Player Matchup

Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ASickMRajang
Tiamat
Level 58
God Stats
6W - 1L
1,683 SR
Queue Stats
13W - 11L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
CrankyGoblin474
Danzaburou
Level 79
God Stats
50W - 58L
1,482 SR
Queue Stats
152W - 183L
1,400 Elo+
Solo
Mulan
Mulan
Kirtassssh
Mulan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,244 Elo+
Party 2
Arachne
Arachne
nivek_reclems
Arachne
Level 87
God Stats
4W - 1L
1,613 SR
Queue Stats
129W - 121L
1,441 Elo+
Party 1
Team Averages
Level 82
1,555 SR
1,404 Elo+

VS

Team Averages
Level 92
1,509 SR
1,399 Elo+
Raijin
Raijin
 
Raijin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FalinisBald
Izanami
Level 158
God Stats
0W - 2L
1,599 SR
Queue Stats
58W - 76L
1,363 Elo+
Solo
Mulan
Mulan
FreeDigMoney
Mulan
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
372W - 409L
1,381 Elo+
Solo
Fenrir
Fenrir
SGS_Charro
Fenrir
Level 69
God Stats
30W - 27L
1,528 SR
Queue Stats
360W - 439L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
hon-soul-o
Tsukuyomi
Level 52
God Stats
7W - 13L
1,417 SR
Queue Stats
178W - 188L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
9 / 5 / 4
10,961
577
11,262
11,500
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
8
0 / 3 / 0
6,645
350
979
7,554
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
CrankyGoblin474
Danzaburou
15
3 / 7 / 4
9,266
488
5,310
9,939
3,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
16
4 / 2 / 7
10,166
535
6,329
13,729
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
17
6 / 4 / 7
10,551
555
7,527
14,574
6,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
3
0 / 2 / 0
5,687
299
202
1,073
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Izanami
FalinisBald
Izanami
16
3 / 5 / 7
10,249
539
5,991
13,106
4,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 1
8,897
468
6,348
14,137
12,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
SGS_Charro
Fenrir
17
8 / 5 / 8
12,177
641
9,183
11,628
8,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
hon-soul-o
Tsukuyomi
15
9 / 4 / 3
10,415
548
12,179
12,113
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
22
Kills
21
21
Deaths
22
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
5
4
2.2
L
Raijin
 
Raijin
0
2
0
0
W
Tiamat
0
3
0
0
W
Danzaburou
CrankyGoblin474
Danzaburou
3
7
4
0.71
L
Izanami
FalinisBald
Izanami
3
5
7
1.3
L
1
6
1
0.25
W
Mulan
4
2
7
3.75
L
Fenrir
SGS_Charro
Fenrir
8
5
8
2.4
L
Tsukuyomi
hon-soul-o
Tsukuyomi
9
4
3
2.63
W
Arachne
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,407
Damage
33,903
57,296
Taken
52,057
29,674
Mitigated
31,226
15,381
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,262
1,638
0
3,252
11,500
3,676
1,338
122
11,298
64,490
0
L
Raijin
 
Raijin
202
35
0
0
1,073
259
0
555
518
1,920
0
W
Tiamat
979
94
0
1,324
7,554
4,966
176
0
7,554
19,117
0
W
Danzaburou
CrankyGoblin474
Danzaburou
5,310
2,863
87
891
9,939
3,147
1,307
0
9,939
0
46,771
L
Izanami
FalinisBald
Izanami
5,991
3,555
0
4,116
13,106
4,945
2,083
4,922
8,184
0
85,676
L
6,348
1,535
0
2,252
14,137
12,313
926
952
12,709
0
50,498
W
Mulan
6,329
1,337
0
4,076
13,729
11,658
570
0
13,309
154
60,819
L
Fenrir
SGS_Charro
Fenrir
9,183
2,118
0
250
11,628
8,827
0
2,567
9,001
0
40,718
L
Tsukuyomi
hon-soul-o
Tsukuyomi
12,179
3,556
0
1,469
12,113
4,882
0
3,399
8,654
0
43,805
W
Arachne
7,527
6,135
0
5,751
14,574
6,227
1,110
0
14,514
0
59,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,589
Gold Earned
47,425
467
Minions Killed
398
0
Camps Cleared
0
1,566,174
Distance Traveled
1,406,178
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,961
577
124
7
0
296,376
1
L
Raijin
5,687
299
4
0
0
31,137
0
W
Tiamat
6,645
350
23
1
0
220,518
2
W
Danzaburou
9,266
488
91
5
0
318,950
0
L
Izanami
10,249
539
158
8
0
305,519
1
L
Mulan
8,897
468
110
6
0
317,238
3
W
Mulan
10,166
535
113
6
0
336,549
2
L
Fenrir
12,177
641
68
4
0
372,494
2
L
Tsukuyomi
10,415
548
58
3
0
379,790
1
W
Arachne
10,551
555
116
6
0
393,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role