Player Matchup

Neith
Neith
EuleChimaere631
Neith
Level 9
God Stats
4W - 7L
1,500 SR
Queue Stats
17W - 22L
1,425 Elo+
Party 2
Artemis
Artemis
Koiran_BiH_
Artemis
Level 5
God Stats
0W - 1L
1,684 SR
Queue Stats
1W - 1L
1,610 Elo+
Solo
Nemesis
Nemesis
WolfGuard96
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo
Bellona
Bellona
acruicks99-alex
Bellona
Level 18
God Stats
11W - 13L
1,255 SR
Queue Stats
32W - 44L
1,270 Elo+
Party 2
Bakasura
Bakasura
lordwinter_21
Bakasura
Level 26
God Stats
7W - 13L
1,500 SR
Queue Stats
47W - 52L
1,649 Elo+
Party 2
Team Averages
Level 12
1,488 SR
1,520 Elo+

VS

Team Averages
Level 32
1,524 SR
1,492 Elo+
Set
Set
ChocoElNarco
Set
Level 84
God Stats
22W - 17L
1,543 SR
Queue Stats
553W - 519L
1,577 Elo+
Party 3
Merlin
Merlin
Languish-
Merlin
Level 26
God Stats
1W - 1L
1,603 SR
Queue Stats
34W - 14L
1,688 Elo+
Solo
Cernunnos
Cernunnos
PS_FoX_oX
Cernunnos
Level 19
God Stats
20W - 15L
1,463 SR
Queue Stats
72W - 88L
1,262 Elo+
Party 1
Achilles
Achilles
drexler337
Achilles
Level 21
God Stats
8W - 14L
1,329 SR
Queue Stats
68W - 85L
1,275 Elo+
Party 1
Bacchus
Bacchus
mystere-vert
Bacchus
Level 10
God Stats
70W - 53L
1,683 SR
Queue Stats
82W - 79L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 12 / 0
7,128
419
4,368
12,145
3,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Koiran_BiH_
Artemis
11
2 / 13 / 2
7,331
431
7,056
13,301
4,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
WolfGuard96
Nemesis
9
2 / 11 / 0
6,605
389
3,923
13,173
4,990
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 10 / 0
6,795
400
4,749
14,992
9,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
lordwinter_21
Bakasura
11
0 / 7 / 4
7,055
415
3,809
14,249
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 10
11,063
651
10,499
10,535
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Languish-
Merlin
18
20 / 1 / 10
12,003
706
22,712
11,116
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
PS_FoX_oX
Cernunnos
11
3 / 1 / 12
8,200
482
5,640
6,024
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
drexler337
Achilles
14
13 / 3 / 11
9,755
574
8,477
10,943
6,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
mystere-vert
Bacchus
13
7 / 2 / 20
9,880
581
8,913
14,683
18,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
115
7
Kills
52
53
Deaths
8
6
Assists
63
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
L
2
12
0
0.17
L
Artemis
Koiran_BiH_
Artemis
2
13
2
0.23
W
Merlin
Languish-
Merlin
20
1
10
25
W
Cernunnos
PS_FoX_oX
Cernunnos
3
1
12
9
L
Nemesis
WolfGuard96
Nemesis
2
11
0
0.18
L
1
10
0
0.1
W
Achilles
drexler337
Achilles
13
3
11
6.17
L
Bakasura
lordwinter_21
Bakasura
0
7
4
0.29
W
Bacchus
mystere-vert
Bacchus
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,905
Damage
56,241
67,860
Taken
53,301
26,529
Mitigated
36,687
5,367
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,499
3,895
0
1,032
10,535
5,299
1,609
52
10,383
0
95,302
L
4,368
2,183
0
329
12,145
3,420
0
5,479
6,618
0
25,639
L
Artemis
Koiran_BiH_
Artemis
7,056
3,171
0
395
13,301
4,218
752
6,834
6,297
0
30,602
W
Merlin
Languish-
Merlin
22,712
1,588
546
6,511
11,116
4,413
5,354
304
10,812
88,937
0
W
Cernunnos
PS_FoX_oX
Cernunnos
5,640
3,088
0
326
6,024
2,036
1,549
278
5,635
0
26,644
L
Nemesis
WolfGuard96
Nemesis
3,923
1,187
0
808
13,173
4,990
0
7,642
5,330
0
14,193
L
4,749
589
0
563
14,992
9,166
282
8,177
6,253
3,937
16,995
W
Achilles
drexler337
Achilles
8,477
3,084
123
2,442
10,943
6,688
285
460
10,483
0
35,052
L
Bakasura
lordwinter_21
Bakasura
3,809
2,947
0
3,272
14,249
4,735
0
2,456
11,737
0
25,009
W
Bacchus
mystere-vert
Bacchus
8,913
2,060
0
2,730
14,683
18,251
936
290
14,293
26,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
50,901
203
Minions Killed
437
0
Camps Cleared
0
1,279,189
Distance Traveled
1,603,976
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,063
651
167
10
0
377,967
1
L
Neith
7,128
419
35
2
0
272,477
1
L
Artemis
7,331
431
52
3
0
234,857
0
W
Merlin
12,003
706
161
9
0
302,661
4
W
Cernunnos
8,200
482
38
2
0
262,341
0
L
Nemesis
6,605
389
23
1
0
238,479
0
L
Bellona
6,795
400
33
2
0
267,384
1
W
Achilles
9,755
574
35
2
0
330,017
0
L
Bakasura
7,055
415
60
4
0
265,992
2
W
Bacchus
9,880
581
36
2
0
330,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role