Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Foulegeek71
Kuzenbo
Level 57
God Stats
19W - 31L
1,363 SR
Queue Stats
305W - 340L
1,376 Elo+
Party 1
Guan Yu
Guan Yu
HailAsmodei
Guan Yu
Level 4
God Stats
3W - 1L
1,698 SR
Queue Stats
5W - 7L
1,525 Elo+
Party 3
Chiron
Chiron
Viixar
Chiron
Level 37
God Stats
21W - 17L
1,352 SR
Queue Stats
231W - 261L
1,433 Elo+
Party 1
Sol
Sol
VioletLamp
Sol
Level 48
God Stats
2W - 2L
1,528 SR
Queue Stats
98W - 137L
1,387 Elo+
Party 3
Team Averages
Level 43
1,488 SR
1,444 Elo+

VS

Team Averages
Level 45
1,553 SR
1,469 Elo+
Chang'e
Chang'e
 
Chang'e
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Apperture992
Serqet
Level 47
God Stats
12W - 14L
1,547 SR
Queue Stats
383W - 494L
1,349 Elo+
Party 4
Baron Samedi
Baron Samedi
DracoNinja11
Baron Samedi
Level 89
God Stats
2W - 4L
1,593 SR
Queue Stats
239W - 226L
1,542 Elo+
Solo
Amaterasu
Amaterasu
EskiJoe
Amaterasu
Level 21
God Stats
59W - 62L
1,624 SR
Queue Stats
404W - 480L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
6 / 1 / 1
8,151
582
8,114
9,933
3,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Foulegeek71
Kuzenbo
13
8 / 0 / 11
9,117
651
6,274
11,638
7,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
HailAsmodei
Guan Yu
13
1 / 2 / 3
7,233
517
3,048
8,888
5,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Viixar
Chiron
16
13 / 0 / 6
9,774
698
17,218
7,363
2,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 0
7,319
523
3,994
8,577
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 4 / 3
6,977
498
9,399
11,888
4,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
 
Cernunnos
9
0 / 7 / 0
5,528
395
3,987
9,605
2,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
11
4 / 6 / 0
6,965
498
6,334
10,501
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
DracoNinja11
Baron Samedi
14
2 / 3 / 0
8,007
572
4,680
8,421
4,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
EskiJoe
Amaterasu
9
0 / 9 / 0
6,085
435
3,583
12,903
3,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
29
Kills
7
7
Deaths
29
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
1
6.5
L
Chang'e
 
Chang'e
1
4
3
0.63
L
Cernunnos
 
Cernunnos
0
7
0
0
L
Serqet
4
6
0
0.67
L
Baron Samedi
DracoNinja11
Baron Samedi
2
3
0
0.67
L
Amaterasu
EskiJoe
Amaterasu
0
9
0
0
W
Kuzenbo
Foulegeek71
Kuzenbo
8
0
11
13.5
W
Guan Yu
HailAsmodei
Guan Yu
1
2
3
1.25
W
Chiron
Viixar
Chiron
13
0
6
16
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,648
Damage
27,983
46,399
Taken
53,318
21,208
Mitigated
17,972
14,321
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,114
4,511
0
3,550
9,933
3,306
0
2,508
7,125
0
47,959
L
Chang'e
 
Chang'e
9,399
995
641
5,113
11,888
4,754
198
4,738
7,150
40,267
0
L
Cernunnos
 
Cernunnos
3,987
1,242
0
703
9,605
2,206
0
1,423
8,182
0
32,247
L
Serqet
6,334
1,898
0
500
10,501
3,162
0
2,784
7,717
0
31,476
L
Baron Samedi
DracoNinja11
Baron Samedi
4,680
1,022
0
4,036
8,421
4,390
0
0
8,421
51,542
0
L
Amaterasu
EskiJoe
Amaterasu
3,583
1,752
0
856
12,903
3,460
0
1,323
11,580
0
17,503
W
Kuzenbo
Foulegeek71
Kuzenbo
6,274
1,828
0
2,097
11,638
7,300
80
2,284
8,688
19,867
0
W
Guan Yu
HailAsmodei
Guan Yu
3,048
321
0
2,566
8,888
5,190
346
3,852
5,036
0
35,054
W
Chiron
Viixar
Chiron
17,218
9,232
641
3,326
7,363
2,542
1,688
370
6,993
0
74,219
W
3,994
2,571
219
1,922
8,577
2,870
2,306
5,065
3,448
35,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,594
Gold Earned
33,562
399
Minions Killed
338
0
Camps Cleared
0
1,342,983
Distance Traveled
1,253,854
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,151
582
88
6
0
310,003
0
L
Chang'e
6,977
498
72
5
0
259,532
4
L
Cernunnos
5,528
395
60
4
0
247,803
1
L
Serqet
6,965
498
56
4
0
251,823
3
L
Baron Samedi
8,007
572
117
8
0
231,235
1
L
Amaterasu
6,085
435
33
2
0
263,461
3
W
Kuzenbo
9,117
651
28
2
0
297,591
1
W
Guan Yu
7,233
517
69
5
0
256,512
0
W
Chiron
9,774
698
132
9
0
272,694
1
W
Sol
7,319
523
82
6
0
206,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role