Player Matchup

Pele
Pele
A0R0
Pele
Level 27
God Stats
6W - 8L
1,424 SR
Queue Stats
31W - 35L
1,326 Elo+
Party 2
Rama
Rama
Guerro_1214
Rama
Level 16
God Stats
7W - 6L
1,503 SR
Queue Stats
32W - 22L
1,417 Elo+
Solo
Jormungandr
Jormungandr
Public fs
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,278 Elo+
Party 2
Ares
Ares
immune_wheel4
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,118 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
squall28438
Morgan Le Fay
Level 15
God Stats
9W - 7L
1,550 SR
Queue Stats
336W - 336L
1,397 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,307 Elo+

VS

Team Averages
Level 13
1,567 SR
1,465 Elo+
Sol
Sol
G3TG0TT3D
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
JELLYPANCAKESSS
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Odin
Odin
RUBENGMZ0
Odin
Level 28
God Stats
3W - 1L
1,588 SR
Queue Stats
72W - 84L
1,356 Elo+
Solo
Awilix
Awilix
demoniclynx2509
Awilix
Level 3
God Stats
2W - 0L
1,712 SR
Queue Stats
2W - 0L
1,593 Elo+
Party 1
Neith
Neith
toros_casta
Neith
Level 28
God Stats
7W - 5L
1,533 SR
Queue Stats
38W - 46L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
A0R0
Pele
12
5 / 6 / 3
7,668
511
6,707
11,720
3,704
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 5 / 0
7,488
499
4,898
9,173
3,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Public fs
Jormungandr
13
2 / 2 / 4
7,737
516
5,198
10,106
8,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

3
0 / 2 / 1
4,695
313
0
1,462
434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
squall28438
Morgan Le Fay
11
4 / 5 / 2
7,152
477
6,418
9,675
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,816
521
5,043
8,257
2,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 2
6,347
423
1,433
8,040
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
14
2 / 1 / 2
8,133
542
3,130
8,434
4,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
14 / 1 / 3
9,112
607
14,323
7,723
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 2 / 3
7,274
485
5,728
5,830
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
13
Kills
20
20
Deaths
14
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
A0R0
Pele
5
6
3
1.08
W
2
5
2
0.6
L
2
5
0
0.4
W
0
5
2
0.2
L
Jormungandr
Public fs
Jormungandr
2
2
4
2
W
Odin
2
1
2
3
W
14
1
3
15.5
L
0
2
1
0.25
L
Morgan Le Fay
squall28438
Morgan Le Fay
4
5
2
1
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
29,657
42,136
Taken
38,284
18,995
Mitigated
17,162
5,942
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
A0R0
Pele
6,707
2,911
0
2,088
11,720
3,704
368
420
11,300
0
41,197
W
5,043
1,307
0
3,441
8,257
2,697
1,698
3,720
4,537
32,765
0
L
4,898
4,047
0
1,181
9,173
3,049
486
1,596
7,577
0
38,722
W
1,433
237
0
929
8,040
4,906
34
2,716
5,324
15,032
0
L
Jormungandr
Public fs
Jormungandr
5,198
1,653
180
534
10,106
8,348
128
813
9,293
40,242
0
W
Odin
3,130
534
0
3,205
8,434
4,555
755
628
7,806
0
41,760
W
14,323
7,450
0
909
7,723
3,164
152
2,740
4,983
0
27,359
L
0
0
0
0
1,462
434
0
471
991
1,120
0
L
Morgan Le Fay
squall28438
Morgan Le Fay
6,418
706
171
1,788
9,675
3,460
450
3,176
6,499
32,986
0
W
5,728
2,870
0
2,654
5,830
1,840
466
1,812
4,018
0
37,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,740
Gold Earned
38,682
284
Minions Killed
301
0
Camps Cleared
0
1,075,659
Distance Traveled
1,360,972
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,668
511
71
5
0
272,161
1
W
Sol
7,816
521
66
4
0
231,348
0
L
Rama
7,488
499
89
6
0
246,668
3
W
Khepri
6,347
423
28
2
0
263,272
0
L
Jormungandr
7,737
516
68
5
0
262,974
3
W
Odin
8,133
542
88
6
0
289,775
1
W
Awilix
9,112
607
36
2
0
335,183
0
L
Ares
4,695
313
3
0
0
68,934
0
L
Morgan Le Fay
7,152
477
53
4
0
224,922
1
W
Neith
7,274
485
83
6
0
241,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role