Player Matchup

Neith
Neith
FiesteroJOVY
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,128 Elo+
Solo
Thor
Thor
LauchTomate
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,009 Elo+
Solo
Izanami
Izanami
Twilig1
Izanami
Level 15
God Stats
34W - 33L
1,142 SR
Queue Stats
132W - 164L
1,351 Elo+
Solo
Cerberus
Cerberus
ohupuudus
Cerberus
Level 11
God Stats
0W - 2L
1,213 SR
Queue Stats
2W - 4L
1,397 Elo+
Party 2
Nox
Nox
westikEVG
Nox
Level 115
God Stats
11W - 7L
1,590 SR
Queue Stats
99W - 109L
1,403 Elo+
Party 2
Team Averages
Level 32
1,389 SR
1,257 Elo+

VS

Team Averages
Level 20
1,333 SR
1,306 Elo+
Cthulhu
Cthulhu
FTR x Pro
Cthulhu
Level 15
God Stats
1W - 1L
1,060 SR
Queue Stats
12W - 22L
1,249 Elo+
Party 1
Chiron
Chiron
Killary_Xeno
Chiron
Level 29
God Stats
3W - 1L
1,770 SR
Queue Stats
106W - 128L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
Palka8877
Sun Wukong
Level 6
God Stats
5W - 13L
1,303 SR
Queue Stats
13W - 18L
1,370 Elo+
Solo
Anubis
Anubis
VOID x Ghost655
Anubis
Level 22
God Stats
7W - 10L
1,166 SR
Queue Stats
24W - 34L
1,261 Elo+
Party 1
Sol
Sol
xCheyz
Sol
Level 26
God Stats
24W - 20L
1,363 SR
Queue Stats
282W - 307L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 13 / 3
6,588
347
3,296
12,913
3,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 0
6,942
365
2,663
15,869
5,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Twilig1
Izanami
13
1 / 8 / 2
8,102
426
7,387
13,793
4,799
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
ohupuudus
Cerberus
12
2 / 13 / 2
8,464
445
4,318
24,429
15,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 5 / 1
9,855
519
12,568
21,509
7,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FTR x Pro
Cthulhu
13
1 / 4 / 9
8,917
469
1,514
17,944
10,557
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
17
21 / 3 / 4
12,793
673
28,602
13,992
4,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Palka8877
Sun Wukong
16
5 / 1 / 11
10,494
552
6,467
16,587
12,559
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 2 / 3
10,917
575
12,135
10,405
4,964
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
xCheyz
Sol
18
11 / 0 / 7
12,138
639
21,111
9,912
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
10
Kills
46
47
Deaths
10
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FTR x Pro
Cthulhu
1
4
9
1.38
L
0
13
3
0.12
W
Chiron
21
3
4
7.67
L
0
8
0
0
W
Sun Wukong
Palka8877
Sun Wukong
5
1
11
10.5
L
Izanami
Twilig1
Izanami
1
8
2
0.25
W
8
2
3
4.75
L
Cerberus
ohupuudus
Cerberus
2
13
2
0.23
L
7
5
1
1.5
W
Sol
xCheyz
Sol
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,232
Damage
69,829
88,513
Taken
68,840
37,579
Mitigated
37,275
11,234
Healing
22,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FTR x Pro
Cthulhu
1,514
178
0
1,590
17,944
10,557
1,050
5,611
12,009
28,070
0
L
3,296
1,532
0
414
12,913
3,821
231
3,161
9,752
0
16,066
W
Chiron
28,602
17,793
282
5,466
13,992
4,957
2,308
5,153
8,691
0
79,897
L
2,663
436
0
2,185
15,869
5,719
0
5,680
10,189
0
32,497
W
Sun Wukong
Palka8877
Sun Wukong
6,467
1,301
573
6,326
16,587
12,559
1,467
708
15,827
0
61,179
L
Izanami
Twilig1
Izanami
7,387
4,817
0
1,403
13,793
4,799
0
6,504
7,289
0
38,684
W
12,135
841
870
2,517
10,405
4,964
4,649
2,967
7,200
49,329
0
L
Cerberus
ohupuudus
Cerberus
4,318
468
0
2,585
24,429
15,375
294
7,176
17,253
19,835
0
L
12,568
1,188
510
4,137
21,509
7,865
364
11,633
9,876
47,782
0
W
Sol
xCheyz
Sol
21,111
7,376
0
5,350
9,912
4,238
5,167
1,599
8,227
82,611
5,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,951
Gold Earned
55,259
307
Minions Killed
500
0
Camps Cleared
0
1,443,746
Distance Traveled
1,604,253
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,917
469
44
2
0
299,214
3
L
Neith
6,588
347
23
1
0
298,984
0
W
Chiron
12,793
673
110
6
0
306,736
0
L
Thor
6,942
365
66
3
0
264,720
0
W
Sun Wukong
10,494
552
127
7
0
353,283
0
L
Izanami
8,102
426
70
4
0
247,780
0
W
Anubis
10,917
575
89
5
0
324,458
0
L
Cerberus
8,464
445
51
3
0
275,349
2
L
Nox
9,855
519
97
5
0
356,913
0
W
Sol
12,138
639
130
7
0
320,562
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role