Player Matchup

Neith
Neith
ArtonicDitto
Neith
Level 8
God Stats
5W - 2L
1,613 SR
Queue Stats
20W - 9L
1,498 Elo+
Solo
Yemoja
Yemoja
Jezz3737
Yemoja
Level 8
God Stats
24W - 18L
1,582 SR
Queue Stats
175W - 183L
1,428 Elo+
Party 1
Freya
Freya
Ninny814490
Freya
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 73L
1,526 Elo+
Solo
Achilles
Achilles
RoyalMule22
Achilles
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,508 Elo+
Solo
Tiamat
Tiamat
YouWonnaDie
Tiamat
Level 29
God Stats
13W - 9L
1,593 SR
Queue Stats
372W - 410L
1,454 Elo+
Party 1
Team Averages
Level 16
1,558 SR
1,483 Elo+

VS

Team Averages
Level 7
1,564 SR
1,478 Elo+
Agni
Agni
ALPHAATANGOO
Agni
Level 5
God Stats
1W - 3L
1,730 SR
Queue Stats
3W - 4L
1,655 Elo+
Solo
Ah Puch
Ah Puch
Oathkeeper85
Ah Puch
Level 9
God Stats
1W - 2L
1,571 SR
Queue Stats
122W - 131L
1,411 Elo+
Solo
Athena
Athena
XPedroA1MEIDAX
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Cerberus
Cerberus
ddrty
Cerberus
Level 6
God Stats
1W - 3L
1,518 SR
Queue Stats
6W - 13L
1,323 Elo+
Solo
Fenrir
Fenrir
xPauLoViicToRx
Fenrir
Level 15
God Stats
4W - 13L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 18
12,376
1,238
19,520
4,838
1,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Jezz3737
Yemoja
17
3 / 0 / 31
11,334
1,133
10,581
5,939
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
11 / 1 / 22
11,159
1,116
13,674
6,481
4,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
RoyalMule22
Achilles
17
4 / 0 / 24
9,812
981
9,498
15,508
11,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
18
10 / 0 / 29
11,646
1,165
15,197
7,944
6,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,795
880
17,744
10,586
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Oathkeeper85
Ah Puch
14
0 / 8 / 1
8,466
847
9,095
15,731
6,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 18 / 1
8,822
882
3,874
29,306
28,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
ddrty
Cerberus
13
0 / 3 / 1
8,205
821
1,113
7,321
2,938
14
0 / 8 / 1
8,310
831
4,413
14,553
7,866
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
5
43
Kills
1
1
Deaths
43
124
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
15
0
18
24
W
Yemoja
Jezz3737
Yemoja
3
0
31
18.5
W
11
1
22
22
L
Ah Puch
Oathkeeper85
Ah Puch
0
8
1
0.06
W
Achilles
RoyalMule22
Achilles
4
0
24
16
L
0
18
1
0.03
W
Tiamat
10
0
29
24.5
L
Cerberus
ddrty
Cerberus
0
3
1
0.17
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,470
Damage
36,239
40,710
Taken
77,497
28,793
Mitigated
49,144
15,220
Healing
2,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,744
1,712
0
37
10,586
3,894
0
5,138
5,448
38,879
0
W
19,520
12,045
0
3,138
4,838
1,856
0
3,555
1,283
0
48,041
W
Yemoja
Jezz3737
Yemoja
10,581
1,525
4,980
1,336
5,939
4,312
0
5,070
869
23,923
0
W
13,674
5,823
0
2,503
6,481
4,175
0
4,994
1,487
28,928
0
L
Ah Puch
Oathkeeper85
Ah Puch
9,095
1,361
0
1,511
15,731
6,347
0
7,482
8,249
29,569
0
W
Achilles
RoyalMule22
Achilles
9,498
4,685
0
2,084
15,508
11,936
0
11,223
4,285
0
16,183
L
3,874
1,109
0
466
29,306
28,099
0
18,919
10,387
17,023
0
W
Tiamat
15,197
2,496
0
1,179
7,944
6,514
0
6,984
960
27,975
0
L
Cerberus
ddrty
Cerberus
1,113
0
0
465
7,321
2,938
0
2,021
5,300
12,853
0
L
4,413
809
0
125
14,553
7,866
0
5,892
8,661
0
9,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,327
Gold Earned
42,598
204
Minions Killed
182
9
Camps Cleared
0
910,994
Distance Traveled
741,775
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,795
880
61
6
0
168,843
0
W
Neith
12,376
1,238
67
7
9
172,891
0
W
Yemoja
11,334
1,133
38
4
0
165,710
3
W
Freya
11,159
1,116
47
5
0
186,945
0
L
Ah Puch
8,466
847
46
5
0
160,821
0
W
Achilles
9,812
981
16
2
0
176,444
0
L
Athena
8,822
882
25
3
0
159,328
0
W
Tiamat
11,646
1,165
36
4
0
209,004
0
L
Cerberus
8,205
821
35
4
0
101,328
0
L
Fenrir
8,310
831
15
2
0
151,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role