stats
251W - 245L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
KZB C4M1L016
Sun Wukong
Level 129
God Stats
6W - 4L
1,568 SR
Queue Stats
216W - 261L
1,401 Elo+
Solo
Artio
Artio
Winning_the_Poo
Artio
Level 84
God Stats
0W - 3L
1,418 SR
Queue Stats
57W - 65L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
fedhill401
Baron Samedi
Level 88
God Stats
8W - 10L
1,453 SR
Queue Stats
128W - 143L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
8 / 0 / 12
13,340
785
13,014
14,815
17,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
BG_Typhon
Merlin
20
10 / 1 / 14
14,122
831
28,120
10,116
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
2 / 3 / 14
11,638
685
9,331
13,489
6,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 2 / 19
13,352
785
11,067
18,500
22,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
19
5 / 1 / 13
12,790
752
16,613
13,977
5,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
1 / 6 / 3
10,555
621
16,041
16,361
10,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
DC-Phill
Apollo
15
1 / 9 / 2
9,234
543
8,027
17,108
6,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
KZB C4M1L016
Sun Wukong
18
1 / 7 / 4
10,935
643
11,102
25,218
20,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 4 / 4
11,144
656
5,783
19,561
19,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
fedhill401
Baron Samedi
18
3 / 4 / 0
10,846
638
14,129
11,882
5,933
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
20
30
Kills
7
7
Deaths
30
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
6
3
0.42
W
Bellona
8
0
12
14
W
Merlin
BG_Typhon
Merlin
10
1
14
17
L
Apollo
DC-Phill
Apollo
1
9
2
0.22
L
Sun Wukong
KZB C4M1L016
Sun Wukong
1
7
4
0.43
W
2
3
14
3
W
5
2
19
7.25
L
1
4
4
0.75
W
Neith
5
1
13
11.5
L
Baron Samedi
fedhill401
Baron Samedi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,145
Damage
55,082
70,897
Taken
90,130
56,625
Mitigated
62,870
18,164
Healing
20,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
16,041
2,679
0
1,452
16,361
10,091
0
8,247
7,685
0
54,911
W
Bellona
13,014
1,732
1,972
3,213
14,815
17,546
405
4,300
10,515
0
37,443
W
Merlin
BG_Typhon
Merlin
28,120
2,337
212
2,180
10,116
4,597
910
2,764
7,352
67,278
0
L
Apollo
DC-Phill
Apollo
8,027
3,309
0
1,887
17,108
6,712
0
7,283
9,337
0
27,575
L
Sun Wukong
KZB C4M1L016
Sun Wukong
11,102
1,189
0
7,420
25,218
20,946
1
8,718
15,704
0
41,748
W
9,331
3,206
0
1,897
13,489
6,073
2,454
2,694
10,795
0
33,830
W
11,067
351
0
2,847
18,500
22,501
37
5,659
12,841
27,087
0
L
5,783
561
1,279
5,432
19,561
19,188
0
7,915
10,623
14,905
0
W
Neith
16,613
10,055
0
5,843
13,977
5,908
1,432
5,217
8,760
0
50,632
L
Baron Samedi
fedhill401
Baron Samedi
14,129
767
1,999
1,426
11,882
5,933
0
5,277
6,337
51,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,242
Gold Earned
52,714
366
Minions Killed
341
8
Camps Cleared
7
1,573,962
Distance Traveled
1,426,502
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,555
621
74
4
3
324,301
5
W
Bellona
13,340
785
78
5
3
341,819
1
W
Merlin
14,122
831
111
7
2
313,660
2
L
Apollo
9,234
543
50
3
1
201,787
2
L
Sun Wukong
10,935
643
84
5
3
306,513
3
W
Mercury
11,638
685
75
4
1
340,147
3
W
Ymir
13,352
785
25
1
1
282,123
3
L
Artio
11,144
656
21
1
0
321,150
2
W
Neith
12,790
752
77
5
1
296,213
2
L
Baron Samedi
10,846
638
112
7
0
272,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role