Player Matchup

Thor
Thor
Arianaa-Loz
Thor
Level 17
God Stats
1W - 2L
1,587 SR
Queue Stats
73W - 67L
1,646 Elo+
Solo
Scylla
Scylla
Gang_Gang_Hippo
Scylla
Level 30
God Stats
1W - 5L
1,375 SR
Queue Stats
198W - 191L
1,663 Elo+
Solo
Kukulkan
Kukulkan
I-Am_Lokochon19
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,656 Elo+
Solo
Awilix
Awilix
OyeMamahuevo
Awilix
Level 16
God Stats
7W - 3L
1,879 SR
Queue Stats
25W - 11L
1,755 Elo+
Solo
Ymir
Ymir
birena13
Ymir
Level 12
God Stats
8W - 7L
1,585 SR
Queue Stats
17W - 16L
1,638 Elo+
Solo
Team Averages
Level 16
1,585 SR
1,672 Elo+

VS

Team Averages
Level 16
1,614 SR
1,629 Elo+
Cerberus
Cerberus
EyeToxic9983
Cerberus
Level 6
God Stats
4W - 2L
1,730 SR
Queue Stats
9W - 6L
1,672 Elo+
Solo
Mulan
Mulan
MySpaghette
Mulan
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
193W - 170L
1,610 Elo+
Solo
Rama
Rama
ToYourEternity
Rama
Level 22
God Stats
4W - 4L
1,742 SR
Queue Stats
57W - 44L
1,681 Elo+
Solo
Kuzenbo
Kuzenbo
YasamBasYasamBas
Kuzenbo
Level 25
God Stats
50W - 44L
1,597 SR
Queue Stats
276W - 224L
1,529 Elo+
Solo
Ah Puch
Ah Puch
saggin eht
Ah Puch
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,891
492
7,048
9,689
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 5 / 1
6,910
494
6,905
9,276
3,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
7
0 / 10 / 1
4,993
357
628
8,312
2,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Awilix
4
0 / 1 / 0
4,509
322
464
2,072
470
Ymir
10
4 / 5 / 2
6,611
472
5,308
12,111
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EyeToxic9983
Cerberus
9
0 / 5 / 3
6,083
435
1,890
8,364
3,621
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
7 / 0 / 3
9,179
656
8,134
5,047
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
5 / 1 / 6
8,068
576
10,967
9,397
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
6 / 1 / 5
8,284
592
3,763
6,585
5,433
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
saggin eht
Ah Puch
14
6 / 3 / 3
8,984
642
7,627
9,680
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
10
Kills
24
24
Deaths
10
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Cerberus
EyeToxic9983
Cerberus
0
5
3
0.3
L
3
5
1
0.7
L
Kukulkan
0
10
1
0.05
W
7
0
3
8.5
L
Awilix
0
1
0
0
W
5
1
6
8
W
6
1
5
8.5
L
Ymir
4
5
2
1
W
Ah Puch
saggin eht
Ah Puch
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,353
Damage
32,381
41,460
Taken
39,073
15,156
Mitigated
18,811
4,332
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,048
1,506
0
350
9,689
3,083
0
2,762
6,807
0
32,139
W
Cerberus
EyeToxic9983
Cerberus
1,890
737
0
834
8,364
3,621
0
4,053
4,311
18,376
0
L
6,905
2,164
0
1,789
9,276
3,281
0
5,107
4,139
34,240
0
L
Kukulkan
628
481
0
71
8,312
2,217
0
1,209
6,833
5,718
0
W
8,134
945
0
2,728
5,047
3,401
0
334
4,713
0
56,491
L
Awilix
464
127
0
665
2,072
470
0
119
1,863
0
7,020
W
10,967
8,972
0
5,344
9,397
2,961
1,892
3,208
6,189
0
47,022
W
3,763
1,232
0
1,252
6,585
5,433
348
1,821
4,764
25,959
0
L
Ymir
5,308
732
175
1,282
12,111
6,105
198
4,083
7,998
30,749
0
W
Ah Puch
saggin eht
Ah Puch
7,627
1,044
0
4,263
9,680
3,395
677
3,425
6,255
60,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,914
Gold Earned
40,598
218
Minions Killed
445
0
Camps Cleared
0
1,041,420
Distance Traveled
1,235,089
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,891
492
54
4
0
250,143
1
W
Cerberus
6,083
435
52
4
0
227,537
0
L
Scylla
6,910
494
66
5
0
225,719
2
L
Kukulkan
4,993
357
20
1
0
240,949
0
W
Mulan
9,179
656
131
9
0
272,856
2
L
Awilix
4,509
322
23
2
0
61,949
0
W
Rama
8,068
576
95
7
0
228,730
1
W
Kuzenbo
8,284
592
48
3
0
278,089
3
L
Ymir
6,611
472
55
4
0
262,660
0
W
Ah Puch
8,984
642
119
9
0
227,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role