Player Matchup

Bacchus
Bacchus
Crit Barb
Bacchus
Level 24
God Stats
16W - 10L
1,647 SR
Queue Stats
123W - 59L
1,690 Elo+
Party 1
Ymir
Ymir
D20CritRogue
Ymir
Level 17
God Stats
5W - 1L
1,889 SR
Queue Stats
68W - 38L
1,692 Elo+
Party 1
Guan Yu
Guan Yu
ToasterNemesis
Guan Yu
Level 125
God Stats
236W - 217L
1,668 SR
Queue Stats
243W - 226L
1,588 Elo+
Party 2
Odin
Odin
rivera3093
Odin
Level 7
God Stats
12W - 10L
1,448 SR
Queue Stats
93W - 92L
1,369 Elo+
Party 2
Set
Set
rugdoctor420
Set
Level 27
God Stats
2W - 4L
1,243 SR
Queue Stats
58W - 62L
1,365 Elo+
Solo
Team Averages
Level 40
1,579 SR
1,541 Elo+

VS

Team Averages
Level 18
1,631 SR
1,567 Elo+
Xing Tian
Xing Tian
AbsoluteDeath1
Xing Tian
Level 24
God Stats
2W - 1L
1,713 SR
Queue Stats
281W - 277L
1,436 Elo+
Solo
Neith
Neith
KingOfThePond01
Neith
Level 24
God Stats
18W - 14L
1,695 SR
Queue Stats
20W - 14L
1,653 Elo+
Solo
Scylla
Scylla
Matheus7591
Scylla
Level 27
God Stats
28W - 26L
1,584 SR
Queue Stats
272W - 284L
1,486 Elo+
Party 3
Fenrir
Fenrir
arcnjo_mael
Fenrir
Level 13
God Stats
13W - 22L
1,541 SR
Queue Stats
85W - 122L
1,450 Elo+
Party 3
Set
Set
james19812345433
Set
Level 4
God Stats
1W - 1L
1,623 SR
Queue Stats
3W - 5L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crit Barb
Bacchus
17
12 / 0 / 15
11,472
1,434
14,157
6,388
3,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

16
8 / 1 / 15
10,414
1,302
14,503
10,591
5,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 2 / 15
9,771
1,221
9,761
9,703
8,884
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 4 / 15
8,171
1,021
3,712
10,528
6,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 5 / 9
8,886
1,111
5,386
7,653
3,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

308

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AbsoluteDeath1
Xing Tian
14
2 / 5 / 7
8,202
1,025
7,402
15,777
9,092
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 7 / 5
9,491
1,186
14,950
10,934
3,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
14
3 / 11 / 7
8,914
1,114
10,608
13,938
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
0 / 5 / 4
7,162
895
3,232
5,914
2,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 6 / 3
7,150
894
3,041
5,107
1,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
34
Kills
12
12
Deaths
34
69
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AbsoluteDeath1
Xing Tian
2
5
7
1.1
W
Bacchus
Crit Barb
Bacchus
12
0
15
19.5
W
8
1
15
15.5
L
6
7
5
1.21
L
Scylla
3
11
7
0.59
W
8
2
15
7.75
L
Fenrir
0
5
4
0.4
L
1
6
3
0.42
W
2
4
15
2.38
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,519
Damage
39,233
44,863
Taken
51,670
27,804
Mitigated
21,335
5,093
Healing
894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AbsoluteDeath1
Xing Tian
7,402
1,243
0
8
15,777
9,092
0
11,958
3,819
12,612
0
W
Bacchus
Crit Barb
Bacchus
14,157
2,378
0
418
6,388
3,933
0
2,373
3,934
24,668
0
W
14,503
3,726
0
922
10,591
5,102
0
4,829
5,587
28,746
0
L
14,950
10,458
0
595
10,934
3,735
0
5,323
5,611
0
33,984
L
Scylla
10,608
1,948
0
54
13,938
4,443
0
10,811
3,127
31,994
0
W
9,761
649
1,700
1,735
9,703
8,884
0
2,657
6,956
8,725
14,515
L
Fenrir
3,232
837
0
237
5,914
2,599
0
3,353
2,561
0
7,757
L
3,041
1,146
0
0
5,107
1,466
0
1,663
3,444
0
5,905
W
3,712
1,366
0
0
10,528
6,355
0
5,644
4,786
3,516
9,386
W
5,386
3,114
0
318
7,653
3,530
0
2,027
5,590
0
15,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,714
Gold Earned
40,919
120
Minions Killed
122
6
Camps Cleared
3
702,406
Distance Traveled
494,376
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,202
1,025
12
2
0
122,346
1
W
Bacchus
11,472
1,434
29
4
1
165,608
1
W
Ymir
10,414
1,302
25
3
1
145,010
0
L
Neith
9,491
1,186
51
6
2
120,150
0
L
Scylla
8,914
1,114
49
6
0
117,513
1
W
Guan Yu
9,771
1,221
25
3
1
152,508
0
L
Fenrir
7,162
895
5
1
1
72,748
0
L
Set
7,150
894
5
1
0
61,619
0
W
Odin
8,171
1,021
21
3
0
117,669
0
W
Set
8,886
1,111
20
3
3
121,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role