Player Matchup

Cthulhu
Cthulhu
IkerPegaso
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,046 Elo+
Party 1
Agni
Agni
Ossowski187
Agni
Level 13
God Stats
1W - 1L
1,758 SR
Queue Stats
4W - 9L
1,302 Elo+
Solo
Cabrakan
Cabrakan
stijnn_
Cabrakan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,347 Elo+
Solo
Chernobog
Chernobog
timevicio80
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,067 Elo+
Party 1
Set
Set
titissdu44
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 127L
1,295 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,211 Elo+

VS

Team Averages
Level 25
1,370 SR
1,375 Elo+
Fenrir
Fenrir
BeaTz5932
Fenrir
Level 29
God Stats
15W - 7L
1,593 SR
Queue Stats
97W - 83L
1,430 Elo+
Solo
Ares
Ares
Cratairx
Ares
Level 29
God Stats
2W - 2L
1,397 SR
Queue Stats
119W - 112L
1,351 Elo+
Solo
Heimdallr
Heimdallr
Spudlin16
Heimdallr
Level 22
God Stats
2W - 1L
1,197 SR
Queue Stats
5W - 8L
1,236 Elo+
Solo
Thanatos
Thanatos
TescoTrolley_420
Thanatos
Level 28
God Stats
23W - 23L
1,506 SR
Queue Stats
213W - 215L
1,438 Elo+
Solo
Kukulkan
Kukulkan
WickedRose23
Kukulkan
Level 18
God Stats
8W - 8L
1,155 SR
Queue Stats
72W - 85L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IkerPegaso
Cthulhu
11
1 / 6 / 1
7,853
341
7,196
16,493
15,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 8 / 4
10,274
447
6,510
14,507
5,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
stijnn_
Cabrakan
17
11 / 5 / 6
11,776
512
23,577
22,107
25,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
timevicio80
Chernobog
12
0 / 11 / 2
8,226
358
2,518
17,202
5,903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 9 / 5
9,566
416
5,061
18,490
12,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeaTz5932
Fenrir
18
7 / 3 / 5
11,102
483
10,468
13,521
8,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
15
4 / 5 / 11
10,252
446
9,847
18,349
15,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Spudlin16
Heimdallr
16
2 / 3 / 2
10,399
452
6,318
13,686
5,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
19 / 4 / 5
13,770
599
19,737
22,811
9,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
WickedRose23
Kukulkan
18
6 / 4 / 10
12,284
534
15,102
9,012
4,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
18
Kills
38
39
Deaths
19
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BeaTz5932
Fenrir
7
3
5
3.17
W
Ares
4
5
11
1.9
L
Cthulhu
IkerPegaso
Cthulhu
1
6
1
0.25
L
3
8
4
0.63
W
Heimdallr
Spudlin16
Heimdallr
2
3
2
1
W
19
4
5
5.38
W
Kukulkan
WickedRose23
Kukulkan
6
4
10
2.75
L
Cabrakan
stijnn_
Cabrakan
11
5
6
2.8
L
Chernobog
timevicio80
Chernobog
0
11
2
0.09
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,862
Damage
61,472
88,799
Taken
77,379
65,716
Mitigated
43,788
16,142
Healing
32,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BeaTz5932
Fenrir
10,468
3,478
0
1,573
13,521
8,236
2,244
5,674
7,577
0
56,201
W
Ares
9,847
1,060
0
3,622
18,349
15,762
0
11,217
6,742
27,440
0
L
Cthulhu
IkerPegaso
Cthulhu
7,196
355
433
1,338
16,493
15,361
140
5,251
11,242
27,541
0
L
6,510
419
0
1,066
14,507
5,803
476
5,330
9,177
50,600
0
W
Heimdallr
Spudlin16
Heimdallr
6,318
3,301
0
5,820
13,686
5,313
2,560
5,615
8,071
0
64,357
W
19,737
7,522
0
18,927
22,811
9,780
0
8,837
13,854
0
87,463
W
Kukulkan
WickedRose23
Kukulkan
15,102
1,202
388
1,808
9,012
4,697
1,624
5,160
3,852
71,022
0
L
Cabrakan
stijnn_
Cabrakan
23,577
2,636
0
6,816
22,107
25,711
482
7,522
14,585
67,602
0
L
Chernobog
timevicio80
Chernobog
2,518
1,342
0
1,859
17,202
5,903
50
2,813
14,389
0
31,843
L
5,061
1,701
258
4,372
18,490
12,938
586
4,033
14,457
0
36,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,695
Gold Earned
57,807
336
Minions Killed
484
0
Camps Cleared
0
1,864,373
Distance Traveled
2,122,621
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,102
483
95
4
0
461,254
3
W
Ares
10,252
446
38
2
0
416,812
4
L
Cthulhu
7,853
341
52
2
0
339,303
1
L
Agni
10,274
447
97
4
0
387,401
0
W
Heimdallr
10,399
452
89
4
0
399,303
13
W
Thanatos
13,770
599
130
6
0
462,802
2
W
Kukulkan
12,284
534
132
6
0
382,450
0
L
Cabrakan
11,776
512
76
3
0
421,538
1
L
Chernobog
8,226
358
65
3
0
312,968
0
L
Set
9,566
416
46
2
0
403,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role