Player Matchup

Zhong Kui
Zhong Kui
I Be Meep
Zhong Kui
Level 104
God Stats
11W - 7L
1,642 SR
Queue Stats
230W - 209L
1,524 Elo+
Party 3
Anubis
Anubis
Mute Mini
Anubis
Level 160
God Stats
6W - 6L
1,502 SR
Queue Stats
275W - 285L
1,541 Elo+
Party 3
Hou Yi
Hou Yi
VG I Darkari
Hou Yi
Level 145
God Stats
0W - 2L
1,453 SR
Queue Stats
207W - 240L
1,573 Elo+
Party 3
Kumbhakarna
Kumbhakarna
uL HarvPlayz
Kumbhakarna
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Thor
Thor
z iCantMid
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 25L
1,678 Elo+
Party 3
Team Averages
Level 94
1,519 SR
1,563 Elo+

VS

Team Averages
Level 66
1,668 SR
1,659 Elo+
Skadi
Skadi
Bilkos_lces
Skadi
Level 156
God Stats
12W - 5L
1,733 SR
Queue Stats
381W - 360L
1,650 Elo+
Party 1
Bakasura
Bakasura
HalluciongenZ
Bakasura
Level 97
God Stats
1W - 0L
1,696 SR
Queue Stats
51W - 49L
1,558 Elo+
Party 2
Ra
Ra
Maysgames
Ra
Level 31
God Stats
4W - 8L
1,687 SR
Queue Stats
35W - 39L
1,851 Elo+
Solo
Ne Zha
Ne Zha
QuasiMad
Ne Zha
Level 22
God Stats
4W - 4L
1,536 SR
Queue Stats
127W - 65L
1,677 Elo+
Party 1
Bellona
Bellona
iZeerowe
Bellona
Level 22
God Stats
47W - 35L
1,690 SR
Queue Stats
82W - 89L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I Be Meep
Zhong Kui
12
2 / 2 / 3
7,015
540
8,029
7,429
5,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
Mute Mini
Anubis
13
7 / 2 / 4
8,275
637
7,218
6,411
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
8
0 / 5 / 0
5,325
410
1,143
6,803
1,516
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
uL HarvPlayz
Kumbhakarna
9
0 / 4 / 6
6,047
465
2,052
7,566
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 5
6,660
512
2,790
8,225
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 4
9,298
715
5,865
3,321
883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
HalluciongenZ
Bakasura
11
0 / 3 / 3
6,476
498
3,845
8,500
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 4 / 3
6,866
528
2,222
6,190
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
QuasiMad
Ne Zha
12
6 / 2 / 4
7,313
563
8,267
10,004
3,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
iZeerowe
Bellona
12
0 / 2 / 0
6,750
519
3,221
9,606
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
11
Kills
16
16
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
W
Bakasura
HalluciongenZ
Bakasura
0
3
3
0.5
L
Zhong Kui
I Be Meep
Zhong Kui
2
2
3
1.75
W
1
4
3
0.63
L
Anubis
Mute Mini
Anubis
7
2
4
4.5
W
Ne Zha
QuasiMad
Ne Zha
6
2
4
4
L
Hou Yi
0
5
0
0
W
Bellona
iZeerowe
Bellona
0
2
0
0
L
Kumbhakarna
uL HarvPlayz
Kumbhakarna
0
4
6
0.75
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,232
Damage
23,420
36,434
Taken
37,621
15,194
Mitigated
13,131
9,152
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,865
2,939
0
707
3,321
883
1,548
678
2,643
0
60,079
W
Bakasura
HalluciongenZ
Bakasura
3,845
2,763
0
2,497
8,500
2,954
180
3,709
4,791
0
32,067
L
Zhong Kui
I Be Meep
Zhong Kui
8,029
467
0
2,423
7,429
5,274
682
249
6,925
38,357
0
W
2,222
251
616
1,036
6,190
1,480
625
4,203
1,987
36,866
0
L
Anubis
Mute Mini
Anubis
7,218
385
0
2,781
6,411
2,811
0
1,018
5,393
55,520
0
W
Ne Zha
QuasiMad
Ne Zha
8,267
2,026
0
1,797
10,004
3,266
0
2,791
7,213
0
40,089
L
Hou Yi
1,143
937
0
625
6,803
1,516
0
0
6,803
0
22,876
W
Bellona
iZeerowe
Bellona
3,221
1,579
0
4,350
9,606
4,548
924
5,918
3,688
0
36,489
L
Kumbhakarna
uL HarvPlayz
Kumbhakarna
2,052
368
0
461
7,566
2,964
0
665
6,766
16,347
0
L
2,790
242
0
2,862
8,225
2,629
0
290
7,675
0
30,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,322
Gold Earned
36,703
321
Minions Killed
421
0
Camps Cleared
0
1,113,402
Distance Traveled
1,260,126
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,298
715
123
9
0
260,711
4
W
Bakasura
6,476
498
79
6
0
268,168
1
L
Zhong Kui
7,015
540
74
6
0
202,814
0
W
Ra
6,866
528
92
7
0
246,577
4
L
Anubis
8,275
637
112
9
0
228,963
4
W
Ne Zha
7,313
563
48
4
0
265,039
3
L
Hou Yi
5,325
410
39
3
0
166,701
2
W
Bellona
6,750
519
79
6
0
219,631
1
L
Kumbhakarna
6,047
465
29
2
0
265,716
2
L
Thor
6,660
512
67
5
0
249,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role