Player Matchup

Cerberus
Cerberus
Azure Rhain
Cerberus
Level 118
God Stats
4W - 4L
1,525 SR
Queue Stats
244W - 196L
1,590 Elo+
Solo
Thor
Thor
Miki_199
Thor
Level 119
God Stats
2W - 0L
1,715 SR
Queue Stats
148W - 87L
1,696 Elo+
Solo
Chang'e
Chang'e
So Odokemono
Chang'e
Level 78
God Stats
4W - 4L
1,662 SR
Queue Stats
294W - 260L
1,590 Elo+
Solo
Team Averages
Level 105
1,634 SR
1,625 Elo+

VS

Team Averages
Level 118
1,424 SR
1,431 Elo+
Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Saint_Rayd
Odin
Level 152
God Stats
4W - 7L
1,271 SR
Queue Stats
374W - 394L
1,511 Elo+
Solo
He Bo
He Bo
WeedKiidd
He Bo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azure Rhain
Cerberus
16
6 / 4 / 4
12,256
721
11,420
21,772
18,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
14
1 / 6 / 6
10,092
594
4,615
13,349
5,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
So Odokemono
Chang'e
15
3 / 2 / 4
10,824
637
11,006
13,023
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 4 / 8
10,444
614
12,046
13,167
3,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 1 / 5
11,567
680
14,284
17,362
7,779
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
WeedKiidd
He Bo
14
4 / 5 / 4
10,891
641
8,282
9,825
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
10
Kills
12
12
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
8
1.25
W
Cerberus
Azure Rhain
Cerberus
6
4
4
2
W
Thor
1
6
6
0.67
L
7
1
5
9.5
W
Chang'e
So Odokemono
Chang'e
3
2
4
2.5
L
He Bo
WeedKiidd
He Bo
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,041
Damage
34,612
48,144
Taken
40,354
28,988
Mitigated
14,026
12,226
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,046
1,334
0
3,989
13,167
3,567
574
8,061
5,106
48,627
0
W
Cerberus
Azure Rhain
Cerberus
11,420
103
0
4,753
21,772
18,538
593
9,312
12,140
39,849
0
W
Thor
4,615
646
0
55
13,349
5,519
576
5,379
7,846
0
38,709
L
14,284
3,875
0
582
17,362
7,779
673
8,988
8,374
0
41,691
W
Chang'e
So Odokemono
Chang'e
11,006
528
2,444
4,974
13,023
4,931
1,161
4,951
7,830
44,717
0
L
He Bo
WeedKiidd
He Bo
8,282
247
0
765
9,825
2,680
415
5,377
4,448
29,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,172
Gold Earned
32,902
215
Minions Killed
182
0
Camps Cleared
0
901,159
Distance Traveled
861,293
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,444
614
92
5
0
284,818
7
W
Cerberus
12,256
721
92
5
0
317,549
3
W
Thor
10,092
594
63
4
0
277,492
4
L
Odin
11,567
680
49
3
0
313,267
3
W
Chang'e
10,824
637
60
4
0
306,118
4
L
He Bo
10,891
641
41
2
0
263,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role