Player Matchup

Olorun
Olorun
 
Olorun
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BloodMoonKing
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,408 Elo+
Party 1
Nemesis
Nemesis
BonevatuRa
Nemesis
Level 13
God Stats
2W - 2L
1,856 SR
Queue Stats
10W - 10L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZeneticZyn
Morgan Le Fay
Level 18
God Stats
8W - 6L
1,664 SR
Queue Stats
24W - 27L
1,338 Elo+
Party 1
Chiron
Chiron
kulpytas
Chiron
Level 29
God Stats
38W - 56L
1,438 SR
Queue Stats
406W - 472L
1,445 Elo+
Solo
Team Averages
Level 20
1,592 SR
1,416 Elo+

VS

Team Averages
Level 21
1,373 SR
1,377 Elo+
Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bascenoovich
Hou Yi
Level 17
God Stats
8W - 7L
1,416 SR
Queue Stats
10W - 7L
1,607 Elo+
Solo
Chang'e
Chang'e
Rasce27
Chang'e
Level 23
God Stats
3W - 2L
1,153 SR
Queue Stats
7W - 7L
1,264 Elo+
Party 2
Tsukuyomi
Tsukuyomi
izarbegic
Tsukuyomi
Level 13
God Stats
6W - 8L
1,295 SR
Queue Stats
10W - 11L
1,323 Elo+
Solo
Bellona
Bellona
tu_muerto_nv1
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
6 / 2 / 6
8,165
510
12,907
10,839
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
BloodMoonKing
Kumbhakarna
11
2 / 3 / 8
7,577
474
4,262
13,507
10,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
BonevatuRa
Nemesis
6
0 / 1 / 2
5,500
344
1,299
3,962
1,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ZeneticZyn
Morgan Le Fay
14
5 / 0 / 4
8,431
527
6,708
6,842
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
kulpytas
Chiron
12
0 / 4 / 0
7,418
464
3,834
10,784
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 2 / 2
7,318
457
4,338
5,962
2,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
3 / 5 / 1
7,698
481
9,689
11,376
3,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Rasce27
Chang'e
11
1 / 5 / 2
6,965
435
4,381
10,637
3,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
izarbegic
Tsukuyomi
13
1 / 2 / 1
7,692
481
5,601
9,574
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
15
4 / 0 / 2
8,912
557
8,353
11,779
9,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
9
10
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
6
2
6
4.5
W
Discordia
 
Discordia
0
2
2
0.5
W
Hou Yi
3
5
1
0.7
L
Kumbhakarna
BloodMoonKing
Kumbhakarna
2
3
8
2
L
Nemesis
BonevatuRa
Nemesis
0
1
2
1
W
Chang'e
Rasce27
Chang'e
1
5
2
0.4
L
Morgan Le Fay
ZeneticZyn
Morgan Le Fay
5
0
4
7
W
Tsukuyomi
izarbegic
Tsukuyomi
1
2
1
0.75
L
Chiron
kulpytas
Chiron
0
4
0
0
W
Bellona
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,010
Damage
32,362
45,934
Taken
49,328
22,967
Mitigated
23,197
14,359
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,907
5,686
394
5,081
10,839
4,422
782
2,757
8,082
57,050
0
W
Discordia
 
Discordia
4,338
544
0
1,922
5,962
2,192
239
3,042
2,920
35,926
0
W
Hou Yi
9,689
5,163
0
2,299
11,376
3,881
448
7,752
3,624
0
44,687
L
Kumbhakarna
BloodMoonKing
Kumbhakarna
4,262
967
0
1,803
13,507
10,919
196
4,226
9,281
16,160
0
L
Nemesis
BonevatuRa
Nemesis
1,299
766
0
528
3,962
1,316
0
399
3,563
0
13,358
W
Chang'e
Rasce27
Chang'e
4,381
1,266
1,390
3,147
10,637
3,883
502
8,418
2,219
25,996
0
L
Morgan Le Fay
ZeneticZyn
Morgan Le Fay
6,708
804
0
1,785
6,842
2,746
0
1,705
5,137
44,998
0
W
Tsukuyomi
izarbegic
Tsukuyomi
5,601
1,276
0
630
9,574
3,355
0
2,349
7,225
0
59,763
L
Chiron
kulpytas
Chiron
3,834
1,763
60
4,708
10,784
3,564
365
1,089
9,695
0
42,539
W
Bellona
8,353
1,651
0
4,640
11,779
9,886
311
2,316
9,463
10,362
49,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,091
Gold Earned
38,585
344
Minions Killed
421
0
Camps Cleared
0
1,213,792
Distance Traveled
1,536,625
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,165
510
86
5
0
267,521
4
W
Discordia
7,318
457
66
4
0
295,372
4
W
Hou Yi
7,698
481
76
5
0
270,527
2
L
Kumbhakarna
7,577
474
28
2
0
304,528
3
L
Nemesis
5,500
344
34
2
0
126,139
0
W
Chang'e
6,965
435
42
3
0
286,300
1
L
Morgan Le Fay
8,431
527
105
7
0
302,126
1
W
Tsukuyomi
7,692
481
102
6
0
332,677
6
L
Chiron
7,418
464
91
6
0
213,478
0
W
Bellona
8,912
557
135
8
0
351,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role