Player Matchup

Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AKratos17
Morgan Le Fay
Level 45
God Stats
10W - 5L
1,715 SR
Queue Stats
206W - 243L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Bonsai_DiscoGuy
Cthulhu
Level 47
God Stats
21W - 21L
1,474 SR
Queue Stats
554W - 551L
1,607 Elo+
Party 1
Neith
Neith
Magicpants3
Neith
Level 31
God Stats
51W - 26L
1,734 SR
Queue Stats
295W - 260L
1,651 Elo+
Party 1
Medusa
Medusa
Pequeshiro
Medusa
Level 147
God Stats
96W - 80L
1,563 SR
Queue Stats
251W - 235L
1,507 Elo+
Solo
Team Averages
Level 83
1,597 SR
1,546 Elo+

VS

Team Averages
Level 53
1,507 SR
1,502 Elo+
King Arthur
King Arthur
 
King Arthur
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
A1askanPip31in3
Olorun
Level 49
God Stats
0W - 2L
1,255 SR
Queue Stats
74W - 76L
1,469 Elo+
Party 3
Fenrir
Fenrir
RA1NB0T0UCAN
Fenrir
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 65L
1,484 Elo+
Party 3
Cerberus
Cerberus
axel123
Cerberus
Level 86
God Stats
14W - 16L
1,687 SR
Queue Stats
143W - 128L
1,508 Elo+
Party 2
Chernobog
Chernobog
cubone1337
Chernobog
Level 49
God Stats
5W - 3L
1,593 SR
Queue Stats
51W - 48L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 0 / 0
3,313
663
313
2,454
495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morgan Le Fay
AKratos17
Morgan Le Fay
6
0 / 0 / 0
3,400
680
749
1,426
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 2
3,227
645
1,676
1,591
647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
2 / 0 / 0
3,660
732
2,227
1,728
263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Pequeshiro
Medusa
6
0 / 0 / 0
3,497
699
102
1,188
254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
2
0 / 0 / 0
2,733
547
78
409
89
6
0 / 0 / 0
3,106
621
419
1,037
242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
4
0 / 0 / 0
3,107
621
1,118
2,958
672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
axel123
Cerberus
4
0 / 1 / 0
2,995
599
312
3,212
844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chernobog
cubone1337
Chernobog
5
0 / 1 / 0
3,057
611
1,247
2,266
341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
0
0
L
King Arthur
 
King Arthur
0
0
0
0
L
0
0
0
0
W
Morgan Le Fay
AKratos17
Morgan Le Fay
0
0
0
0
W
0
0
2
1
W
2
0
0
2
W
Medusa
Pequeshiro
Medusa
0
0
0
0
L
Fenrir
0
0
0
0
L
Cerberus
axel123
Cerberus
0
1
0
0
L
Chernobog
cubone1337
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,067
Damage
3,174
8,387
Taken
9,882
2,002
Mitigated
2,188
3,899
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
313
185
0
858
2,454
495
0
0
2,454
0
11,959
L
King Arthur
 
King Arthur
78
0
0
0
409
89
0
0
409
0
3,067
L
419
0
72
818
1,037
242
0
304
733
9,462
0
W
Morgan Le Fay
AKratos17
Morgan Le Fay
749
0
0
815
1,426
343
56
299
1,007
15,343
0
W
1,676
280
111
460
1,591
647
0
204
1,387
7,332
0
W
2,227
1,509
0
796
1,728
263
108
108
1,620
0
13,896
W
Medusa
Pequeshiro
Medusa
102
102
0
859
1,188
254
0
0
1,188
0
13,793
L
Fenrir
1,118
605
0
1,709
2,958
672
0
537
2,391
0
8,956
L
Cerberus
axel123
Cerberus
312
0
0
1,383
3,212
844
0
596
2,526
5,729
0
L
Chernobog
cubone1337
Chernobog
1,247
729
99
787
2,266
341
0
748
1,398
0
10,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,097
Gold Earned
14,998
133
Minions Killed
96
0
Camps Cleared
0
441,664
Distance Traveled
385,054
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,313
663
32
6
0
106,312
3
L
King Arthur
2,733
547
9
2
0
39,641
1
L
Olorun
3,106
621
19
4
0
72,901
1
W
Morgan Le Fay
3,400
680
32
6
0
87,830
3
W
Cthulhu
3,227
645
14
3
0
98,638
3
W
Neith
3,660
732
25
5
0
75,653
0
W
Medusa
3,497
699
30
6
0
73,231
0
L
Fenrir
3,107
621
27
5
0
95,408
1
L
Cerberus
2,995
599
18
4
0
90,360
2
L
Chernobog
3,057
611
23
5
0
86,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role