Player Matchup

The Morrigan
The Morrigan
MynameisVaL
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,686 Elo+
Solo
Neith
Neith
Perry1020
Neith
Level 5
God Stats
4W - 6L
1,540 SR
Queue Stats
6W - 8L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
crossdaboss08
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,531 Elo+
Solo
Arachne
Arachne
luckyluckyi
Arachne
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 17L
1,298 Elo+
Party 2
Ares
Ares
miyanoQAQ
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,502 Elo+
Party 2
Team Averages
Level 25
1,508 SR
1,512 Elo+

VS

Team Averages
Level 22
1,478 SR
1,575 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Babu95
Nemesis
Level 24
God Stats
7W - 4L
1,348 SR
Queue Stats
99W - 85L
1,559 Elo+
Party 1
Mulan
Mulan
KlumzyLarri
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,827 Elo+
Solo
Artio
Artio
painaulait123
Artio
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 40L
1,452 Elo+
Party 3
Kukulkan
Kukulkan
xMawnstah
Kukulkan
Level 24
God Stats
12W - 16L
1,543 SR
Queue Stats
295W - 295L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MynameisVaL
The Morrigan
12
0 / 2 / 3
6,908
461
1,059
5,811
1,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Perry1020
Neith
12
4 / 3 / 0
7,483
499
8,232
7,829
2,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
crossdaboss08
Gilgamesh
11
0 / 6 / 3
6,452
430
3,575
9,898
4,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
luckyluckyi
Arachne
14
4 / 2 / 2
7,966
531
5,890
10,407
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
10
1 / 4 / 0
6,064
404
2,565
11,787
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 2 / 3
6,924
462
4,323
5,802
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Babu95
Nemesis
16
7 / 0 / 2
9,209
614
9,271
8,195
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 4 / 2
8,947
596
9,086
14,486
7,601
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 2 / 5
7,957
530
3,428
10,885
7,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
xMawnstah
Kukulkan
14
1 / 2 / 1
8,264
551
4,396
4,097
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
17
17
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
3
1.25
W
Nemesis
Babu95
Nemesis
7
0
2
8
W
6
4
2
1.75
L
The Morrigan
MynameisVaL
The Morrigan
0
2
3
0.75
L
Neith
Perry1020
Neith
4
3
0
1.33
L
Gilgamesh
crossdaboss08
Gilgamesh
0
6
3
0.25
L
Arachne
luckyluckyi
Arachne
4
2
2
2.5
L
Ares
1
4
0
0.25
W
2
2
5
2.25
W
Kukulkan
xMawnstah
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,321
Damage
30,504
45,732
Taken
43,465
20,852
Mitigated
22,734
9,590
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,323
2,540
0
460
5,802
2,075
2,206
277
5,525
0
31,793
W
Nemesis
Babu95
Nemesis
9,271
4,579
0
547
8,195
4,086
32
538
7,657
0
71,130
W
9,086
1,316
0
6,855
14,486
7,601
988
0
14,486
0
53,125
L
The Morrigan
MynameisVaL
The Morrigan
1,059
594
0
468
5,811
1,864
0
2,887
2,902
29,582
0
L
Neith
Perry1020
Neith
8,232
4,035
0
2,824
7,829
2,701
582
337
7,492
0
38,325
L
Gilgamesh
crossdaboss08
Gilgamesh
3,575
989
0
2,036
9,898
4,533
492
508
9,390
0
22,846
L
Arachne
luckyluckyi
Arachne
5,890
3,892
0
4,009
10,407
4,500
0
1,081
9,326
0
44,314
L
Ares
2,565
303
0
253
11,787
7,254
0
3,011
8,776
19,883
0
W
3,428
147
1,571
5,214
10,885
7,387
860
1,928
8,957
28,310
0
W
Kukulkan
xMawnstah
Kukulkan
4,396
270
0
315
4,097
1,585
667
881
3,216
48,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
41,301
306
Minions Killed
443
0
Camps Cleared
0
1,296,296
Distance Traveled
1,360,262
2
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,924
462
61
4
0
219,829
5
W
Nemesis
9,209
614
112
7
0
330,028
9
W
Mulan
8,947
596
113
8
0
272,510
3
L
The Morrigan
6,908
461
74
5
0
254,042
0
L
Neith
7,483
499
70
5
0
216,927
0
L
Gilgamesh
6,452
430
48
3
0
267,848
0
L
Arachne
7,966
531
87
6
0
311,015
2
L
Ares
6,064
404
27
2
0
246,464
0
W
Artio
7,957
530
54
4
0
290,352
1
W
Kukulkan
8,264
551
103
7
0
247,543
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role