Player Matchup

Nox
Nox
Gemonry
Nox
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 172L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
TotodileJr
Cthulhu
Level 16
God Stats
3W - 0L
1,276 SR
Queue Stats
11W - 0L
1,858 Elo+
Party 1
The Morrigan
The Morrigan
alpakuwu
The Morrigan
Level 6
God Stats
3W - 0L
1,600 SR
Queue Stats
17W - 5L
1,344 Elo+
Party 1
Artemis
Artemis
nomis01
Artemis
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 93L
1,542 Elo+
Solo
Thor
Thor
raiouwu
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,475 SR
1,566 Elo+

VS

Team Averages
Level 15
1,581 SR
1,418 Elo+
Merlin
Merlin
SANTOS_JPL
Merlin
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 24L
1,361 Elo+
Solo
Bastet
Bastet
ST-slow-
Bastet
Level 29
God Stats
1W - 1L
1,706 SR
Queue Stats
40W - 45L
1,520 Elo+
Party 2
Hachiman
Hachiman
TheKidSanto
Hachiman
Level 16
God Stats
2W - 3L
1,682 SR
Queue Stats
36W - 25L
1,519 Elo+
Solo
Scylla
Scylla
davewillians
Scylla
Level 23
God Stats
14W - 17L
1,516 SR
Queue Stats
38W - 47L
1,499 Elo+
Party 2
Ares
Ares
murilo132313231
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
8
0 / 2 / 10
5,555
505
2,565
5,186
2,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
TotodileJr
Cthulhu
8
0 / 0 / 2
5,311
483
2,369
3,664
2,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
alpakuwu
The Morrigan
12
10 / 0 / 1
7,616
692
4,822
2,808
1,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
nomis01
Artemis
11
1 / 2 / 2
6,498
591
3,286
4,807
1,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thor
raiouwu
Thor
9
3 / 1 / 2
5,706
519
3,416
5,058
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SANTOS_JPL
Merlin
6
0 / 2 / 1
4,388
399
136
5,582
1,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
ST-slow-
Bastet
7
0 / 4 / 4
4,841
440
2,898
7,978
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
TheKidSanto
Hachiman
5
2 / 2 / 1
4,516
411
2,369
4,605
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
1 / 2 / 1
5,521
502
2,979
3,214
866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 4 / 3
5,180
471
2,857
6,255
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
14
Kills
5
5
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
0
2
10
2.5
L
Merlin
SANTOS_JPL
Merlin
0
2
1
0.25
L
Bastet
ST-slow-
Bastet
0
4
4
0.5
L
Hachiman
TheKidSanto
Hachiman
2
2
1
1.25
W
Cthulhu
TotodileJr
Cthulhu
0
0
2
1
W
The Morrigan
alpakuwu
The Morrigan
10
0
1
10.5
L
Scylla
1
2
1
0.75
L
2
4
3
0.88
W
Artemis
nomis01
Artemis
1
2
2
1
W
Thor
raiouwu
Thor
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,458
Damage
11,239
21,523
Taken
27,634
7,963
Mitigated
8,447
6,369
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
2,565
727
0
1,858
5,186
2,294
52
1,601
3,585
12,034
0
L
Merlin
SANTOS_JPL
Merlin
136
54
0
601
5,582
1,265
0
1,091
4,461
17,146
0
L
Bastet
ST-slow-
Bastet
2,898
1,022
0
2,254
7,978
1,838
0
1,394
6,524
0
19,685
L
Hachiman
TheKidSanto
Hachiman
2,369
1,265
0
1,959
4,605
1,090
128
1,071
3,534
0
13,876
W
Cthulhu
TotodileJr
Cthulhu
2,369
272
83
1,060
3,664
2,038
46
1,599
2,065
13,167
0
W
The Morrigan
alpakuwu
The Morrigan
4,822
1,705
0
1,515
2,808
1,051
0
1,124
1,684
38,984
1,002
L
Scylla
2,979
81
0
415
3,214
866
129
1,951
1,053
29,795
0
L
2,857
783
0
919
6,255
3,388
88
2,947
3,308
6,881
0
W
Artemis
nomis01
Artemis
3,286
1,682
0
500
4,807
1,019
422
653
4,154
0
36,289
W
Thor
raiouwu
Thor
3,416
754
0
1,353
5,058
1,561
0
995
4,063
0
21,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
24,446
275
Minions Killed
170
0
Camps Cleared
0
987,810
Distance Traveled
953,510
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,555
505
22
2
0
198,979
3
L
Merlin
4,388
399
35
3
0
210,077
0
L
Bastet
4,841
440
48
4
0
231,757
3
L
Hachiman
4,516
411
16
1
0
97,218
1
W
Cthulhu
5,311
483
31
3
0
186,931
2
W
The Morrigan
7,616
692
81
7
0
219,849
1
L
Scylla
5,521
502
58
5
0
204,392
2
L
Ares
5,180
471
13
1
0
210,066
2
W
Artemis
6,498
591
84
8
0
194,437
1
W
Thor
5,706
519
57
5
0
187,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role